Player Matchup

Olorun
Olorun
 
Olorun
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
KissMyStaff
Achilles
Level 124
God Stats
1W - 0L
1,279 SR
Queue Stats
31W - 33L
1,340 Elo+
Party 3
Discordia
Discordia
KissMyÇük
Discordia
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,405 Elo+
Party 3
Mulan
Mulan
Rambouny
Mulan
Level 167
God Stats
4W - 13L
1,277 SR
Queue Stats
328W - 331L
1,473 Elo+
Party 1
King Arthur
King Arthur
XxGGxXBl4cK5t4r
King Arthur
Level 184
God Stats
5W - 5L
1,507 SR
Queue Stats
143W - 166L
1,490 Elo+
Party 1
Team Averages
Level 139
1,413 SR
1,442 Elo+

VS

Team Averages
Level 107
1,601 SR
1,514 Elo+
Bastet
Bastet
Antimsh
Bastet
Level 157
God Stats
16W - 20L
1,638 SR
Queue Stats
302W - 288L
1,486 Elo+
Solo
Janus
Janus
D7D7 F15
Janus
Level 86
God Stats
11W - 20L
1,452 SR
Queue Stats
148W - 139L
1,511 Elo+
Party 2
Martichoras
Martichoras
Deolae
Martichoras
Level 64
God Stats
2W - 1L
1,806 SR
Queue Stats
120W - 126L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
IIGoldenXMan
Sun Wukong
Level 110
God Stats
5W - 3L
1,462 SR
Queue Stats
262W - 248L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
v IKAKASHi v
Xing Tian
Level 118
God Stats
2W - 2L
1,645 SR
Queue Stats
195W - 176L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 3 / 2
9,126
570
10,809
12,010
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
KissMyStaff
Achilles
12
2 / 7 / 4
8,058
504
6,191
15,322
6,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
KissMyÇük
Discordia
13
4 / 3 / 5
8,408
526
12,796
8,445
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Rambouny
Mulan
12
2 / 1 / 6
8,448
528
7,583
12,991
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
XxGGxXBl4cK5t4r
King Arthur
15
6 / 4 / 2
10,081
630
14,406
16,370
17,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Antimsh
Bastet
16
7 / 1 / 4
9,400
588
8,272
14,748
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
D7D7 F15
Janus
13
5 / 4 / 4
8,252
516
9,212
10,219
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Deolae
Martichoras
12
0 / 6 / 5
7,339
459
9,258
13,128
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
IIGoldenXMan
Sun Wukong
15
5 / 4 / 3
9,214
576
8,530
16,930
13,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
v IKAKASHi v
Xing Tian
11
1 / 2 / 4
6,983
436
3,635
13,196
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
17
Kills
18
18
Deaths
17
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
2
1.33
L
Bastet
Antimsh
Bastet
7
1
4
9
L
Janus
D7D7 F15
Janus
5
4
4
1.75
L
Martichoras
Deolae
Martichoras
0
6
5
0.42
L
Sun Wukong
IIGoldenXMan
Sun Wukong
5
4
3
1.63
W
Achilles
KissMyStaff
Achilles
2
7
4
0.57
W
Discordia
KissMyÇük
Discordia
4
3
5
2.17
W
Mulan
Rambouny
Mulan
2
1
6
5
W
King Arthur
XxGGxXBl4cK5t4r
King Arthur
6
4
2
1.75
L
Xing Tian
v IKAKASHi v
Xing Tian
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,785
Damage
38,907
65,138
Taken
68,221
44,924
Mitigated
40,116
11,628
Healing
19,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,809
5,605
180
4,067
12,010
5,436
1,927
1,007
11,003
76,613
9,244
L
Bastet
Antimsh
Bastet
8,272
2,076
0
8,421
14,748
6,345
0
4,024
10,724
0
76,209
L
Janus
D7D7 F15
Janus
9,212
570
0
1,580
10,219
3,770
0
3,829
6,390
47,077
0
L
Martichoras
Deolae
Martichoras
9,258
2,438
0
1,411
13,128
5,270
0
8,948
4,180
0
55,471
L
Sun Wukong
IIGoldenXMan
Sun Wukong
8,530
1,310
0
5,481
16,930
13,699
0
1,985
14,945
954
62,470
W
Achilles
KissMyStaff
Achilles
6,191
1,486
0
980
15,322
6,770
0
3,758
11,270
0
45,234
W
Discordia
KissMyÇük
Discordia
12,796
564
0
1,249
8,445
2,893
484
1,882
6,421
54,484
0
W
Mulan
Rambouny
Mulan
7,583
471
0
3,807
12,991
12,132
62
4,001
8,794
0
33,441
W
King Arthur
XxGGxXBl4cK5t4r
King Arthur
14,406
2,024
0
1,345
16,370
17,693
7
2,173
14,110
1,372
76,234
L
Xing Tian
v IKAKASHi v
Xing Tian
3,635
318
0
2,446
13,196
11,032
0
5,622
7,574
16,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,121
Gold Earned
41,188
438
Minions Killed
403
0
Camps Cleared
0
1,635,291
Distance Traveled
1,704,171
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,126
570
131
8
0
298,237
2
L
Bastet
9,400
588
102
6
0
382,604
0
L
Janus
8,252
516
100
6
0
338,215
4
L
Martichoras
7,339
459
84
5
0
316,277
2
L
Sun Wukong
9,214
576
104
7
0
331,735
4
W
Achilles
8,058
504
58
4
0
359,569
0
W
Discordia
8,408
526
95
6
0
347,558
1
W
Mulan
8,448
528
43
3
0
329,023
0
W
King Arthur
10,081
630
111
7
0
300,904
2
L
Xing Tian
6,983
436
13
1
0
335,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role