Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JaYxTnO
Danzaburou
Level 119
God Stats
36W - 35L
1,529 SR
Queue Stats
555W - 525L
1,473 Elo+
Party 2
Hera
Hera
RelostOne
Hera
Level 119
God Stats
6W - 5L
1,506 SR
Queue Stats
144W - 141L
1,441 Elo+
Party 1
Osiris
Osiris
River-rat13
Osiris
Level 86
God Stats
3W - 3L
1,391 SR
Queue Stats
93W - 83L
1,501 Elo+
Party 1
Maui
Maui
TooCold2Touch
Maui
Level 265
God Stats
10W - 10L
1,473 SR
Queue Stats
722W - 733L
1,393 Elo+
Solo
Team Averages
Level 131
1,480 SR
1,462 Elo+

VS

Team Averages
Level 145
1,610 SR
1,486 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ArticSnowFox93
Anubis
Level 147
God Stats
28W - 23L
1,449 SR
Queue Stats
424W - 413L
1,437 Elo+
Solo
Sol
Sol
FriginGalf
Sol
Level 144
God Stats
3W - 3L
1,622 SR
Queue Stats
360W - 345L
1,496 Elo+
Solo
Nemesis
Nemesis
KyvotheCrow
Nemesis
Level 154
God Stats
3W - 2L
1,916 SR
Queue Stats
595W - 591L
1,509 Elo+
Solo
Hades
Hades
ReRunRiversdale
Hades
Level 134
God Stats
3W - 5L
1,565 SR
Queue Stats
198W - 198L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 0 / 1
5,492
549
934
6,152
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Danzaburou
JaYxTnO
Danzaburou
11
3 / 2 / 0
6,453
645
4,958
6,533
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
10
4 / 0 / 1
5,987
599
5,329
4,233
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
1 / 0 / 0
6,307
631
3,892
9,426
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 6
6,161
616
2,547
10,116
6,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 1 / 0
6,426
643
5,104
8,412
3,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,924
492
3,572
7,394
3,226
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
3,393
339
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
KyvotheCrow
Nemesis
10
2 / 2 / 0
5,466
547
1,602
6,670
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 2
5,762
576
3,282
7,849
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
0
1
0.5
L
Cliodhna
 
Cliodhna
0
1
0
0
L
0
3
0
0
L
0
0
0
0
W
Danzaburou
JaYxTnO
Danzaburou
3
2
0
1.5
L
Nemesis
KyvotheCrow
Nemesis
2
2
0
1
L
0
3
2
0.33
W
Hera
4
0
1
4.5
W
Osiris
1
0
0
1
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,660
Damage
13,560
36,460
Taken
30,325
20,039
Mitigated
13,156
12,730
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
934
385
0
3,848
6,152
2,372
0
560
5,592
0
40,725
L
Cliodhna
 
Cliodhna
5,104
135
0
3,170
8,412
3,092
0
328
8,084
0
50,037
L
3,572
45
0
2,699
7,394
3,226
0
3,254
4,140
37,277
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
JaYxTnO
Danzaburou
4,958
2,942
0
1,838
6,533
2,372
2,130
3,066
3,467
0
48,750
L
Nemesis
KyvotheCrow
Nemesis
1,602
94
0
819
6,670
2,405
0
2,654
4,016
0
28,883
L
3,282
641
0
2,972
7,849
4,433
175
1,640
6,209
33,853
0
W
Hera
5,329
1,205
0
1,148
4,233
1,102
516
1,044
3,189
41,910
0
W
Osiris
3,892
923
0
2,375
9,426
7,763
0
0
9,426
0
43,881
W
2,547
201
976
2,545
10,116
6,430
0
2,184
7,932
21,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
25,971
309
Minions Killed
252
0
Camps Cleared
0
955,273
Distance Traveled
794,570
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,492
549
69
7
0
238,066
0
L
Cliodhna
6,426
643
92
9
0
223,832
0
L
Anubis
4,924
492
48
5
0
179,640
1
L
Sol
3,393
339
0
0
0
0
0
W
Danzaburou
6,453
645
74
7
0
163,600
0
L
Nemesis
5,466
547
49
5
0
233,679
2
L
Hades
5,762
576
63
6
0
157,419
0
W
Hera
5,987
599
62
6
0
184,259
1
W
Osiris
6,307
631
72
7
0
197,411
2
W
Maui
6,161
616
32
3
0
171,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role