Player Matchup

Ix Chel
Ix Chel
Ditha
Ix Chel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,468 Elo+
Solo
Xbalanque
Xbalanque
Iwizu
Xbalanque
Level 126
God Stats
2W - 3L
1,284 SR
Queue Stats
328W - 312L
1,498 Elo+
Solo
Agni
Agni
Jotaro420
Agni
Level 107
God Stats
2W - 3L
1,715 SR
Queue Stats
123W - 145L
1,469 Elo+
Party 2
Janus
Janus
XenoNerva
Janus
Level 155
God Stats
1W - 1L
1,723 SR
Queue Stats
263W - 259L
1,493 Elo+
Solo
Maui
Maui
гагабу
Maui
Level 125
God Stats
0W - 3L
1,180 SR
Queue Stats
469W - 473L
1,474 Elo+
Party 2
Team Averages
Level 116
1,481 SR
1,480 Elo+

VS

Team Averages
Level 90
1,458 SR
1,507 Elo+
Freya
Freya
AlfaŽena
Freya
Level 29
God Stats
4W - 2L
1,258 SR
Queue Stats
111W - 84L
1,454 Elo+
Solo
Neith
Neith
Dima_Jancza
Neith
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 82L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lolo320c
Tsukuyomi
Level 142
God Stats
12W - 9L
1,549 SR
Queue Stats
365W - 369L
1,475 Elo+
Solo
Chaac
Chaac
Nezach9-3
Chaac
Level 105
God Stats
5W - 0L
1,483 SR
Queue Stats
157W - 147L
1,549 Elo+
Solo
Guan Yu
Guan Yu
Sarujan4674
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ditha
Ix Chel
17
1 / 5 / 10
9,473
677
11,017
18,507
10,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Iwizu
Xbalanque
18
8 / 6 / 9
11,421
816
24,730
17,636
9,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
16
5 / 8 / 9
9,870
705
11,072
17,346
8,272
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
XenoNerva
Janus
17
4 / 9 / 6
11,243
803
17,736
16,577
9,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
2 / 7 / 13
10,271
734
7,030
26,252
30,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlfaŽena
Freya
20
11 / 4 / 15
12,623
902
23,658
13,068
7,079
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
16 / 1 / 13
13,379
956
27,806
16,449
8,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Lolo320c
Tsukuyomi
18
6 / 7 / 14
11,079
791
15,606
17,443
8,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Nezach9-3
Chaac
18
1 / 4 / 21
10,748
768
15,034
18,940
29,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Sarujan4674
Guan Yu
16
1 / 4 / 20
10,228
731
6,064
20,533
17,774
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
118
20
Kills
35
35
Deaths
20
47
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Freya
AlfaŽena
Freya
11
4
15
4.63
W
16
1
13
22.5
L
Ix Chel
Ditha
Ix Chel
1
5
10
1.2
L
Xbalanque
Iwizu
Xbalanque
8
6
9
2.08
L
Agni
5
8
9
1.19
W
Tsukuyomi
Lolo320c
Tsukuyomi
6
7
14
1.86
W
Chaac
Nezach9-3
Chaac
1
4
21
2.88
W
Guan Yu
Sarujan4674
Guan Yu
1
4
20
2.75
L
Janus
XenoNerva
Janus
4
9
6
0.78
L
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,585
Damage
88,168
96,318
Taken
86,433
68,342
Mitigated
70,919
23,993
Healing
39,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AlfaŽena
Freya
23,658
7,496
410
3,376
13,068
7,079
1,691
5,787
7,281
40,730
0
W
27,806
7,411
2,021
7,242
16,449
8,682
2,906
8,691
7,758
0
52,431
L
Ix Chel
Ditha
Ix Chel
11,017
709
9,302
4,058
18,507
10,208
0
4,933
13,531
22,547
0
L
Xbalanque
Iwizu
Xbalanque
24,730
14,566
2,137
2,523
17,636
9,346
3,274
5,334
12,250
0
39,054
L
Agni
11,072
488
847
1,872
17,346
8,272
107
3,295
13,959
22,140
0
W
Tsukuyomi
Lolo320c
Tsukuyomi
15,606
3,234
765
2,040
17,443
8,251
1,135
9,435
8,008
0
28,823
W
Chaac
Nezach9-3
Chaac
15,034
1,517
1,403
4,522
18,940
29,133
308
10,583
8,357
0
35,321
W
Guan Yu
Sarujan4674
Guan Yu
6,064
560
10,295
7,000
20,533
17,774
997
11,953
8,580
0
9,320
L
Janus
XenoNerva
Janus
17,736
1,878
474
585
16,577
9,666
0
1,588
14,940
35,529
0
L
7,030
588
888
1,307
26,252
30,850
0
8,508
17,297
11,398
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,278
Gold Earned
58,057
137
Minions Killed
152
0
Camps Cleared
0
1,118,610
Distance Traveled
1,332,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,623
902
39
3
0
236,519
0
W
Neith
13,379
956
42
3
0
271,595
0
L
Ix Chel
9,473
677
21
2
0
232,517
0
L
Xbalanque
11,421
816
37
3
0
222,283
0
L
Agni
9,870
705
25
2
0
217,114
0
W
Tsukuyomi
11,079
791
31
2
0
283,759
0
W
Chaac
10,748
768
32
2
0
266,169
0
W
Guan Yu
10,228
731
8
1
0
274,423
0
L
Janus
11,243
803
49
4
0
198,075
0
L
Maui
10,271
734
5
0
0
248,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role