Player Matchup

Pele
Pele
C0rnC0bPipe
Pele
Level 58
God Stats
3W - 0L
1,917 SR
Queue Stats
121W - 133L
1,511 Elo+
Solo
Athena
Athena
LlamaRama1234
Athena
Level 79
God Stats
1W - 1L
1,288 SR
Queue Stats
15W - 13L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
Saugen
Danzaburou
Level 254
God Stats
5W - 4L
1,526 SR
Queue Stats
613W - 582L
1,561 Elo+
Solo
Aphrodite
Aphrodite
TearingDreams
Aphrodite
Level 141
God Stats
143W - 88L
1,767 SR
Queue Stats
383W - 452L
1,554 Elo+
Party 1
Nemesis
Nemesis
TheCrimsonAspect
Nemesis
Level 156
God Stats
6W - 2L
1,666 SR
Queue Stats
325W - 277L
1,619 Elo+
Party 1
Team Averages
Level 138
1,633 SR
1,548 Elo+

VS

Team Averages
Level 123
1,488 SR
1,575 Elo+
Mulan
Mulan
 
Mulan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Kweery
Chaac
Level 154
God Stats
1W - 6L
1,510 SR
Queue Stats
271W - 209L
1,618 Elo+
Party 3
Pele
Pele
LLanky
Pele
Level 154
God Stats
5W - 3L
1,673 SR
Queue Stats
518W - 376L
1,620 Elo+
Party 3
Artemis
Artemis
PopYourBooty
Artemis
Level 69
God Stats
0W - 2L
1,496 SR
Queue Stats
124W - 135L
1,533 Elo+
Party 2
Kuzenbo
Kuzenbo
Tekles
Kuzenbo
Level 124
God Stats
0W - 2L
1,261 SR
Queue Stats
206W - 167L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
5,663
809
4,567
7,254
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 3
4,348
621
1,651
6,679
2,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Saugen
Danzaburou
8
2 / 0 / 2
4,699
671
5,045
3,695
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
TearingDreams
Aphrodite
9
1 / 0 / 0
4,796
685
1,340
2,563
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 1 / 2
4,684
669
3,466
5,002
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
5
1 / 4 / 0
4,110
587
3,037
6,410
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chaac
Kweery
Chaac
9
2 / 0 / 1
5,037
720
2,458
6,373
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
LLanky
Pele
9
1 / 1 / 0
4,840
691
2,074
3,871
1,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
PopYourBooty
Artemis
7
0 / 2 / 2
4,016
574
2,751
3,968
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Tekles
Kuzenbo
6
1 / 3 / 2
3,897
557
3,077
7,550
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
5
5
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
W
4
2
0
2
L
Chaac
Kweery
Chaac
2
0
1
2.5
L
Pele
LLanky
Pele
1
1
0
1
W
0
2
3
0.75
L
Artemis
PopYourBooty
Artemis
0
2
2
0.5
W
Danzaburou
Saugen
Danzaburou
2
0
2
3
W
Aphrodite
TearingDreams
Aphrodite
1
0
0
1
L
Kuzenbo
Tekles
Kuzenbo
1
3
2
0.67
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,069
Damage
13,397
25,193
Taken
28,172
8,463
Mitigated
11,324
9,502
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,037
461
0
1,275
6,410
1,947
13
0
6,410
0
14,307
W
4,567
1,170
0
3,058
7,254
2,236
0
450
6,756
0
41,483
L
Chaac
Kweery
Chaac
2,458
435
0
1,486
6,373
2,625
0
753
5,558
0
32,791
L
Pele
LLanky
Pele
2,074
275
0
917
3,871
1,077
0
617
3,215
0
34,127
W
1,651
636
632
1,848
6,679
2,638
0
1,241
5,324
13,809
0
L
Artemis
PopYourBooty
Artemis
2,751
1,131
0
1,005
3,968
1,277
0
341
3,627
0
21,668
W
Danzaburou
Saugen
Danzaburou
5,045
1,826
0
870
3,695
1,180
0
1,092
2,471
0
28,469
W
Aphrodite
TearingDreams
Aphrodite
1,340
88
971
1,674
2,563
680
0
0
2,563
29,762
0
L
Kuzenbo
Tekles
Kuzenbo
3,077
1,506
0
1,610
7,550
4,398
0
1,179
6,371
11,388
0
W
3,466
1,315
0
449
5,002
1,729
0
0
5,002
0
28,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,190
Gold Earned
21,900
258
Minions Killed
210
0
Camps Cleared
0
718,708
Distance Traveled
744,067
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,110
587
28
4
0
109,443
0
W
Pele
5,663
809
68
10
0
142,664
0
L
Chaac
5,037
720
58
8
0
181,731
0
L
Pele
4,840
691
73
10
0
168,281
0
W
Athena
4,348
621
25
4
0
136,078
0
L
Artemis
4,016
574
40
6
0
138,859
0
W
Danzaburou
4,699
671
45
6
0
141,919
0
W
Aphrodite
4,796
685
69
10
0
136,318
0
L
Kuzenbo
3,897
557
11
2
0
145,753
2
W
Nemesis
4,684
669
51
7
0
161,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role