Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Elz2
Ymir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 80L
1,457 Elo+
Party 1
Skadi
Skadi
RJKING1
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Solo
Amaterasu
Amaterasu
RallyLegendWRX
Amaterasu
Level 143
God Stats
1W - 1L
1,510 SR
Queue Stats
21W - 31L
1,424 Elo+
Party 1
Team Averages
Level 130
1,502 SR
1,432 Elo+

VS

Team Averages
Level 91
1,460 SR
1,509 Elo+
Ah Puch
Ah Puch
BushLite415
Ah Puch
Level 102
God Stats
18W - 5L
1,791 SR
Queue Stats
900W - 776L
1,512 Elo+
Solo
Medusa
Medusa
Hiiker
Medusa
Level 142
God Stats
3W - 3L
1,421 SR
Queue Stats
337W - 342L
1,563 Elo+
Solo
Guan Yu
Guan Yu
ToteBagGuy
Guan Yu
Level 25
God Stats
3W - 1L
1,265 SR
Queue Stats
178W - 168L
1,459 Elo+
Solo
Ravana
Ravana
TwSReD
Ravana
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,531 Elo+
Solo
Cerberus
Cerberus
XIX SirKing XVX
Cerberus
Level 137
God Stats
7W - 8L
1,324 SR
Queue Stats
367W - 386L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
4 / 3 / 4
10,005
834
12,603
21,873
19,797
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
 
Ix Chel
14
2 / 6 / 4
8,814
735
7,405
12,019
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Elz2
Ymir
16
2 / 4 / 5
9,292
774
8,928
16,589
18,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
RJKING1
Skadi
12
0 / 9 / 4
7,237
603
4,740
14,338
4,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
RallyLegendWRX
Amaterasu
15
3 / 7 / 5
9,021
752
13,680
19,241
18,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BushLite415
Ah Puch
18
8 / 2 / 17
10,984
915
27,398
10,705
5,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Hiiker
Medusa
17
9 / 3 / 9
10,757
896
20,236
11,663
7,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
ToteBagGuy
Guan Yu
15
2 / 3 / 17
9,257
771
7,974
13,688
16,378
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
TwSReD
Ravana
17
7 / 1 / 14
10,507
876
12,954
13,383
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
16
3 / 3 / 17
9,822
819
8,116
16,409
16,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
11
Kills
29
29
Deaths
12
22
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
3
4
2
L
Ix Chel
 
Ix Chel
2
6
4
0.67
W
Ah Puch
BushLite415
Ah Puch
8
2
17
8.25
L
Ymir
Elz2
Ymir
2
4
5
1.13
W
Medusa
Hiiker
Medusa
9
3
9
4.5
L
Skadi
RJKING1
Skadi
0
9
4
0.22
L
Amaterasu
RallyLegendWRX
Amaterasu
3
7
5
0.79
W
Guan Yu
ToteBagGuy
Guan Yu
2
3
17
3.5
W
Ravana
TwSReD
Ravana
7
1
14
14
W
Cerberus
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,356
Damage
76,678
84,060
Taken
65,848
67,959
Mitigated
59,033
17,090
Healing
25,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
12,603
319
542
6,242
21,873
19,797
0
10,096
11,499
20,219
530
L
Ix Chel
 
Ix Chel
7,405
1,069
3,647
1,799
12,019
5,609
0
3,463
8,411
25,986
0
W
Ah Puch
BushLite415
Ah Puch
27,398
1,848
1,890
1,890
10,705
5,457
2,393
5,704
5,001
50,268
0
L
Ymir
Elz2
Ymir
8,928
270
556
1,280
16,589
18,898
0
9,258
7,011
17,324
0
W
Medusa
Hiiker
Medusa
20,236
6,202
531
636
11,663
7,287
2,158
4,438
7,094
124
37,032
L
Skadi
RJKING1
Skadi
4,740
2,306
0
0
14,338
4,706
0
4,611
9,406
0
13,265
L
Amaterasu
RallyLegendWRX
Amaterasu
13,680
5,504
362
2,662
19,241
18,949
0
8,210
10,900
0
18,966
W
Guan Yu
ToteBagGuy
Guan Yu
7,974
833
4,867
4,820
13,688
16,378
693
5,767
7,618
0
14,985
W
Ravana
TwSReD
Ravana
12,954
2,927
609
3,461
13,383
13,359
1,312
6,921
6,157
0
16,800
W
Cerberus
8,116
185
1,672
4,779
16,409
16,552
511
5,576
10,594
18,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,369
Gold Earned
51,327
125
Minions Killed
145
0
Camps Cleared
0
989,201
Distance Traveled
1,085,607
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,005
834
21
2
0
234,042
0
L
Ix Chel
8,814
735
37
3
0
197,864
0
W
Ah Puch
10,984
915
44
4
0
220,852
0
L
Ymir
9,292
774
23
2
0
209,693
4
W
Medusa
10,757
896
35
3
0
194,145
0
L
Skadi
7,237
603
19
2
0
147,204
0
L
Amaterasu
9,021
752
25
2
0
200,398
0
W
Guan Yu
9,257
771
12
1
0
230,258
0
W
Ravana
10,507
876
14
1
0
236,601
0
W
Cerberus
9,822
819
40
3
0
203,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role