Player Matchup

Tyr
Tyr
 
Tyr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BOBSHNEBLE
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,502 Elo+
Party 1
Chaac
Chaac
Blackjuanito
Chaac
Level 116
God Stats
3W - 4L
1,433 SR
Queue Stats
48W - 55L
1,428 Elo+
Solo
Athena
Athena
L1LD4WG 420
Athena
Level 125
God Stats
4W - 3L
1,540 SR
Queue Stats
63W - 72L
1,472 Elo+
Solo
Ra
Ra
MermaidMama219
Ra
Level 191
God Stats
5W - 8L
1,516 SR
Queue Stats
1,051W - 1,111L
1,463 Elo+
Solo
Team Averages
Level 132
1,498 SR
1,473 Elo+

VS

Team Averages
Level 117
1,496 SR
1,510 Elo+
Kumbhakarna
Kumbhakarna
ExotiicGordo
Kumbhakarna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
Nyhtedge
Kukulkan
Level 123
God Stats
5W - 2L
1,735 SR
Queue Stats
72W - 78L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
Shmeat5
Heimdallr
Level 141
God Stats
12W - 14L
1,429 SR
Queue Stats
244W - 244L
1,499 Elo+
Solo
Ravana
Ravana
bloodbath66647
Ravana
Level 108
God Stats
3W - 1L
1,529 SR
Queue Stats
98W - 86L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
shattered_210
Nu Wa
Level 106
God Stats
2W - 4L
1,285 SR
Queue Stats
125W - 128L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 3 / 0
5,635
564
3,204
10,625
5,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,516
552
5,637
6,026
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 2 / 2
4,728
473
4,788
6,633
4,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
7
0 / 2 / 2
4,886
489
3,584
9,792
5,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 6 / 0
5,092
509
1,985
9,020
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ExotiicGordo
Kumbhakarna
8
1 / 1 / 3
5,514
551
2,933
10,200
5,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Nyhtedge
Kukulkan
12
4 / 0 / 6
7,083
708
7,403
3,712
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Shmeat5
Heimdallr
10
2 / 1 / 0
5,831
583
5,298
6,486
2,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 6
6,852
685
6,402
4,602
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
5,967
597
5,251
6,540
4,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
14
14
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
0
0.67
L
1
1
1
1.5
L
0
2
2
0.5
W
Kumbhakarna
ExotiicGordo
Kumbhakarna
1
1
3
2.5
L
Athena
0
2
2
0.5
L
0
6
0
0
W
Kukulkan
Nyhtedge
Kukulkan
4
0
6
7
W
Heimdallr
Shmeat5
Heimdallr
2
1
0
2
W
6
0
6
9
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,198
Damage
27,287
42,096
Taken
31,540
19,850
Mitigated
16,512
9,379
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,204
632
0
2,993
10,625
5,076
0
3,006
7,619
0
43,812
L
5,637
2,106
0
1,321
6,026
2,170
0
857
5,169
0
42,554
L
4,788
1,247
0
2,008
6,633
4,134
0
3,515
2,694
864
25,739
W
Kumbhakarna
ExotiicGordo
Kumbhakarna
2,933
631
1,281
3,849
10,200
5,709
0
2,493
7,610
13,111
0
L
Athena
3,584
1,024
0
903
9,792
5,645
0
3,497
6,172
13,627
0
L
1,985
418
264
1,890
9,020
2,825
0
4,042
4,978
33,384
0
W
Kukulkan
Nyhtedge
Kukulkan
7,403
1,197
0
899
3,712
1,427
495
1,126
2,586
51,200
0
W
Heimdallr
Shmeat5
Heimdallr
5,298
2,856
0
2,642
6,486
2,781
893
1,042
5,444
0
43,856
W
6,402
2,275
0
1,810
4,602
2,215
0
955
3,647
0
41,125
W
5,251
2,212
0
1,489
6,540
4,380
0
160
6,380
39,419
123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
31,247
246
Minions Killed
290
0
Camps Cleared
0
1,021,658
Distance Traveled
960,288
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,635
564
75
8
0
225,985
0
L
Ullr
5,516
552
71
7
0
203,720
0
L
Chaac
4,728
473
26
3
0
159,315
3
W
Kumbhakarna
5,514
551
12
1
0
217,982
0
L
Athena
4,886
489
16
2
0
246,503
4
L
Ra
5,092
509
58
6
0
186,135
2
W
Kukulkan
7,083
708
87
9
0
201,817
1
W
Heimdallr
5,831
583
74
7
0
179,491
3
W
Ravana
6,852
685
59
6
0
216,446
0
W
Nu Wa
5,967
597
58
6
0
144,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role