Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
AltusV
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,241 Elo+
Party 1
Da Ji
Da Ji
FreezyNeezy
Da Ji
Level 86
God Stats
1W - 0L
1,734 SR
Queue Stats
4W - 3L
1,241 Elo+
Party 1
Aphrodite
Aphrodite
NeverAgxin
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,241 Elo+
Party 1
Mulan
Mulan
jayrod185
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,241 Elo+
Party 1
Team Averages
Level 36
1,547 SR
1,293 Elo+

VS

Team Averages
Level 118
1,504 SR
1,485 Elo+
Merlin
Merlin
Dony Discord
Merlin
Level 109
God Stats
0W - 4L
1,285 SR
Queue Stats
182W - 177L
1,501 Elo+
Party 3
King Arthur
King Arthur
MisterWiseGuy777
King Arthur
Level 108
God Stats
3W - 4L
1,479 SR
Queue Stats
74W - 72L
1,469 Elo+
Solo
Hel
Hel
SWEETSHEESH
Hel
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
SoIeman
Heimdallr
Level 138
God Stats
4W - 3L
1,500 SR
Queue Stats
202W - 195L
1,454 Elo+
Party 3
Xing Tian
Xing Tian
TitledEZMONEY24
Xing Tian
Level 124
God Stats
1W - 1L
1,754 SR
Queue Stats
207W - 202L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
10 / 2 / 26
11,996
857
11,195
19,323
16,276
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
AltusV
Freya
19
7 / 5 / 25
11,953
854
19,571
14,584
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 5 / 20
11,861
847
23,259
15,404
10,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
NeverAgxin
Aphrodite
17
3 / 4 / 27
10,750
768
12,652
18,918
12,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
jayrod185
Mulan
19
6 / 3 / 27
11,288
806
14,139
16,890
13,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 8 / 9
9,962
712
14,926
13,923
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MisterWiseGuy777
King Arthur
15
1 / 8 / 13
9,124
652
9,534
19,560
20,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 7 / 12
10,769
769
18,936
18,855
9,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SoIeman
Heimdallr
16
5 / 9 / 12
10,173
727
14,468
16,543
8,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
TitledEZMONEY24
Xing Tian
17
3 / 6 / 15
10,168
726
10,707
22,212
31,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
80
37
Kills
19
19
Deaths
38
125
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
10
2
26
11.5
W
Freya
AltusV
Freya
7
5
25
3.9
L
Merlin
3
8
9
0.94
W
11
5
20
4.2
L
King Arthur
MisterWiseGuy777
King Arthur
1
8
13
0.94
W
Aphrodite
NeverAgxin
Aphrodite
3
4
27
4.13
L
7
7
12
1.86
L
Heimdallr
SoIeman
Heimdallr
5
9
12
1.22
L
Xing Tian
TitledEZMONEY24
Xing Tian
3
6
15
1.75
W
Mulan
jayrod185
Mulan
6
3
27
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,816
Damage
68,571
85,119
Taken
91,093
59,048
Mitigated
75,865
43,290
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
11,195
2,646
1,540
3,240
19,323
16,276
1,116
7,008
12,315
0
21,054
W
Freya
AltusV
Freya
19,571
5,072
1,317
3,562
14,584
6,438
2,442
8,691
5,893
33,076
0
L
Merlin
14,926
412
679
1,204
13,923
6,461
208
3,543
10,174
30,083
0
W
23,259
5,893
1,939
2,383
15,404
10,400
1,121
8,319
7,085
0
34,814
L
King Arthur
MisterWiseGuy777
King Arthur
9,534
821
303
778
19,560
20,149
0
6,619
12,638
0
19,251
W
Aphrodite
NeverAgxin
Aphrodite
12,652
2,174
14,092
11,051
18,918
12,358
1,350
11,237
7,681
32,801
0
L
18,936
1,429
2,964
6,343
18,855
9,184
192
7,748
10,843
33,942
0
L
Heimdallr
SoIeman
Heimdallr
14,468
4,735
179
456
16,543
8,536
464
6,034
10,356
0
19,304
L
Xing Tian
TitledEZMONEY24
Xing Tian
10,707
528
640
2,396
22,212
31,535
436
7,085
14,859
15,839
1,643
W
Mulan
jayrod185
Mulan
14,139
1,758
1,617
2,549
16,890
13,576
2,044
7,671
9,219
0
22,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,848
Gold Earned
50,196
145
Minions Killed
112
0
Camps Cleared
0
1,325,145
Distance Traveled
1,084,393
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,996
857
21
2
0
307,206
0
W
Freya
11,953
854
34
2
0
262,669
0
L
Merlin
9,962
712
31
2
0
195,577
4
W
Da Ji
11,861
847
23
2
0
242,694
0
L
King Arthur
9,124
652
16
1
0
227,779
0
W
Aphrodite
10,750
768
49
4
0
257,335
0
L
Hel
10,769
769
34
2
0
211,968
0
L
Heimdallr
10,173
727
15
1
0
207,610
1
L
Xing Tian
10,168
726
16
1
0
241,459
0
W
Mulan
11,288
806
18
1
0
255,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role