Player Matchup

Loki
Loki
ELGats4
Loki
Level 69
God Stats
15W - 19L
1,489 SR
Queue Stats
130W - 157L
1,378 Elo+
Solo
Danzaburou
Danzaburou
G-INNUNGAGAP
Danzaburou
Level 129
God Stats
18W - 21L
1,562 SR
Queue Stats
218W - 253L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
TwoStubs
Sun Wukong
Level 122
God Stats
0W - 2L
1,284 SR
Queue Stats
98W - 88L
1,500 Elo+
Solo
Heimdallr
Heimdallr
WestDFree
Heimdallr
Level 134
God Stats
20W - 21L
1,572 SR
Queue Stats
270W - 270L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
applepine_4
Cthulhu
Level 59
God Stats
0W - 3L
1,461 SR
Queue Stats
12W - 15L
1,497 Elo+
Solo
Team Averages
Level 103
1,474 SR
1,463 Elo+

VS

Team Averages
Level 78
1,430 SR
1,426 Elo+
Hera
Hera
ForesterPL
Hera
Level 109
God Stats
7W - 8L
1,518 SR
Queue Stats
165W - 213L
1,425 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LilHec
Cu Chulainn
Level 110
God Stats
2W - 4L
1,436 SR
Queue Stats
383W - 338L
1,520 Elo+
Solo
Serqet
Serqet
Sytrysia
Serqet
Level 116
God Stats
2W - 4L
1,254 SR
Queue Stats
174W - 220L
1,436 Elo+
Party 1
Neith
Neith
iXaatu
Neith
Level 23
God Stats
4W - 4L
1,440 SR
Queue Stats
24W - 52L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
juszi
Cthulhu
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 124L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ELGats4
Loki
9
2 / 3 / 1
5,398
540
1,214
7,123
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
G-INNUNGAGAP
Danzaburou
7
2 / 3 / 0
4,813
481
7,709
7,709
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Sun Wukong
TwoStubs
Sun Wukong
9
0 / 4 / 1
5,159
516
3,849
10,838
6,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
WestDFree
Heimdallr
7
0 / 5 / 2
4,586
459
5,817
7,689
3,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
applepine_4
Cthulhu
9
2 / 1 / 1
5,453
545
2,811
5,317
3,179
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,344
634
6,731
3,492
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
LilHec
Cu Chulainn
12
4 / 1 / 1
6,814
681
8,121
9,794
8,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Sytrysia
Serqet
11
1 / 2 / 1
5,834
583
866
7,862
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
iXaatu
Neith
10
6 / 2 / 2
6,455
646
5,576
8,380
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
juszi
Cthulhu
9
2 / 0 / 6
6,321
632
4,457
8,863
6,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
15
16
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
ELGats4
Loki
2
3
1
0.83
W
2
1
3
3.5
L
Danzaburou
G-INNUNGAGAP
Danzaburou
2
3
0
0.67
W
Cu Chulainn
LilHec
Cu Chulainn
4
1
1
4.5
W
Serqet
Sytrysia
Serqet
1
2
1
0.75
L
Sun Wukong
TwoStubs
Sun Wukong
0
4
1
0.13
L
Heimdallr
WestDFree
Heimdallr
0
5
2
0.2
L
Cthulhu
applepine_4
Cthulhu
2
1
1
2.5
W
Neith
iXaatu
Neith
6
2
2
3.5
W
Cthulhu
juszi
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,400
Damage
25,751
38,676
Taken
38,391
18,368
Mitigated
22,261
8,268
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
ELGats4
Loki
1,214
64
0
1,126
7,123
1,957
481
2,878
4,190
0
23,948
W
6,731
1,638
0
750
3,492
1,076
0
1,271
2,221
35,737
0
L
Danzaburou
G-INNUNGAGAP
Danzaburou
7,709
3,135
290
2,392
7,709
4,071
77
1,899
5,810
0
23,100
W
Cu Chulainn
LilHec
Cu Chulainn
8,121
1,208
0
2,881
9,794
8,190
0
293
9,501
574
51,907
W
Serqet
Sytrysia
Serqet
866
97
0
3,228
7,862
3,121
0
1,247
6,615
0
36,369
L
Sun Wukong
TwoStubs
Sun Wukong
3,849
1,325
0
2,518
10,838
6,151
0
797
10,041
0
33,529
L
Heimdallr
WestDFree
Heimdallr
5,817
2,261
168
985
7,689
3,010
0
2,558
5,131
0
22,793
L
Cthulhu
applepine_4
Cthulhu
2,811
136
164
625
5,317
3,179
0
3,286
1,875
21,824
0
W
Neith
iXaatu
Neith
5,576
2,675
0
1,827
8,380
3,593
504
0
8,089
0
30,946
W
Cthulhu
juszi
Cthulhu
4,457
878
1,170
2,538
8,863
6,281
135
0
8,410
18,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
31,768
179
Minions Killed
284
0
Camps Cleared
0
947,329
Distance Traveled
1,060,474
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,398
540
43
4
0
219,722
2
W
Hera
6,344
634
67
7
0
199,970
1
L
Danzaburou
4,813
481
19
2
0
142,476
0
W
Cu Chulainn
6,814
681
79
8
0
216,540
2
W
Serqet
5,834
583
63
6
0
226,902
1
L
Sun Wukong
5,159
516
56
6
0
203,552
0
L
Heimdallr
4,586
459
36
4
0
164,218
0
L
Cthulhu
5,453
545
25
3
0
217,361
0
W
Neith
6,455
646
51
5
0
195,304
0
W
Cthulhu
6,321
632
24
2
0
221,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role