Player Matchup

Thanatos
Thanatos
BEASTPOPER2828
Thanatos
Level 75
God Stats
19W - 19L
1,500 SR
Queue Stats
447W - 460L
1,451 Elo+
Solo
Mercury
Mercury
Faze_Ojogato12
Mercury
Level 46
God Stats
4W - 4L
1,693 SR
Queue Stats
81W - 110L
1,333 Elo+
Solo
Cerberus
Cerberus
Mersenario2008
Cerberus
Level 88
God Stats
3W - 2L
1,505 SR
Queue Stats
320W - 321L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
TheBlur41
Sun Wukong
Level 82
God Stats
3W - 2L
1,623 SR
Queue Stats
33W - 40L
1,324 Elo+
Solo
Ah Puch
Ah Puch
gabrielkoga94
Ah Puch
Level 57
God Stats
12W - 7L
1,526 SR
Queue Stats
71W - 72L
1,404 Elo+
Solo
Team Averages
Level 70
1,569 SR
1,381 Elo+

VS

Team Averages
Level 61
1,376 SR
1,362 Elo+
Lancelot
Lancelot
 
Lancelot
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Aprul13
Ra
Level 107
God Stats
2W - 6L
1,317 SR
Queue Stats
191W - 173L
1,388 Elo+
Solo
Bacchus
Bacchus
DevilPrince420
Bacchus
Level 64
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 1
Ishtar
Ishtar
DrYeetsAlot
Ishtar
Level 27
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Anubis
Anubis
Eidan13
Anubis
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
7 / 0 / 1
7,156
651
6,678
8,387
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 3
5,531
503
1,663
6,384
1,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
9
0 / 1 / 3
5,977
543
2,650
8,352
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheBlur41
Sun Wukong
11
0 / 0 / 3
7,071
643
3,536
5,746
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
12
0 / 1 / 0
6,653
605
1,504
5,064
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 1 / 0
5,961
542
6,534
10,370
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 1
6,517
592
3,809
4,505
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 3 / 1
4,946
450
3,134
11,182
5,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
8
1 / 4 / 1
5,060
460
3,494
5,459
1,320
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Eidan13
Anubis
1
0 / 0 / 0
2,255
205
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
3
3
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
0
2
L
0
0
1
0.5
W
Thanatos
7
0
1
7.5
L
0
3
1
0.17
L
Ishtar
1
4
1
0.38
L
Anubis
Eidan13
Anubis
0
0
0
0
W
1
1
3
2.5
W
Cerberus
0
1
3
1.5
W
Sun Wukong
TheBlur41
Sun Wukong
0
0
3
1.5
W
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,031
Damage
16,971
33,933
Taken
31,516
15,250
Mitigated
12,676
14,453
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,534
1,404
0
4,326
10,370
3,672
0
727
9,643
0
38,380
L
3,809
299
227
2,771
4,505
1,808
135
1,335
3,170
57,793
0
W
Thanatos
6,678
2,033
0
6,250
8,387
2,967
788
1,205
7,182
0
38,773
L
3,134
455
264
2,793
11,182
5,876
277
1,577
9,605
23,144
0
L
Ishtar
3,494
2,791
184
179
5,459
1,320
377
515
4,944
0
21,546
L
Anubis
Eidan13
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
1,663
490
0
1,335
6,384
1,809
0
734
5,650
0
18,017
W
Cerberus
2,650
181
0
2,942
8,352
5,581
362
1,218
7,134
24,224
0
W
Sun Wukong
TheBlur41
Sun Wukong
3,536
352
0
1,333
5,746
3,158
1,546
586
5,160
0
42,398
W
Ah Puch
1,504
80
0
2,593
5,064
1,735
501
3,090
1,864
50,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
24,739
283
Minions Killed
243
0
Camps Cleared
0
1,121,888
Distance Traveled
909,359
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,961
542
63
6
0
249,288
0
L
Ra
6,517
592
109
10
0
228,067
4
W
Thanatos
7,156
651
54
5
0
250,230
0
L
Bacchus
4,946
450
29
3
0
236,009
2
L
Ishtar
5,060
460
42
4
0
195,995
0
L
Anubis
2,255
205
0
0
0
0
0
W
Mercury
5,531
503
32
3
0
232,217
0
W
Cerberus
5,977
543
54
5
0
227,776
0
W
Sun Wukong
7,071
643
67
6
0
229,446
2
W
Ah Puch
6,653
605
76
7
0
182,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role