Player Matchup

Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Klid Zeni
Hercules
Level 117
God Stats
0W - 1L
1,296 SR
Queue Stats
4W - 12L
1,294 Elo+
Party 1
Ymir
Ymir
Kmilopgl99
Ymir
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,214 Elo+
Solo
Scylla
Scylla
ScaryisLucky
Scylla
Level 47
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Arachne
Arachne
VictorHvv
Arachne
Level 100
God Stats
8W - 3L
1,942 SR
Queue Stats
316W - 308L
1,438 Elo+
Solo
Team Averages
Level 96
1,551 SR
1,343 Elo+

VS

Team Averages
Level 124
1,501 SR
1,437 Elo+
Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Hgg45rew
Olorun
Level 142
God Stats
23W - 23L
1,471 SR
Queue Stats
238W - 276L
1,433 Elo+
Solo
Tiamat
Tiamat
Igroman-net
Tiamat
Level 158
God Stats
1W - 2L
1,381 SR
Queue Stats
378W - 511L
1,349 Elo+
Party 2
Bakasura
Bakasura
Macdaddyswag1
Bakasura
Level 128
God Stats
10W - 4L
1,635 SR
Queue Stats
524W - 610L
1,451 Elo+
Solo
Maui
Maui
Tianshi07
Maui
Level 125
God Stats
4W - 3L
1,515 SR
Queue Stats
679W - 714L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 0 / 0
4,950
707
4,202
4,173
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Klid Zeni
Hercules
4
0 / 2 / 0
3,485
498
1,548
5,000
3,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
4,048
578
1,249
4,361
2,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
5
0 / 2 / 0
3,576
511
385
2,037
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
VictorHvv
Arachne
7
0 / 2 / 0
3,913
559
442
4,978
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 0 / 2
4,683
669
566
3,640
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Olorun
Hgg45rew
Olorun
8
0 / 2 / 0
4,578
654
1,211
5,519
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
9
2 / 0 / 0
5,188
741
1,858
3,064
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
Macdaddyswag1
Bakasura
8
4 / 0 / 1
5,290
756
5,172
5,607
2,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
7
1 / 0 / 4
4,563
652
2,073
3,519
2,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
7
7
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
0
0
2
W
Arachne
 
Arachne
0
0
2
1
W
Olorun
Hgg45rew
Olorun
0
2
0
0
W
Tiamat
2
0
0
2
L
Hercules
Klid Zeni
Hercules
0
2
0
0
L
0
1
0
0
W
Bakasura
Macdaddyswag1
Bakasura
4
0
1
4.5
L
Scylla
0
2
0
0
W
Maui
1
0
4
3
L
Arachne
VictorHvv
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,826
Damage
10,880
20,549
Taken
21,349
9,668
Mitigated
9,158
6,030
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,202
2,072
0
1,927
4,173
1,486
0
1,356
2,817
0
32,739
W
Arachne
 
Arachne
566
406
0
322
3,640
1,243
0
38
3,602
0
30,036
W
Olorun
Hgg45rew
Olorun
1,211
430
0
2,072
5,519
1,631
838
0
5,519
26,913
0
W
Tiamat
1,858
104
0
1,323
3,064
1,683
420
347
2,717
35,692
0
L
Hercules
Klid Zeni
Hercules
1,548
841
0
1,671
5,000
3,584
0
546
4,135
0
14,544
L
1,249
538
0
1,367
4,361
2,432
0
923
2,975
6,905
0
W
Bakasura
Macdaddyswag1
Bakasura
5,172
3,713
0
2,859
5,607
2,572
731
946
4,661
0
15,979
L
Scylla
385
269
0
0
2,037
670
0
1,399
638
10,891
0
W
Maui
2,073
808
148
563
3,519
2,029
0
303
3,216
13,512
0
L
Arachne
VictorHvv
Arachne
442
442
0
1,065
4,978
1,496
0
918
3,873
0
16,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,972
Gold Earned
24,302
129
Minions Killed
231
0
Camps Cleared
0
646,080
Distance Traveled
737,946
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,950
707
52
7
0
126,004
2
W
Arachne
4,683
669
55
8
0
180,829
3
W
Olorun
4,578
654
44
6
0
115,492
0
W
Tiamat
5,188
741
60
9
0
156,139
0
L
Hercules
3,485
498
20
3
0
111,113
0
L
Ymir
4,048
578
7
1
0
134,914
0
W
Bakasura
5,290
756
47
7
0
145,831
2
L
Scylla
3,576
511
18
3
0
116,538
0
W
Maui
4,563
652
25
4
0
139,655
0
L
Arachne
3,913
559
32
5
0
157,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role