Player Matchup

Tyr
Tyr
IamNugget
Tyr
Level 108
God Stats
5W - 6L
1,659 SR
Queue Stats
10W - 11L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Litfi_Safados
Kukulkan
Level 81
God Stats
4W - 4L
1,549 SR
Queue Stats
11W - 10L
1,495 Elo+
Party 1
Set
Set
MTN XxZeusxX
Set
Level 47
God Stats
15W - 15L
1,481 SR
Queue Stats
120W - 124L
1,378 Elo+
Party 2
Neith
Neith
Oreotropolis2020
Neith
Level 146
God Stats
2W - 1L
1,660 SR
Queue Stats
18W - 15L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
xXNeNuFaR255Xx
Cthulhu
Level 88
God Stats
4W - 2L
1,282 SR
Queue Stats
135W - 125L
1,496 Elo+
Party 2
Team Averages
Level 94
1,526 SR
1,462 Elo+

VS

Team Averages
Level 125
1,494 SR
1,458 Elo+
Cthulhu
Cthulhu
Gokuchivista69
Cthulhu
Level 85
God Stats
5W - 2L
1,733 SR
Queue Stats
141W - 136L
1,390 Elo+
Solo
Hercules
Hercules
Lycoy
Hercules
Level 127
God Stats
11W - 7L
1,610 SR
Queue Stats
388W - 381L
1,490 Elo+
Solo
Charybdis
Charybdis
SnorkelSteve590
Charybdis
Level 129
God Stats
13W - 12L
1,390 SR
Queue Stats
174W - 178L
1,475 Elo+
Solo
Thanatos
Thanatos
TinklyPine
Thanatos
Level 146
God Stats
7W - 11L
1,403 SR
Queue Stats
329W - 386L
1,493 Elo+
Party 3
Olorun
Olorun
whoasktho
Olorun
Level 136
God Stats
4W - 5L
1,333 SR
Queue Stats
180W - 208L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,136
511
5,311
8,681
5,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Litfi_Safados
Kukulkan
10
0 / 3 / 1
6,366
531
1,206
6,252
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 1
6,435
536
6,232
12,754
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 1
5,586
466
7,434
10,556
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,884
490
5,382
12,659
7,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
5,834
486
9,061
9,453
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Lycoy
Hercules
12
2 / 1 / 0
6,933
578
4,729
7,924
7,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SnorkelSteve590
Charybdis
10
4 / 0 / 3
6,407
534
6,324
9,111
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
TinklyPine
Thanatos
12
5 / 1 / 5
7,080
590
7,678
11,081
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
whoasktho
Olorun
12
4 / 2 / 1
7,366
614
8,138
8,663
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
16
16
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
1
2
0
0.5
L
Kukulkan
Litfi_Safados
Kukulkan
0
3
1
0.17
W
Hercules
Lycoy
Hercules
2
1
0
2
L
2
4
1
0.63
L
1
4
1
0.38
W
Charybdis
SnorkelSteve590
Charybdis
4
0
3
5.5
W
Thanatos
TinklyPine
Thanatos
5
1
5
7.5
W
Olorun
whoasktho
Olorun
4
2
1
2.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,565
Damage
35,930
50,902
Taken
46,232
23,728
Mitigated
23,834
12,638
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,061
754
383
581
9,453
6,195
150
3,081
6,372
28,109
457
L
5,311
997
0
2,803
8,681
5,676
0
877
7,804
0
32,531
L
Kukulkan
Litfi_Safados
Kukulkan
1,206
328
0
251
6,252
2,220
0
4,145
2,107
37,366
0
W
Hercules
Lycoy
Hercules
4,729
1,300
0
2,674
7,924
7,047
0
0
7,924
8,921
30,907
L
6,232
2,814
0
4,551
12,754
5,148
0
4,355
8,365
0
33,222
L
7,434
2,947
251
1,619
10,556
3,247
0
4,140
6,046
0
31,902
W
Charybdis
SnorkelSteve590
Charybdis
6,324
2,794
0
3,760
9,111
2,950
810
2,137
6,974
0
36,761
W
Thanatos
TinklyPine
Thanatos
7,678
2,945
0
10,954
11,081
4,125
0
590
10,491
0
48,155
W
Olorun
whoasktho
Olorun
8,138
3,920
60
2,925
8,663
3,517
0
1,233
7,430
58,994
0
L
5,382
701
975
2,188
12,659
7,437
0
3,308
8,961
24,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
33,620
263
Minions Killed
333
0
Camps Cleared
0
1,240,189
Distance Traveled
1,163,694
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,834
486
38
3
0
239,980
0
L
Tyr
6,136
511
40
3
0
257,107
0
L
Kukulkan
6,366
531
78
7
0
256,604
0
W
Hercules
6,933
578
69
6
0
238,323
0
L
Set
6,435
536
53
4
0
253,708
0
L
Neith
5,586
466
52
4
0
220,396
3
W
Charybdis
6,407
534
59
5
0
219,102
0
W
Thanatos
7,080
590
75
6
0
267,716
4
W
Olorun
7,366
614
92
8
0
198,573
0
L
Cthulhu
5,884
490
40
3
0
252,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role