Player Matchup

Osiris
Osiris
GStorm
Osiris
Level 45
God Stats
4W - 1L
1,630 SR
Queue Stats
46W - 59L
1,410 Elo+
Party 2
Neith
Neith
Jaggerdrot
Neith
Level 42
God Stats
6W - 1L
1,643 SR
Queue Stats
21W - 32L
1,355 Elo+
Party 2
Sylvanus
Sylvanus
Monamoonmoon
Sylvanus
Level 9
God Stats
3W - 4L
1,200 SR
Queue Stats
3W - 9L
1,048 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Reyther
Morgan Le Fay
Level 41
God Stats
9W - 6L
1,301 SR
Queue Stats
37W - 29L
1,312 Elo+
Party 3
Arachne
Arachne
ShadowClaw5800
Arachne
Level 138
God Stats
15W - 10L
1,609 SR
Queue Stats
150W - 146L
1,457 Elo+
Solo
Team Averages
Level 55
1,477 SR
1,316 Elo+

VS

Team Averages
Level 92
1,467 SR
1,499 Elo+
Fenrir
Fenrir
REAPER_BK
Fenrir
Level 114
God Stats
0W - 3L
1,279 SR
Queue Stats
31W - 36L
1,448 Elo+
Party 1
Janus
Janus
TROOY69
Janus
Level 97
God Stats
0W - 2L
1,255 SR
Queue Stats
24W - 23L
1,496 Elo+
Party 1
Ares
Ares
darkni15
Ares
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,447 Elo+
Party 1
Neith
Neith
ridhik-_-20
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,590 Elo+
Party 1
Chang'e
Chang'e
tulaviok802
Chang'e
Level 147
God Stats
7W - 4L
1,800 SR
Queue Stats
217W - 199L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GStorm
Osiris
8
1 / 1 / 0
4,946
707
2,132
4,170
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
6
1 / 1 / 1
4,111
587
5,385
5,081
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Monamoonmoon
Sylvanus
6
0 / 1 / 4
4,573
653
2,017
4,722
2,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Reyther
Morgan Le Fay
6
1 / 1 / 2
4,442
635
3,600
4,393
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
8 / 0 / 2
5,707
815
4,733
6,269
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
REAPER_BK
Fenrir
7
1 / 1 / 0
3,971
567
1,867
5,014
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Janus
TROOY69
Janus
6
0 / 4 / 1
3,834
548
3,348
4,425
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
5
0 / 2 / 2
3,853
550
2,807
8,547
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 3 / 0
3,787
541
3,659
6,913
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
tulaviok802
Chang'e
6
0 / 1 / 1
3,843
549
611
3,637
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
3
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
GStorm
Osiris
1
1
0
1
W
Neith
1
1
1
1.5
W
Sylvanus
Monamoonmoon
Sylvanus
0
1
4
2
L
Fenrir
REAPER_BK
Fenrir
1
1
0
1
W
Morgan Le Fay
Reyther
Morgan Le Fay
1
1
2
2
W
8
0
2
9
L
Janus
TROOY69
Janus
0
4
1
0.13
L
Ares
0
2
2
0.5
L
2
3
0
0.67
L
Chang'e
tulaviok802
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,867
Damage
12,292
24,635
Taken
28,536
10,470
Mitigated
10,224
7,415
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
GStorm
Osiris
2,132
732
0
871
4,170
2,725
0
565
3,559
0
25,428
W
Neith
5,385
2,123
0
1,045
5,081
1,667
375
1,321
3,760
0
22,900
W
Sylvanus
Monamoonmoon
Sylvanus
2,017
671
1,432
1,447
4,722
2,648
296
1,158
3,506
12,332
0
L
Fenrir
REAPER_BK
Fenrir
1,867
470
0
1,391
5,014
1,547
0
452
4,489
0
14,864
W
Morgan Le Fay
Reyther
Morgan Le Fay
3,600
432
0
777
4,393
1,398
0
2,204
1,913
17,710
0
W
4,733
3,368
0
1,843
6,269
2,032
0
1,022
5,131
0
30,265
L
Janus
TROOY69
Janus
3,348
0
0
60
4,425
1,251
0
1,344
3,081
16,315
0
L
Ares
2,807
132
231
3,099
8,547
4,523
0
2,392
6,155
13,207
0
L
3,659
1,590
0
1,877
6,913
2,037
0
1,429
5,484
0
15,499
L
Chang'e
tulaviok802
Chang'e
611
108
80
1,100
3,637
866
0
0
3,484
12,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,779
Gold Earned
19,288
173
Minions Killed
118
0
Camps Cleared
0
641,548
Distance Traveled
645,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,946
707
50
7
0
116,686
0
W
Neith
4,111
587
36
5
0
131,795
0
W
Sylvanus
4,573
653
18
3
0
110,482
0
L
Fenrir
3,971
567
27
4
0
149,427
0
W
Morgan Le Fay
4,442
635
20
3
0
114,765
0
W
Arachne
5,707
815
49
7
0
167,820
0
L
Janus
3,834
548
27
4
0
132,118
0
L
Ares
3,853
550
19
3
0
149,248
0
L
Neith
3,787
541
20
3
0
122,212
0
L
Chang'e
3,843
549
25
4
0
92,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role