Player Matchup

Cthulhu
Cthulhu
AdmiralTyrannus
Cthulhu
Level 99
God Stats
4W - 7L
1,435 SR
Queue Stats
66W - 70L
1,513 Elo+
Party 2
Nox
Nox
Humptactics
Nox
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,459 Elo+
Party 2
Izanami
Izanami
hoodoodev
Izanami
Level 161
God Stats
17W - 11L
1,772 SR
Queue Stats
81W - 74L
1,538 Elo+
Party 2
Team Averages
Level 136
1,569 SR
1,503 Elo+

VS

Team Averages
Level 142
1,475 SR
1,523 Elo+
Chang'e
Chang'e
FramedTax64858
Chang'e
Level 120
God Stats
17W - 9L
1,708 SR
Queue Stats
186W - 173L
1,536 Elo+
Solo
Medusa
Medusa
KIDSYK0
Medusa
Level 148
God Stats
8W - 8L
1,295 SR
Queue Stats
216W - 225L
1,519 Elo+
Party 1
Charon
Charon
TheKLUSTER
Charon
Level 158
God Stats
27W - 26L
1,424 SR
Queue Stats
499W - 518L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 7
10,536
753
15,013
22,002
23,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 7
10,942
782
7,691
13,360
5,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
hoodoodev
Izanami
13
6 / 8 / 2
11,431
817
15,176
18,489
6,436
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 10
12,263
876
13,610
14,701
6,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
KIDSYK0
Medusa
16
11 / 2 / 6
13,054
932
23,020
15,503
6,790
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charon
TheKLUSTER
Charon
15
3 / 4 / 16
12,008
858
10,322
22,818
24,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
9
Kills
20
20
Deaths
9
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
6
3
10
3.67
L
2
5
7
1.1
W
Medusa
KIDSYK0
Medusa
11
2
6
7
W
Charon
TheKLUSTER
Charon
3
4
16
2.75
L
Izanami
hoodoodev
Izanami
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,880
Damage
46,952
53,851
Taken
53,022
35,602
Mitigated
37,633
7,037
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,013
1,040
688
1,736
22,002
23,332
17
7,548
14,454
33,591
0
W
13,610
991
2,475
3,265
14,701
6,440
538
5,429
9,109
47,056
0
L
7,691
712
0
1,080
13,360
5,834
78
6,793
6,567
32,014
0
W
Medusa
KIDSYK0
Medusa
23,020
13,421
0
4,612
15,503
6,790
1,900
6,917
8,058
0
78,853
W
Charon
TheKLUSTER
Charon
10,322
1,620
0
2,688
22,818
24,403
500
9,456
12,554
30,080
1,173
L
Izanami
hoodoodev
Izanami
15,176
11,184
0
3,533
18,489
6,436
410
8,687
9,802
0
56,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
37,325
145
Minions Killed
169
0
Camps Cleared
0
704,214
Distance Traveled
774,143
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,536
753
32
2
0
278,770
0
W
Chang'e
12,263
876
58
4
0
265,884
0
L
Nox
10,942
782
43
3
0
212,498
0
W
Medusa
13,054
932
75
5
0
270,030
0
W
Charon
12,008
858
36
3
0
238,229
0
L
Izanami
11,431
817
70
5
0
212,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role