Player Matchup

Yemoja
Yemoja
Dockness_711
Yemoja
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,596 Elo+
Party 3
Janus
Janus
JamnKing
Janus
Level 148
God Stats
1W - 2L
1,444 SR
Queue Stats
35W - 27L
1,533 Elo+
Party 3
Ao Kuang
Ao Kuang
alanthegreat000
Ao Kuang
Level 88
God Stats
3W - 3L
1,562 SR
Queue Stats
19W - 19L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
nachooooo_16
Sun Wukong
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 101L
1,423 Elo+
Party 1
Artemis
Artemis
nachoooooo16
Artemis
Level 9
God Stats
1W - 2L
1,565 SR
Queue Stats
1W - 4L
1,383 Elo+
Party 1
Team Averages
Level 105
1,514 SR
1,476 Elo+

VS

Team Averages
Level 134
1,570 SR
1,517 Elo+
Danzaburou
Danzaburou
DoctorRojas
Danzaburou
Level 132
God Stats
2W - 0L
1,517 SR
Queue Stats
108W - 100L
1,531 Elo+
Party 2
Yemoja
Yemoja
Slothyboy11
Yemoja
Level 158
God Stats
5W - 5L
1,568 SR
Queue Stats
257W - 249L
1,520 Elo+
Party 2
Hades
Hades
WinterxDeath
Hades
Level 122
God Stats
2W - 0L
1,759 SR
Queue Stats
28W - 35L
1,484 Elo+
Solo
Nu Wa
Nu Wa
cleotrapa
Nu Wa
Level 149
God Stats
26W - 29L
1,580 SR
Queue Stats
217W - 204L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
es0tericentr0py
Ao Kuang
Level 109
God Stats
9W - 8L
1,425 SR
Queue Stats
128W - 111L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 1 / 1
6,391
492
4,541
9,735
6,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
JamnKing
Janus
12
1 / 3 / 1
6,802
523
4,737
7,771
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
11
0 / 5 / 1
5,929
456
3,532
13,344
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
nachooooo_16
Sun Wukong
13
1 / 3 / 2
7,588
584
7,956
14,753
10,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
nachoooooo16
Artemis
10
1 / 3 / 0
6,108
470
7,132
10,424
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorRojas
Danzaburou
12
2 / 1 / 1
7,218
555
4,767
8,808
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
11
0 / 0 / 7
6,977
537
6,897
7,637
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 3
7,391
569
8,406
11,277
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
cleotrapa
Nu Wa
14
5 / 0 / 4
8,445
650
10,504
4,932
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
13
7 / 1 / 4
8,228
633
8,041
12,772
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
15
15
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
1
1
1.5
W
Danzaburou
DoctorRojas
Danzaburou
2
1
1
2.5
L
Janus
JamnKing
Janus
1
3
1
0.5
W
Yemoja
0
0
7
3.5
W
1
2
3
1.25
L
Ao Kuang
0
5
1
0.1
W
Nu Wa
cleotrapa
Nu Wa
5
0
4
7
W
Ao Kuang
7
1
4
9
L
Sun Wukong
nachooooo_16
Sun Wukong
1
3
2
0.67
L
Artemis
nachoooooo16
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,898
Damage
38,615
56,027
Taken
45,426
28,198
Mitigated
21,724
16,773
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,541
1,114
2,732
3,539
9,735
6,491
0
6,577
3,014
19,810
0
W
Danzaburou
DoctorRojas
Danzaburou
4,767
2,034
0
3,229
8,808
3,377
532
1,301
7,507
0
45,571
L
Janus
JamnKing
Janus
4,737
486
0
726
7,771
3,189
0
4,959
2,640
55,950
0
W
Yemoja
6,897
1,065
1,214
2,480
7,637
5,993
0
3,705
3,932
24,395
0
W
8,406
1,533
230
5,226
11,277
5,200
0
1,533
9,744
47,731
0
L
Ao Kuang
3,532
618
0
1,659
13,344
4,315
0
5,535
7,634
50,641
0
W
Nu Wa
cleotrapa
Nu Wa
10,504
2,352
0
1,250
4,932
2,230
1,268
2,085
2,847
67,494
0
W
Ao Kuang
8,041
1,967
0
4,828
12,772
4,924
0
4,186
8,586
52,898
0
L
Sun Wukong
nachooooo_16
Sun Wukong
7,956
2,212
0
5,655
14,753
10,296
0
10,413
4,250
0
60,812
L
Artemis
nachoooooo16
Artemis
7,132
2,955
0
2,462
10,424
3,907
0
5,639
4,641
0
40,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
38,259
394
Minions Killed
407
0
Camps Cleared
0
1,230,368
Distance Traveled
1,241,383
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,391
492
28
2
0
243,317
6
W
Danzaburou
7,218
555
101
8
0
235,927
1
L
Janus
6,802
523
106
8
0
241,909
0
W
Yemoja
6,977
537
28
2
0
241,216
6
W
Hades
7,391
569
84
6
0
219,495
3
L
Ao Kuang
5,929
456
72
6
0
273,888
2
W
Nu Wa
8,445
650
122
9
0
239,104
1
W
Ao Kuang
8,228
633
72
6
0
305,641
0
L
Sun Wukong
7,588
584
110
8
0
251,879
0
L
Artemis
6,108
470
78
6
0
219,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role