Player Matchup

Ymir
Ymir
Ace Tripod Fish
Ymir
Level 129
God Stats
7W - 8L
1,498 SR
Queue Stats
345W - 300L
1,556 Elo+
Solo
Fenrir
Fenrir
LateConsent
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,524 Elo+
Solo
Nemesis
Nemesis
Lock ON88
Nemesis
Level 128
God Stats
5W - 5L
1,595 SR
Queue Stats
547W - 541L
1,455 Elo+
Party 1
Freya
Freya
SPAWN OF REAPER
Freya
Level 157
God Stats
1W - 1L
1,711 SR
Queue Stats
661W - 669L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
STUNTMAN xx 32
Morgan Le Fay
Level 128
God Stats
5W - 4L
1,793 SR
Queue Stats
518W - 479L
1,550 Elo+
Solo
Team Averages
Level 132
1,619 SR
1,508 Elo+

VS

Team Averages
Level 144
1,485 SR
1,472 Elo+
Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BORREGA 132
Hel
Level 157
God Stats
23W - 15L
1,585 SR
Queue Stats
201W - 201L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
DraculaSlayer1
Baron Samedi
Level 143
God Stats
2W - 4L
1,390 SR
Queue Stats
93W - 110L
1,484 Elo+
Solo
Thanatos
Thanatos
Insaned kill3r
Thanatos
Level 148
God Stats
4W - 2L
1,524 SR
Queue Stats
240W - 241L
1,469 Elo+
Solo
Neith
Neith
XPePeCRX
Neith
Level 150
God Stats
8W - 11L
1,424 SR
Queue Stats
283W - 283L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,706
516
1,909
11,884
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
10
0 / 1 / 3
6,198
477
1,804
12,567
7,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Lock ON88
Nemesis
11
2 / 4 / 1
6,533
503
5,609
10,922
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,950
458
3,434
6,455
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
STUNTMAN xx 32
Morgan Le Fay
12
2 / 3 / 2
6,650
512
6,834
7,505
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 0 / 6
7,530
579
5,503
12,146
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 1
7,548
581
3,369
10,658
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
DraculaSlayer1
Baron Samedi
14
6 / 0 / 2
8,843
680
10,997
6,866
4,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
13
5 / 1 / 3
8,083
622
6,148
12,133
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
XPePeCRX
Neith
14
4 / 0 / 2
8,197
631
8,495
6,920
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
16
16
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
6
3
L
0
5
0
0
W
1
3
1
0.5
W
Baron Samedi
DraculaSlayer1
Baron Samedi
6
0
2
7
W
Thanatos
5
1
3
6.5
L
Fenrir
0
1
3
1.5
L
Nemesis
Lock ON88
Nemesis
2
4
1
0.63
L
0
3
0
0
L
Morgan Le Fay
STUNTMAN xx 32
Morgan Le Fay
2
3
2
1
W
Neith
XPePeCRX
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,590
Damage
34,512
49,333
Taken
48,723
22,617
Mitigated
27,376
11,470
Healing
34,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,503
677
0
5,719
12,146
10,618
48
2,897
9,010
28,410
0
L
1,909
641
0
1,878
11,884
6,188
0
7,898
3,986
38,940
0
W
3,369
292
2,243
5,856
10,658
4,189
346
4,371
6,235
54,365
0
W
Baron Samedi
DraculaSlayer1
Baron Samedi
10,997
586
337
5,046
6,866
4,050
112
2,351
4,374
57,291
0
W
Thanatos
6,148
1,394
0
12,011
12,133
5,682
131
705
11,404
0
60,629
L
Fenrir
1,804
320
0
4,976
12,567
7,122
0
5,131
7,436
0
13,076
L
Nemesis
Lock ON88
Nemesis
5,609
2,044
0
1,507
10,922
3,847
0
3,180
7,742
0
42,327
L
3,434
1,049
0
2,534
6,455
2,216
0
1,599
4,856
34,864
0
L
Morgan Le Fay
STUNTMAN xx 32
Morgan Le Fay
6,834
249
0
575
7,505
3,244
0
2,061
5,444
50,496
0
W
Neith
XPePeCRX
Neith
8,495
1,593
0
3,076
6,920
2,837
903
1,191
5,523
0
69,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
40,201
317
Minions Killed
415
0
Camps Cleared
0
1,309,966
Distance Traveled
1,363,723
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,530
579
33
3
0
282,456
1
L
Ymir
6,706
516
78
6
0
225,891
2
W
Hel
7,548
581
98
8
0
255,311
1
W
Baron Samedi
8,843
680
92
7
0
250,562
0
W
Thanatos
8,083
622
78
6
0
316,166
0
L
Fenrir
6,198
477
16
1
0
279,237
3
L
Nemesis
6,533
503
53
4
0
316,617
2
L
Freya
5,950
458
85
7
0
228,683
0
L
Morgan Le Fay
6,650
512
85
7
0
259,538
1
W
Neith
8,197
631
114
9
0
259,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role