Player Matchup

Zeus
Zeus
Masters
DumbDuck
Zeus
Masters
Level 100
God Stats
8W - 10L
1,727 SR
Queue Stats
362W - 360L
2,029 MMR
Solo
Sobek
Sobek
Diamond IV
TDAWG3055
Sobek
Diamond IV
Level 159
God Stats
4W - 2L
1,742 SR
Queue Stats
463W - 438L
2,039 MMR
Solo
Lancelot
Lancelot
Platinum I
TH0RlN
Lancelot
Platinum I
Level 64
God Stats
26W - 18L
1,741 SR
Queue Stats
177W - 159L
2,048 MMR
Solo
Hachiman
Hachiman
Diamond V
Uperry
Hachiman
Diamond V
Level 147
God Stats
107W - 94L
1,645 SR
Queue Stats
485W - 470L
2,117 MMR
Solo
Scylla
Scylla
Diamond IV
muggalul
Scylla
Diamond IV
Level 143
God Stats
1W - 2L
1,468 SR
Queue Stats
182W - 144L
2,126 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,665 SR
2,072 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,501 SR
1,821 MMR
Sol
Sol
Diamond III
 
Sol
Diamond III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Diamond IV
 
Xing Tian
Diamond IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum I
MeatMincer
Da Ji
Platinum I
Level 157
God Stats
1W - 1L
1,281 SR
Queue Stats
46W - 26L
2,020 MMR
Party 1
Chernobog
Chernobog
Platinum I
TopsBℓooby
Chernobog
Platinum I
Level 187
God Stats
90W - 62L
1,662 SR
Queue Stats
441W - 424L
2,037 MMR
Solo
Surtr
Surtr
Diamond V
Xended
Surtr
Diamond V
Level 156
God Stats
19W - 14L
1,562 SR
Queue Stats
327W - 303L
2,048 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
4
0 / 0 / 0
3,031
606
903
1,646
318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
TDAWG3055
Sobek
5
1 / 0 / 0
3,573
715
1,273
4,713
2,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
TH0RlN
Lancelot
7
1 / 0 / 1
3,778
756
1,233
3,326
1,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Uperry
Hachiman
5
0 / 1 / 1
3,270
654
3,895
2,518
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
muggalul
Scylla
7
3 / 3 / 0
4,149
830
1,359
3,823
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
LokiGaneshaThanatos

VS

Bans
Maman BrigitteRaijinAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 1 / 1
4,063
813
1,853
3,177
870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
 
Xing Tian
6
1 / 0 / 0
3,566
713
1,726
4,074
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
7
2 / 3 / 0
3,856
771
2,139
5,106
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
TopsBℓooby
Chernobog
6
0 / 1 / 1
3,192
638
2,117
3,493
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Xended
Surtr
6
0 / 0 / 0
3,658
732
1,215
2,608
1,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
4
4
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
1
1.5
W
Xing Tian
 
Xing Tian
1
0
0
1
L
Zeus
0
0
0
0
W
Da Ji
2
3
0
0.67
L
Sobek
TDAWG3055
Sobek
1
0
0
1
L
Lancelot
TH0RlN
Lancelot
1
0
1
1.5
W
Chernobog
TopsBℓooby
Chernobog
0
1
1
0.5
L
Hachiman
Uperry
Hachiman
0
1
1
0.5
W
Surtr
Xended
Surtr
0
0
0
0
L
Scylla
muggalul
Scylla
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,663
Damage
9,050
16,026
Taken
18,458
5,704
Mitigated
7,176
6,535
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,853
986
0
1,546
3,177
870
0
841
2,336
25,334
0
W
Xing Tian
 
Xing Tian
1,726
589
0
1,966
4,074
2,504
0
521
3,553
7,669
0
L
Zeus
903
38
0
1,000
1,646
318
0
82
1,564
9,490
0
W
Da Ji
2,139
723
0
722
5,106
1,833
0
518
4,588
0
18,115
L
Sobek
TDAWG3055
Sobek
1,273
404
0
2,631
4,713
2,461
0
998
3,715
7,285
0
L
Lancelot
TH0RlN
Lancelot
1,233
317
0
1,036
3,326
1,116
0
505
2,821
0
21,390
W
Chernobog
TopsBℓooby
Chernobog
2,117
1,512
0
1,835
3,493
927
0
752
2,741
0
17,903
L
Hachiman
Uperry
Hachiman
3,895
2,700
0
1,000
2,518
816
0
769
1,749
0
21,144
W
Surtr
Xended
Surtr
1,215
423
0
1,419
2,608
1,042
0
747
1,705
446
19,330
L
Scylla
muggalul
Scylla
1,359
87
0
868
3,823
993
0
1,348
2,475
15,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,801
Gold Earned
18,335
149
Minions Killed
147
0
Camps Cleared
0
453,013
Distance Traveled
538,184
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,063
813
44
9
0
91,211
0
W
Xing Tian
3,566
713
12
2
0
101,291
0
L
Zeus
3,031
606
31
6
0
56,508
0
W
Da Ji
3,856
771
29
6
0
138,716
0
L
Sobek
3,573
715
5
1
0
107,731
0
L
Lancelot
3,778
756
39
8
0
112,236
0
W
Chernobog
3,192
638
30
6
0
95,949
0
L
Hachiman
3,270
654
39
8
0
81,858
0
W
Surtr
3,658
732
32
6
0
111,017
2
L
Scylla
4,149
830
35
7
0
94,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role