Player Matchup

Zeus
Zeus
GunDOwn33
Zeus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,288 Elo+
Party 1
Sun Wukong
Sun Wukong
Mi_longaniza
Sun Wukong
Level 18
God Stats
3W - 6L
1,334 SR
Queue Stats
21W - 34L
1,269 Elo+
Party 1
Guan Yu
Guan Yu
WILLS GOT UR 6
Guan Yu
Level 105
God Stats
3W - 3L
1,439 SR
Queue Stats
314W - 322L
1,505 Elo+
Solo
Ymir
Ymir
iammichael5
Ymir
Level 81
God Stats
2W - 1L
1,335 SR
Queue Stats
42W - 45L
1,137 Elo+
Solo
Ishtar
Ishtar
tigre_salvaje984
Ishtar
Level 41
God Stats
2W - 2L
1,646 SR
Queue Stats
173W - 181L
1,277 Elo+
Solo
Team Averages
Level 60
1,451 SR
1,295 Elo+

VS

Team Averages
Level 73
1,425 SR
1,369 Elo+
Bastet
Bastet
CurtTadpole4509
Bastet
Level 65
God Stats
19W - 18L
1,471 SR
Queue Stats
97W - 109L
1,389 Elo+
Solo
Surtr
Surtr
KyloRen306
Surtr
Level 67
God Stats
4W - 7L
1,377 SR
Queue Stats
209W - 229L
1,430 Elo+
Solo
Neith
Neith
beardedfergy
Neith
Level 61
God Stats
4W - 14L
1,253 SR
Queue Stats
5W - 23L
1,163 Elo+
Solo
Baron Samedi
Baron Samedi
benurgul6699
Baron Samedi
Level 85
God Stats
59W - 58L
1,443 SR
Queue Stats
702W - 735L
1,382 Elo+
Solo
Sol
Sol
xSakuna
Sol
Level 86
God Stats
4W - 9L
1,581 SR
Queue Stats
66W - 58L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 5 / 5
6,712
1,119
3,471
5,737
1,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mi_longaniza
Sun Wukong
12
0 / 1 / 4
6,670
1,112
1,968
5,103
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 3
7,694
1,282
7,294
8,031
9,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 2 / 7
7,049
1,175
5,431
10,703
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 2 / 3
7,791
1,299
5,882
4,528
2,008
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

330

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,947
1,158
5,853
7,802
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
13
4 / 2 / 4
7,737
1,290
7,061
7,482
3,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 4
7,014
1,169
4,195
3,929
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
benurgul6699
Baron Samedi
11
1 / 0 / 2
6,476
1,079
1,467
301
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
13
3 / 2 / 5
7,526
1,254
11,027
6,989
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
7
Kills
11
11
Deaths
7
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
W
Zeus
0
5
5
0.5
L
Surtr
4
2
4
3
W
Sun Wukong
Mi_longaniza
Sun Wukong
0
1
4
2
W
4
1
3
5.5
L
1
1
4
3
L
Baron Samedi
benurgul6699
Baron Samedi
1
0
2
2
W
0
2
7
1.75
W
3
2
3
2.25
L
Sol
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,046
Damage
29,603
34,102
Taken
26,503
27,731
Mitigated
10,718
5,389
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,853
1,733
0
535
7,802
2,452
0
3,371
4,431
0
12,833
W
Zeus
3,471
1,551
0
0
5,737
1,999
0
1,628
4,109
17,123
0
L
Surtr
7,061
1,909
0
1,171
7,482
3,590
0
2,405
5,077
260
14,335
W
Sun Wukong
Mi_longaniza
Sun Wukong
1,968
206
0
694
5,103
2,880
0
2,418
2,685
0
17,302
W
7,294
1,101
219
2,158
8,031
9,700
0
2,696
5,335
0
12,037
L
4,195
822
0
286
3,929
1,541
0
1,290
2,639
0
11,769
L
Baron Samedi
benurgul6699
Baron Samedi
1,467
178
326
207
301
436
0
59
242
6,056
0
W
5,431
1,259
251
1,336
10,703
11,144
0
3,242
7,461
9,276
0
W
5,882
3,407
0
731
4,528
2,008
0
2,122
2,406
0
31,371
L
Sol
11,027
4,110
0
749
6,989
2,699
0
1,777
5,212
25,094
1,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,916
Gold Earned
35,700
147
Minions Killed
106
9
Camps Cleared
3
560,416
Distance Traveled
495,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,947
1,158
21
4
1
129,668
0
W
Zeus
6,712
1,119
22
4
4
96,268
0
L
Surtr
7,737
1,290
13
2
0
133,339
0
W
Sun Wukong
6,670
1,112
30
5
2
132,764
0
W
Guan Yu
7,694
1,282
23
4
1
130,733
0
L
Neith
7,014
1,169
21
4
1
92,040
0
L
Baron Samedi
6,476
1,079
17
3
1
38,299
0
W
Ymir
7,049
1,175
11
2
0
99,598
0
W
Ishtar
7,791
1,299
61
10
2
101,053
0
L
Sol
7,526
1,254
34
6
0
102,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role