Player Matchup

Nemesis
Nemesis
AgentBubbles626
Nemesis
Level 154
God Stats
0W - 3L
1,160 SR
Queue Stats
446W - 445L
1,425 Elo+
Solo
Hera
Hera
ShaggyMcMoney
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 55L
1,597 Elo+
Party 2
Izanami
Izanami
Shreveport217
Izanami
Level 104
God Stats
3W - 6L
1,314 SR
Queue Stats
48W - 46L
1,471 Elo+
Solo
He Bo
He Bo
Traesevn
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 121L
1,508 Elo+
Party 2
Maui
Maui
laritap
Maui
Level 87
God Stats
15W - 15L
1,554 SR
Queue Stats
308W - 308L
1,427 Elo+
Solo
Team Averages
Level 121
1,405 SR
1,486 Elo+

VS

Team Averages
Level 110
1,505 SR
1,467 Elo+
Danzaburou
Danzaburou
Cmillz_Ballin
Danzaburou
Level 129
God Stats
12W - 9L
1,491 SR
Queue Stats
68W - 73L
1,413 Elo+
Solo
Bellona
Bellona
Decuiron
Bellona
Level 107
God Stats
6W - 7L
1,467 SR
Queue Stats
24W - 17L
1,498 Elo+
Party 1
Merlin
Merlin
donnieboi4444
Merlin
Level 123
God Stats
3W - 0L
1,469 SR
Queue Stats
91W - 94L
1,432 Elo+
Solo
Hades
Hades
ikilyulikdog
Hades
Level 84
God Stats
149W - 104L
1,600 SR
Queue Stats
427W - 427L
1,509 Elo+
Solo
Athena
Athena
rax_57
Athena
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
6,089
609
5,164
8,894
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 0
5,623
562
5,342
5,253
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
9
1 / 3 / 1
5,529
553
4,406
6,299
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Traesevn
He Bo
10
2 / 3 / 2
6,101
610
6,992
7,078
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
laritap
Maui
8
0 / 4 / 1
5,023
502
1,927
9,150
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cmillz_Ballin
Danzaburou
11
6 / 2 / 1
6,706
671
6,692
7,021
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Decuiron
Bellona
11
2 / 0 / 0
6,558
656
3,600
9,589
7,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

9
0 / 3 / 2
5,117
512
4,222
7,228
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 2
5,781
578
5,597
6,230
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
rax_57
Athena
8
1 / 2 / 6
5,669
567
3,791
9,155
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
11
12
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
W
Danzaburou
Cmillz_Ballin
Danzaburou
6
2
1
3.25
W
Bellona
Decuiron
Bellona
2
0
0
2
L
1
2
0
0.5
L
Izanami
1
3
1
0.5
L
He Bo
Traesevn
He Bo
2
3
2
1
W
0
3
2
0.33
W
2
1
2
3
L
Maui
laritap
Maui
0
4
1
0.13
W
Athena
rax_57
Athena
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
23,902
36,674
Taken
39,223
17,026
Mitigated
21,881
8,938
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,164
2,121
0
4,356
8,894
3,750
0
2,963
5,817
0
29,651
W
Danzaburou
Cmillz_Ballin
Danzaburou
6,692
2,650
127
2,834
7,021
2,329
872
686
6,335
0
42,454
W
Bellona
Decuiron
Bellona
3,600
1,172
0
4,800
9,589
7,747
450
5,082
4,507
0
42,350
L
5,342
1,524
0
555
5,253
1,688
0
142
5,111
35,173
0
L
Izanami
4,406
3,534
0
1,082
6,299
2,235
0
1,775
4,524
0
40,554
L
He Bo
Traesevn
He Bo
6,992
518
0
1,481
7,078
2,564
0
4,169
2,575
41,998
0
W
4,222
180
123
1,989
7,228
2,572
0
3,009
4,219
23,463
0
W
5,597
381
215
3,164
6,230
2,616
0
2,076
4,154
36,380
0
L
Maui
laritap
Maui
1,927
728
0
1,464
9,150
6,789
0
4,041
5,037
11,614
0
W
Athena
rax_57
Athena
3,791
1,414
0
1,783
9,155
6,617
0
3,408
5,747
13,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
29,831
266
Minions Killed
255
0
Camps Cleared
0
1,021,350
Distance Traveled
998,403
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,089
609
42
4
0
233,293
0
W
Danzaburou
6,706
671
61
6
0
186,555
2
W
Bellona
6,558
656
74
7
0
215,463
0
L
Hera
5,623
562
50
5
0
201,069
0
L
Izanami
5,529
553
80
8
0
191,043
0
L
He Bo
6,101
610
80
8
0
191,221
3
W
Merlin
5,117
512
44
4
0
182,991
3
W
Hades
5,781
578
58
6
0
195,092
0
L
Maui
5,023
502
14
1
0
204,724
0
W
Athena
5,669
567
18
2
0
218,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role