Player Matchup

Horus
Horus
AzureOfSky
Horus
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
254W - 269L
1,406 Elo+
Solo
Zeus
Zeus
Bramelo
Zeus
Level 86
God Stats
1W - 1L
1,710 SR
Queue Stats
33W - 34L
1,525 Elo+
Solo
Hera
Hera
HomicidlePanda5
Hera
Level 69
God Stats
1W - 2L
1,567 SR
Queue Stats
78W - 78L
1,462 Elo+
Solo
Ymir
Ymir
JonasBarbxsa
Ymir
Level 158
God Stats
0W - 1L
1,322 SR
Queue Stats
18W - 16L
1,547 Elo+
Solo
Jing Wei
Jing Wei
XxJinsaowxX
Jing Wei
Level 107
God Stats
7W - 1L
2,044 SR
Queue Stats
241W - 282L
1,402 Elo+
Solo
Team Averages
Level 92
1,629 SR
1,469 Elo+

VS

Team Averages
Level 91
1,473 SR
1,450 Elo+
He Bo
He Bo
AlkFrancza
He Bo
Level 48
God Stats
3W - 2L
1,179 SR
Queue Stats
224W - 273L
1,431 Elo+
Solo
Sol
Sol
DevTooTact
Sol
Level 124
God Stats
7W - 4L
1,649 SR
Queue Stats
175W - 165L
1,504 Elo+
Solo
Bacchus
Bacchus
MerLin the Yeti
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,460 Elo+
Solo
Ix Chel
Ix Chel
Warner_Tueur
Ix Chel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 88L
1,372 Elo+
Solo
Bastet
Bastet
cornbredmafia2
Bastet
Level 150
God Stats
12W - 8L
1,538 SR
Queue Stats
395W - 402L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 2 / 2
5,495
1,099
2,051
6,439
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
Bramelo
Zeus
12
2 / 4 / 0
6,104
1,221
5,163
5,559
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 3
5,375
1,075
1,620
6,771
2,662
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,436
887
0
0
0
Jing Wei
XxJinsaowxX
Jing Wei
11
0 / 4 / 3
5,397
1,079
2,048
6,267
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
3 / 2 / 6
6,371
1,274
3,315
4,156
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 7
6,744
1,349
6,558
2,894
1,125
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 4
6,431
1,286
2,212
4,720
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
Warner_Tueur
Ix Chel
12
4 / 1 / 7
6,849
1,370
6,024
4,811
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 8
6,325
1,265
5,392
4,097
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
3
Kills
14
14
Deaths
3
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
3
2
6
3
L
Horus
1
2
2
1
L
Zeus
Bramelo
Zeus
2
4
0
0.5
W
4
0
7
7.5
L
0
4
3
0.38
L
0
0
0
0
W
2
0
4
4
W
Ix Chel
Warner_Tueur
Ix Chel
4
1
7
7.5
L
Jing Wei
XxJinsaowxX
Jing Wei
0
4
3
0.38
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,882
Damage
23,501
25,036
Taken
20,678
12,000
Mitigated
11,545
4,039
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
3,315
174
299
201
4,156
1,794
169
2,096
2,060
6,181
0
L
Horus
2,051
237
697
1,261
6,439
4,615
0
5,036
1,403
2,242
1,890
L
Zeus
Bramelo
Zeus
5,163
293
215
290
5,559
2,129
0
3,537
2,022
11,860
0
W
6,558
1,373
2,156
1,539
2,894
1,125
1,155
729
2,165
12,278
0
L
1,620
434
130
1,141
6,771
2,662
0
5,307
1,464
7,859
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,212
325
131
1,689
4,720
4,405
301
1,548
3,172
4,146
0
W
Ix Chel
Warner_Tueur
Ix Chel
6,024
767
761
335
4,811
2,351
607
2,432
2,379
17,683
0
L
Jing Wei
XxJinsaowxX
Jing Wei
2,048
926
174
131
6,267
2,594
0
4,229
2,038
0
8,732
W
5,392
1,425
1,661
1,649
4,097
1,870
579
1,400
2,697
0
10,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,807
Gold Earned
32,720
64
Minions Killed
61
0
Camps Cleared
0
425,326
Distance Traveled
658,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,371
1,274
6
1
0
129,905
0
L
Horus
5,495
1,099
5
1
0
115,794
0
L
Zeus
6,104
1,221
21
4
0
93,437
0
W
Sol
6,744
1,349
13
3
0
105,952
0
L
Hera
5,375
1,075
14
3
0
104,461
0
L
Ymir
4,436
887
0
0
0
0
0
W
Bacchus
6,431
1,286
1
0
0
138,414
0
W
Ix Chel
6,849
1,370
26
5
0
120,340
0
L
Jing Wei
5,397
1,079
24
5
0
111,634
0
W
Bastet
6,325
1,265
15
3
0
164,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role