Player Matchup

Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BIGMACyrj
Erlang Shen
Level 122
God Stats
6W - 1L
1,839 SR
Queue Stats
62W - 61L
1,459 Elo+
Party 1
Janus
Janus
Chronic_420_Weed
Janus
Level 158
God Stats
14W - 11L
1,470 SR
Queue Stats
487W - 515L
1,377 Elo+
Party 2
Ymir
Ymir
LunarMoo_moo3
Ymir
Level 120
God Stats
2W - 0L
1,816 SR
Queue Stats
237W - 255L
1,403 Elo+
Party 2
The Morrigan
The Morrigan
SuiSaii
The Morrigan
Level 157
God Stats
4W - 3L
1,606 SR
Queue Stats
162W - 157L
1,471 Elo+
Party 2
Team Averages
Level 128
1,646 SR
1,442 Elo+

VS

Team Averages
Level 114
1,501 SR
1,465 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
AWOLschmidt
Nike
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 27L
1,449 Elo+
Solo
Achilles
Achilles
Huckle25berry
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,411 Elo+
Party 3
Cabrakan
Cabrakan
floydsprite
Cabrakan
Level 121
God Stats
5W - 3L
1,603 SR
Queue Stats
119W - 114L
1,495 Elo+
Party 3
Raijin
Raijin
ogMASTER B
Raijin
Level 176
God Stats
9W - 18L
1,401 SR
Queue Stats
1,267W - 1,329L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 2 / 9
9,176
834
14,648
11,401
9,410
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
BIGMACyrj
Erlang Shen
14
2 / 3 / 11
8,321
756
6,767
12,130
12,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
8 / 0 / 10
10,117
920
12,183
5,956
2,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 15
8,813
801
3,195
11,283
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Morrigan
SuiSaii
The Morrigan
17
5 / 1 / 13
9,913
901
13,828
5,866
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 3 / 4
8,985
817
5,328
9,260
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 5
7,725
702
8,792
10,742
11,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Huckle25berry
Achilles
13
2 / 4 / 4
7,317
665
3,987
8,867
5,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
floydsprite
Cabrakan
12
0 / 4 / 4
7,449
677
4,031
15,496
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
ogMASTER B
Raijin
11
0 / 6 / 6
7,036
640
10,785
10,164
3,986
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
20
Kills
7
8
Deaths
20
58
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
9
4.75
L
Jing Wei
 
Jing Wei
3
3
4
1.67
L
2
3
5
1.5
W
Erlang Shen
BIGMACyrj
Erlang Shen
2
3
11
2.5
W
8
0
10
13
L
Achilles
Huckle25berry
Achilles
2
4
4
1
W
0
2
15
3.75
W
The Morrigan
SuiSaii
The Morrigan
5
1
13
11.5
L
Cabrakan
floydsprite
Cabrakan
0
4
4
0.5
L
Raijin
ogMASTER B
Raijin
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,621
Damage
32,923
46,636
Taken
54,529
38,974
Mitigated
37,331
16,845
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,648
695
2,619
4,967
11,401
9,410
934
3,342
7,969
26,397
0
L
Jing Wei
 
Jing Wei
5,328
2,358
918
2,613
9,260
3,844
0
8,461
799
0
20,330
L
8,792
123
740
452
10,742
11,279
0
7,974
2,428
1,593
17,559
W
Erlang Shen
BIGMACyrj
Erlang Shen
6,767
2,084
1,125
1,810
12,130
12,947
19
4,201
7,849
0
7,886
W
12,183
524
1,951
1,815
5,956
2,873
1,798
1,570
4,339
25,474
0
L
Achilles
Huckle25berry
Achilles
3,987
1,021
856
523
8,867
5,934
0
7,036
1,663
356
11,070
W
3,195
215
0
1,173
11,283
10,773
224
5,191
5,997
4,578
0
W
The Morrigan
SuiSaii
The Morrigan
13,828
1,817
364
1,021
5,866
2,971
1,041
2,000
3,866
40,222
0
L
Cabrakan
floydsprite
Cabrakan
4,031
68
1,600
2,590
15,496
12,288
0
11,223
3,904
11,873
0
L
Raijin
ogMASTER B
Raijin
10,785
895
583
1,052
10,164
3,986
0
9,160
955
19,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,340
Gold Earned
38,512
131
Minions Killed
109
0
Camps Cleared
0
1,096,730
Distance Traveled
889,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,176
834
29
3
0
203,220
0
L
Jing Wei
8,985
817
33
3
0
203,706
0
L
Nike
7,725
702
20
2
0
200,655
0
W
Erlang Shen
8,321
756
7
1
0
225,629
0
W
Janus
10,117
920
30
3
0
241,538
0
L
Achilles
7,317
665
17
2
0
191,015
0
W
Ymir
8,813
801
6
1
0
217,645
0
W
The Morrigan
9,913
901
59
5
0
208,698
0
L
Cabrakan
7,449
677
18
2
0
169,881
0
L
Raijin
7,036
640
21
2
0
124,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role