Player Matchup

Kuzenbo
Kuzenbo
G0DZ--AssAssin0
Kuzenbo
Level 129
God Stats
6W - 5L
1,501 SR
Queue Stats
409W - 413L
1,487 Elo+
Party 1
Fenrir
Fenrir
XRevenant_AngelX
Fenrir
Level 126
God Stats
16W - 12L
1,549 SR
Queue Stats
614W - 639L
1,425 Elo+
Party 1
Atlas
Atlas
hunters2134
Atlas
Level 82
God Stats
25W - 21L
1,559 SR
Queue Stats
555W - 562L
1,434 Elo+
Party 1
Team Averages
Level 112
1,536 SR
1,449 Elo+

VS

Team Averages
Level 112
1,789 SR
1,463 Elo+
Arachne
Arachne
DeathBySausage
Arachne
Level 103
God Stats
3W - 1L
1,956 SR
Queue Stats
80W - 72L
1,441 Elo+
Solo
Nu Wa
Nu Wa
JONLAMB327
Nu Wa
Level 125
God Stats
1W - 1L
1,893 SR
Queue Stats
8W - 9L
1,463 Elo+
Solo
Vulcan
Vulcan
Sprintlikesean
Vulcan
Level 109
God Stats
74W - 68L
1,519 SR
Queue Stats
217W - 210L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
6,588
732
5,461
6,894
7,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 1 / 2
6,821
758
2,296
6,387
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 0 / 1
6,767
752
3,020
6,983
5,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,460
718
3,962
9,883
4,407
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
5
0 / 0 / 0
5,640
627
2,203
1,925
536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
6,662
740
8,259
3,221
1,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
1
1
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
0
0
4
2
L
Nu Wa
0
0
0
0
L
0
1
0
0
W
2
1
2
3
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,777
Damage
14,424
20,264
Taken
15,029
18,415
Mitigated
6,174
1,667
Healing
1,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,962
2,567
0
995
9,883
4,407
0
4,794
4,462
0
11,919
W
5,461
1,811
0
666
6,894
7,595
0
4,059
2,835
20,441
256
L
Nu Wa
2,203
886
0
238
1,925
536
0
1,128
612
9,595
0
L
8,259
4,955
0
61
3,221
1,231
0
1,834
1,136
39,318
0
W
2,296
291
0
528
6,387
5,510
0
3,129
3,258
0
11,939
W
3,020
867
0
473
6,983
5,310
0
3,564
3,419
24,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,176
Gold Earned
18,762
74
Minions Killed
79
0
Camps Cleared
0
485,745
Distance Traveled
387,846
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,460
718
11
1
0
150,657
0
W
Kuzenbo
6,588
732
28
3
0
147,718
0
L
Nu Wa
5,640
627
12
1
0
64,582
0
L
Vulcan
6,662
740
56
6
0
172,607
1
W
Fenrir
6,821
758
18
2
0
168,068
0
W
Atlas
6,767
752
28
3
0
169,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role