Player Matchup

Medusa
Medusa
I Got A1 Yola
Medusa
Level 153
God Stats
6W - 5L
1,453 SR
Queue Stats
606W - 632L
1,406 Elo+
Solo
Guan Yu
Guan Yu
Metro Icedd
Guan Yu
Level 88
God Stats
3W - 0L
1,808 SR
Queue Stats
142W - 140L
1,445 Elo+
Party 2
Skadi
Skadi
OTF SNIPING
Skadi
Level 68
God Stats
3W - 1L
1,501 SR
Queue Stats
92W - 94L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Procenco
Morgan Le Fay
Level 88
God Stats
6W - 1L
1,907 SR
Queue Stats
141W - 147L
1,452 Elo+
Party 2
Khepri
Khepri
bonk water8659
Khepri
Level 121
God Stats
12W - 7L
1,617 SR
Queue Stats
226W - 255L
1,390 Elo+
Party 2
Team Averages
Level 104
1,657 SR
1,426 Elo+

VS

Team Averages
Level 41
1,611 SR
1,410 Elo+
Bellona
Bellona
Kbyedeigo
Bellona
Level 29
God Stats
3W - 5L
1,842 SR
Queue Stats
215W - 221L
1,463 Elo+
Party 1
Sobek
Sobek
XD-_-DOCTOR
Sobek
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,380 Elo+
Party 3
Khepri
Khepri
hitchou750
Khepri
Level 41
God Stats
1W - 2L
1,674 SR
Queue Stats
212W - 268L
1,483 Elo+
Solo
Chang'e
Chang'e
jorgepoo
Chang'e
Level 39
God Stats
3W - 4L
1,536 SR
Queue Stats
114W - 116L
1,359 Elo+
Party 1
Hades
Hades
kenzo_dks66
Hades
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 8
9,622
802
12,267
9,569
5,166
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Metro Icedd
Guan Yu
16
3 / 2 / 16
10,114
843
8,168
21,984
18,167
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 10
9,770
814
15,856
9,115
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Procenco
Morgan Le Fay
17
6 / 1 / 12
10,028
836
29,723
9,647
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 15
9,655
805
5,902
14,326
14,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kbyedeigo
Bellona
14
0 / 3 / 8
8,394
700
6,918
17,399
22,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
1 / 4 / 5
8,693
724
7,466
19,306
24,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
hitchou750
Khepri
14
0 / 5 / 6
7,719
643
4,444
17,120
16,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
jorgepoo
Chang'e
15
3 / 4 / 5
8,765
730
15,687
12,954
6,650
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
4 / 4 / 3
9,036
753
11,017
14,527
9,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
20
Kills
8
8
Deaths
20
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Bellona
Kbyedeigo
Bellona
0
3
8
1.33
W
Guan Yu
Metro Icedd
Guan Yu
3
2
16
5.5
W
5
1
10
10
W
Morgan Le Fay
Procenco
Morgan Le Fay
6
1
12
12
L
1
4
5
0.88
W
0
2
15
3.75
L
Khepri
hitchou750
Khepri
0
5
6
0.6
L
Chang'e
jorgepoo
Chang'e
3
4
5
1.38
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,916
Damage
45,532
64,641
Taken
81,306
48,877
Mitigated
79,887
29,317
Healing
26,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,267
4,668
1,524
1,675
9,569
5,166
1,742
6,295
3,274
0
28,871
L
Bellona
Kbyedeigo
Bellona
6,918
1,112
1,891
3,495
17,399
22,340
268
6,852
10,547
0
19,829
W
Guan Yu
Metro Icedd
Guan Yu
8,168
908
10,158
9,186
21,984
18,167
1,092
13,183
8,801
0
13,271
W
15,856
5,445
2,073
986
9,115
5,398
2,001
5,675
3,440
0
35,382
W
Morgan Le Fay
Procenco
Morgan Le Fay
29,723
4,927
278
1,243
9,647
5,859
1,636
5,616
4,031
46,521
0
L
7,466
548
965
2,942
19,306
24,995
223
8,908
10,398
15,116
841
W
5,902
500
419
1,775
14,326
14,287
478
7,004
7,322
13,919
0
L
Khepri
hitchou750
Khepri
4,444
257
739
726
17,120
16,806
175
7,655
9,465
11,581
0
L
Chang'e
jorgepoo
Chang'e
15,687
1,940
6,023
3,492
12,954
6,650
59
5,050
7,904
30,508
0
L
11,017
1,934
2,601
3,430
14,527
9,096
1,049
7,160
7,367
19,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,189
Gold Earned
42,607
117
Minions Killed
107
0
Camps Cleared
0
1,149,212
Distance Traveled
963,944
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,622
802
21
2
0
220,828
0
L
Bellona
8,394
700
17
1
0
227,758
1
W
Guan Yu
10,114
843
12
1
0
263,145
0
W
Skadi
9,770
814
32
3
0
206,548
0
W
Morgan Le Fay
10,028
836
34
3
0
220,786
0
L
Sobek
8,693
724
14
1
0
195,577
0
W
Khepri
9,655
805
18
2
0
237,905
0
L
Khepri
7,719
643
14
1
0
180,269
0
L
Chang'e
8,765
730
34
3
0
183,913
0
L
Hades
9,036
753
28
2
0
176,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role