Player Matchup

Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Infinity Ra1nZ
Tyr
Level 141
God Stats
11W - 7L
1,455 SR
Queue Stats
279W - 292L
1,468 Elo+
Party 2
Olorun
Olorun
Monamoonmoon
Olorun
Level 5
God Stats
0W - 2L
1,333 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Terra
Terra
Reyther
Terra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,500 Elo+
Party 1
Chiron
Chiron
xXLightSilverXx
Chiron
Level 155
God Stats
4W - 4L
1,780 SR
Queue Stats
252W - 362L
1,439 Elo+
Party 2
Team Averages
Level 99
1,514 SR
1,481 Elo+

VS

Team Averages
Level 129
1,644 SR
1,476 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GameRicoh-
Xbalanque
Level 124
God Stats
3W - 1L
1,926 SR
Queue Stats
66W - 66L
1,455 Elo+
Party 3
Fenrir
Fenrir
GameWyvern
Fenrir
Level 146
God Stats
10W - 5L
1,648 SR
Queue Stats
139W - 136L
1,491 Elo+
Party 3
Scylla
Scylla
Jay98d
Scylla
Level 153
God Stats
19W - 22L
1,648 SR
Queue Stats
384W - 377L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
4
0 / 1 / 0
4,080
408
320
2,538
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 1
6,373
637
3,715
6,713
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Olorun
8
0 / 4 / 0
5,133
513
579
6,497
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Reyther
Terra
6
0 / 3 / 0
4,410
441
1,147
7,063
4,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 0 / 0
4,016
402
521
1,760
517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 3
6,114
611
2,449
4,154
2,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
 
Thanatos
10
1 / 3 / 1
5,431
543
2,143
7,551
2,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
GameRicoh-
Xbalanque
10
2 / 0 / 3
5,987
599
4,454
3,424
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
GameWyvern
Fenrir
12
5 / 0 / 0
6,767
677
4,934
6,030
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Jay98d
Scylla
11
1 / 1 / 2
6,386
639
2,233
3,857
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
1
0
0
W
Cthulhu
 
Cthulhu
1
0
3
2.5
W
Thanatos
 
Thanatos
1
3
1
0.5
W
Xbalanque
GameRicoh-
Xbalanque
2
0
3
3.5
W
Fenrir
GameWyvern
Fenrir
5
0
0
5
L
2
2
1
1.25
W
Scylla
Jay98d
Scylla
1
1
2
2
L
Olorun
0
4
0
0
L
Terra
Reyther
Terra
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,282
Damage
16,213
24,571
Taken
25,016
12,253
Mitigated
10,347
5,557
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
320
213
0
952
2,538
633
0
44
2,494
0
9,853
W
Cthulhu
 
Cthulhu
2,449
57
963
1,293
4,154
2,603
52
711
3,443
25,754
0
W
Thanatos
 
Thanatos
2,143
282
0
4,306
7,551
2,742
0
0
7,551
0
25,363
W
Xbalanque
GameRicoh-
Xbalanque
4,454
2,230
0
2,043
3,424
1,307
8
577
2,847
0
40,019
W
Fenrir
GameWyvern
Fenrir
4,934
1,361
0
1,131
6,030
2,503
0
321
5,709
0
52,156
L
3,715
493
0
1,251
6,713
4,620
0
70
6,643
0
36,893
W
Scylla
Jay98d
Scylla
2,233
686
0
776
3,857
1,192
521
117
3,740
45,706
0
L
Olorun
579
131
120
365
6,497
2,424
0
2,380
4,117
31,255
0
L
Terra
Reyther
Terra
1,147
567
921
1,513
7,063
4,059
0
1,713
5,350
5,173
0
L
521
199
108
327
1,760
517
0
475
1,285
0
13,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,012
Gold Earned
30,685
164
Minions Killed
313
0
Camps Cleared
0
729,546
Distance Traveled
1,020,693
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,080
408
21
2
0
71,883
0
W
Cthulhu
6,114
611
23
2
0
220,155
0
W
Thanatos
5,431
543
39
4
0
187,788
0
W
Xbalanque
5,987
599
75
8
0
167,854
2
W
Fenrir
6,767
677
85
9
0
265,732
0
L
Tyr
6,373
637
62
6
0
223,646
1
W
Scylla
6,386
639
91
9
0
179,164
0
L
Olorun
5,133
513
59
6
0
156,451
0
L
Terra
4,410
441
2
0
0
166,958
0
L
Chiron
4,016
402
20
2
0
110,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role