Player Matchup

Chaac
Chaac
AlexisTexxas
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,120 Elo+
Solo
Medusa
Medusa
Chonchi348
Medusa
Level 74
God Stats
13W - 18L
1,574 SR
Queue Stats
168W - 167L
1,497 Elo+
Solo
Nu Wa
Nu Wa
DeliciousPaine
Nu Wa
Level 29
God Stats
4W - 7L
1,507 SR
Queue Stats
43W - 55L
1,403 Elo+
Solo
Tiamat
Tiamat
DeppressedLoL
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,205 Elo+
Solo
Maui
Maui
Monkey84
Maui
Level 126
God Stats
10W - 12L
1,490 SR
Queue Stats
109W - 94L
1,446 Elo+
Solo
Team Averages
Level 53
1,514 SR
1,334 Elo+

VS

Team Averages
Level 92
1,542 SR
1,477 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ChengZao
Tiamat
Level 75
God Stats
8W - 9L
1,524 SR
Queue Stats
378W - 356L
1,435 Elo+
Solo
Sylvanus
Sylvanus
IiMkRyPtics
Sylvanus
Level 4
God Stats
9W - 7L
1,686 SR
Queue Stats
114W - 89L
1,462 Elo+
Solo
Nemesis
Nemesis
Isodemonz
Nemesis
Level 134
God Stats
5W - 6L
1,499 SR
Queue Stats
545W - 635L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,392
878
3,681
5,098
2,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Chonchi348
Medusa
7
0 / 0 / 0
3,916
783
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 0
2,416
483
0
0
0
10
0 / 0 / 0
4,317
863
2,939
2,977
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
9
0 / 2 / 0
4,513
903
1,815
4,686
2,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 0
5,379
1,076
3,196
2,373
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
 
Xing Tian
8
0 / 0 / 2
4,362
872
1,394
3,513
2,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
ChengZao
Tiamat
9
0 / 0 / 1
4,280
856
1,322
2,244
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
IiMkRyPtics
Sylvanus
11
0 / 0 / 0
4,913
983
1,111
2,805
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Isodemonz
Nemesis
10
0 / 0 / 3
4,630
926
2,426
3,772
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
0
4
W
Xing Tian
 
Xing Tian
0
0
2
1
L
0
2
0
0
W
Tiamat
ChengZao
Tiamat
0
0
1
0.5
L
Medusa
Chonchi348
Medusa
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Sylvanus
IiMkRyPtics
Sylvanus
0
0
0
0
W
Nemesis
Isodemonz
Nemesis
0
0
3
1.5
L
Maui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,435
Damage
9,449
12,761
Taken
14,707
7,880
Mitigated
7,162
3,175
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,196
1,612
0
1,524
2,373
892
0
945
1,301
0
12,035
W
Xing Tian
 
Xing Tian
1,394
164
0
336
3,513
2,428
0
713
2,663
3,189
0
L
3,681
343
0
1,115
5,098
2,938
0
1,244
3,662
0
10,195
W
Tiamat
ChengZao
Tiamat
1,322
112
0
329
2,244
962
0
760
1,373
8,151
0
L
Medusa
Chonchi348
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,939
394
0
988
2,977
2,034
0
1,248
1,520
9,794
0
W
Sylvanus
IiMkRyPtics
Sylvanus
1,111
234
169
1,721
2,805
1,291
472
927
1,731
13,497
0
W
Nemesis
Isodemonz
Nemesis
2,426
1,164
0
1,613
3,772
1,589
0
1,113
2,587
0
10,258
L
Maui
1,815
211
277
795
4,686
2,908
0
725
3,752
6,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,554
Gold Earned
23,564
51
Minions Killed
106
0
Camps Cleared
0
299,031
Distance Traveled
497,129
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,379
1,076
30
6
0
71,174
0
W
Xing Tian
4,362
872
8
2
0
118,330
0
L
Chaac
4,392
878
22
4
0
95,506
0
W
Tiamat
4,280
856
14
3
0
100,346
0
L
Medusa
3,916
783
0
0
0
10,883
0
L
Nu Wa
2,416
483
0
0
0
0
0
L
Tiamat
4,317
863
15
3
0
96,394
0
W
Sylvanus
4,913
983
40
8
0
94,210
0
W
Nemesis
4,630
926
14
3
0
113,069
2
L
Maui
4,513
903
14
3
0
96,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role