Player Matchup

Ymir
Ymir
Catafrulo
Ymir
Level 7
God Stats
2W - 4L
1,505 SR
Queue Stats
2W - 11L
1,078 Elo+
Party 2
Thanatos
Thanatos
FabulousPewPew
Thanatos
Level 92
God Stats
4W - 5L
1,500 SR
Queue Stats
40W - 44L
1,078 Elo+
Party 2
Agni
Agni
InfernusOfRa
Agni
Level 141
God Stats
3W - 6L
1,302 SR
Queue Stats
63W - 53L
1,034 Elo+
Party 2
Sun Wukong
Sun Wukong
geb2701
Sun Wukong
Level 74
God Stats
4W - 0L
1,787 SR
Queue Stats
38W - 36L
1,287 Elo+
Party 2
Xbalanque
Xbalanque
schrum
Xbalanque
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 35L
1,233 Elo+
Party 2
Team Averages
Level 79
1,519 SR
1,142 Elo+

VS

Team Averages
Level 105
1,527 SR
1,451 Elo+
Set
Set
 
Set
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GabrielHungria0
Hercules
Level 66
God Stats
86W - 95L
1,490 SR
Queue Stats
102W - 110L
1,483 Elo+
Party 1
Chang'e
Chang'e
Hokatzu
Chang'e
Level 140
God Stats
13W - 16L
1,518 SR
Queue Stats
430W - 481L
1,419 Elo+
Party 1
Olorun
Olorun
interceptor11
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 189L
1,367 Elo+
Party 1
Raijin
Raijin
kamikazwIBR
Raijin
Level 122
God Stats
11W - 10L
1,627 SR
Queue Stats
346W - 375L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 1 / 5
7,663
403
1,184
8,832
8,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
16
6 / 4 / 7
9,954
524
8,395
19,550
9,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
8 / 2 / 7
11,254
592
19,237
10,509
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
geb2701
Sun Wukong
17
5 / 3 / 7
11,001
579
12,481
19,160
17,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
schrum
Xbalanque
13
0 / 4 / 8
8,075
425
4,543
9,513
4,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 4 / 3
9,379
494
9,228
17,795
7,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
13
3 / 6 / 2
8,539
449
9,112
15,208
6,713
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Hokatzu
Chang'e
15
5 / 2 / 4
9,646
508
12,426
15,193
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 4
9,267
488
4,278
12,326
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
14
2 / 3 / 0
9,146
481
7,088
9,903
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
19
Kills
14
14
Deaths
19
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
4
3
1.13
W
Ymir
0
1
5
2.5
W
Thanatos
6
4
7
2.38
L
Hercules
3
6
2
0.67
L
Chang'e
Hokatzu
Chang'e
5
2
4
3.5
W
8
2
7
5.75
W
Sun Wukong
geb2701
Sun Wukong
5
3
7
2.83
L
1
4
4
0.75
L
Raijin
2
3
0
0.67
W
Xbalanque
schrum
Xbalanque
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,840
Damage
42,132
67,564
Taken
70,425
43,523
Mitigated
28,293
24,169
Healing
22,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,228
4,027
0
2,838
17,795
7,226
0
7,226
10,569
0
75,075
W
Ymir
1,184
204
0
196
8,832
8,179
29
3,824
4,540
29,124
0
W
Thanatos
8,395
2,320
0
13,506
19,550
9,054
0
4,479
14,767
0
73,070
L
Hercules
9,112
4,585
85
1,503
15,208
6,713
311
4,784
10,424
0
37,432
L
Chang'e
Hokatzu
Chang'e
12,426
895
3,130
8,522
15,193
5,449
510
3,821
11,372
54,421
0
W
19,237
1,158
0
3,567
10,509
4,639
204
1,987
8,316
97,215
0
W
Sun Wukong
geb2701
Sun Wukong
12,481
2,481
0
5,868
19,160
17,285
521
8,959
9,457
0
80,475
L
4,278
1,888
0
2,931
12,326
5,250
972
3,883
8,443
56,601
14
L
Raijin
7,088
932
0
3,041
9,903
3,655
357
707
9,196
62,698
0
W
Xbalanque
schrum
Xbalanque
4,543
3,221
0
1,032
9,513
4,366
322
3,253
5,948
0
45,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,947
Gold Earned
45,977
499
Minions Killed
448
0
Camps Cleared
0
1,999,297
Distance Traveled
1,703,072
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,379
494
111
6
0
385,098
0
W
Ymir
7,663
403
46
2
0
387,868
2
W
Thanatos
9,954
524
83
4
0
417,640
1
L
Hercules
8,539
449
56
3
0
404,848
0
L
Chang'e
9,646
508
68
4
0
352,646
9
W
Agni
11,254
592
163
9
0
415,093
5
W
Sun Wukong
11,001
579
133
7
0
403,688
0
L
Olorun
9,267
488
113
6
0
313,911
5
L
Raijin
9,146
481
100
5
0
246,569
7
W
Xbalanque
8,075
425
74
4
0
375,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role