Player Matchup

Hercules
Hercules
Gillharas
Hercules
Level 145
God Stats
10W - 8L
1,476 SR
Queue Stats
261W - 251L
1,489 Elo+
Party 2
Neith
Neith
RampagePiratePR
Neith
Level 147
God Stats
18W - 25L
1,417 SR
Queue Stats
297W - 304L
1,495 Elo+
Party 2
Discordia
Discordia
Vlad7heImpaler
Discordia
Level 147
God Stats
6W - 2L
1,499 SR
Queue Stats
205W - 195L
1,481 Elo+
Party 2
Team Averages
Level 146
1,464 SR
1,488 Elo+

VS

Team Averages
Level 153
1,637 SR
1,405 Elo+
Bellona
Bellona
CrazyBaezy
Bellona
Level 157
God Stats
0W - 2L
1,746 SR
Queue Stats
10W - 17L
1,215 Elo+
Party 1
Baron Samedi
Baron Samedi
dalvinkill99
Baron Samedi
Level 145
God Stats
16W - 13L
1,559 SR
Queue Stats
246W - 243L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
doddydead
Cthulhu
Level 158
God Stats
27W - 19L
1,604 SR
Queue Stats
141W - 149L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gillharas
Hercules
13
5 / 4 / 9
10,465
805
10,209
14,102
14,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 1 / 10
10,944
842
11,534
8,062
3,287
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Vlad7heImpaler
Discordia
14
5 / 2 / 7
10,650
819
10,409
7,156
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrazyBaezy
Bellona
12
3 / 5 / 2
9,828
756
7,296
16,342
14,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
dalvinkill99
Baron Samedi
11
1 / 7 / 5
9,093
699
5,476
11,704
6,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
doddydead
Cthulhu
13
3 / 5 / 3
10,245
788
8,408
13,647
16,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
7
7
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
CrazyBaezy
Bellona
3
5
2
0.8
W
Hercules
Gillharas
Hercules
5
4
9
2.38
W
6
1
10
11
W
Discordia
Vlad7heImpaler
Discordia
5
2
7
4.25
L
Baron Samedi
dalvinkill99
Baron Samedi
1
7
5
0.5
L
Cthulhu
doddydead
Cthulhu
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,152
Damage
21,180
29,320
Taken
41,693
20,585
Mitigated
37,367
5,816
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CrazyBaezy
Bellona
7,296
1,659
0
2,847
16,342
14,646
0
3,996
11,940
0
18,534
W
Hercules
Gillharas
Hercules
10,209
2,528
0
3,484
14,102
14,306
0
5,223
8,879
0
32,310
W
11,534
4,974
0
2,082
8,062
3,287
121
4,565
3,497
0
29,796
W
Discordia
Vlad7heImpaler
Discordia
10,409
318
0
250
7,156
2,992
51
4,344
2,812
43,872
0
L
Baron Samedi
dalvinkill99
Baron Samedi
5,476
339
825
617
11,704
6,437
0
3,739
7,601
31,277
0
L
Cthulhu
doddydead
Cthulhu
8,408
259
0
2,185
13,647
16,284
0
3,106
10,241
35,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
29,166
136
Minions Killed
111
0
Camps Cleared
0
749,259
Distance Traveled
655,345
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,828
756
12
1
0
214,283
0
W
Hercules
10,465
805
38
3
0
256,767
0
W
Neith
10,944
842
26
2
0
246,217
2
W
Discordia
10,650
819
72
6
0
246,275
1
L
Baron Samedi
9,093
699
41
3
0
202,623
0
L
Cthulhu
10,245
788
58
4
0
238,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role