Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CakePowder
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,555 Elo+
Solo
Ah Puch
Ah Puch
Handswet
Ah Puch
Level 116
God Stats
10W - 8L
1,530 SR
Queue Stats
472W - 495L
1,385 Elo+
Solo
Rama
Rama
Seraph_Overkill
Rama
Level 66
God Stats
1W - 2L
1,483 SR
Queue Stats
251W - 259L
1,433 Elo+
Solo
Fenrir
Fenrir
Yeimz5020
Fenrir
Level 102
God Stats
1W - 1L
1,691 SR
Queue Stats
50W - 47L
1,438 Elo+
Solo
Team Averages
Level 103
1,541 SR
1,462 Elo+

VS

Team Averages
Level 78
1,461 SR
1,408 Elo+
Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Alanosss
Discordia
Level 76
God Stats
7W - 2L
1,525 SR
Queue Stats
142W - 145L
1,361 Elo+
Party 2
Merlin
Merlin
ComPoundRhyThm
Merlin
Level 54
God Stats
1W - 2L
1,282 SR
Queue Stats
12W - 14L
1,406 Elo+
Party 1
Hun Batz
Hun Batz
Freezedry
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,442 Elo+
Solo
Yemoja
Yemoja
PushyCarrot38
Yemoja
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 2 / 0
5,162
860
2,669
4,383
1,857
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
CakePowder
Yemoja
11
0 / 1 / 0
5,344
891
3,201
5,027
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Handswet
Ah Puch
6
0 / 1 / 0
4,594
766
376
1,332
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,123
854
2,473
4,476
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Yeimz5020
Fenrir
10
0 / 0 / 0
4,924
821
2,152
5,691
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 3
6,076
1,013
3,449
3,327
1,311
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Alanosss
Discordia
11
2 / 0 / 3
6,062
1,010
6,903
2,443
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 0 / 2
5,316
886
4,421
2,200
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Freezedry
Hun Batz
10
1 / 0 / 2
5,437
906
3,153
5,097
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 3
6,037
1,006
716
1,889
1,276
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
6
6
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Scylla
 
Scylla
2
0
3
3.5
W
Discordia
Alanosss
Discordia
2
0
3
3.5
L
Yemoja
CakePowder
Yemoja
0
1
0
0
W
0
0
2
1
W
Hun Batz
Freezedry
Hun Batz
1
0
2
2
L
Ah Puch
Handswet
Ah Puch
0
1
0
0
W
1
0
3
2.5
L
0
2
0
0
L
Fenrir
Yeimz5020
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,871
Damage
18,642
20,909
Taken
14,956
11,817
Mitigated
6,880
6,911
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,669
640
213
51
4,383
1,857
0
2,945
1,438
0
11,384
W
Scylla
 
Scylla
3,449
533
509
729
3,327
1,311
0
1,070
2,212
9,690
0
W
Discordia
Alanosss
Discordia
6,903
48
470
402
2,443
882
0
478
1,923
8,962
0
L
Yemoja
CakePowder
Yemoja
3,201
178
2,274
1,194
5,027
3,682
0
3,807
1,220
8,623
0
W
4,421
93
298
102
2,200
881
0
624
1,576
11,983
0
W
Hun Batz
Freezedry
Hun Batz
3,153
445
251
255
5,097
2,530
0
720
4,215
0
12,763
L
Ah Puch
Handswet
Ah Puch
376
0
390
130
1,332
472
0
1,118
214
1,987
0
W
716
289
6,504
876
1,889
1,276
0
685
1,204
1,380
0
L
2,473
1,749
165
175
4,476
1,954
0
3,659
817
0
6,611
L
Fenrir
Yeimz5020
Fenrir
2,152
405
1,036
1,283
5,691
3,852
0
3,960
1,731
0
3,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,147
Gold Earned
28,928
41
Minions Killed
62
0
Camps Cleared
0
430,441
Distance Traveled
604,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,162
860
18
3
0
94,058
0
W
Scylla
6,076
1,013
20
3
0
116,402
0
W
Discordia
6,062
1,010
9
2
0
123,988
0
L
Yemoja
5,344
891
4
1
0
109,044
0
W
Merlin
5,316
886
17
3
0
122,554
0
W
Hun Batz
5,437
906
12
2
0
136,241
0
L
Ah Puch
4,594
766
7
1
0
30,101
0
W
Yemoja
6,037
1,006
4
1
0
104,873
0
L
Rama
5,123
854
11
2
0
92,116
0
L
Fenrir
4,924
821
1
0
0
105,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role