Player Matchup

Sol
Sol
ChampionEight27
Sol
Level 132
God Stats
2W - 0L
1,673 SR
Queue Stats
225W - 203L
1,502 Elo+
Party 1
Bacchus
Bacchus
Fireblood1337
Bacchus
Level 17
God Stats
1W - 0L
1,726 SR
Queue Stats
30W - 28L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GrandconQc
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,431 Elo+
Solo
Hel
Hel
ItsTheeBB
Hel
Level 121
God Stats
4W - 1L
1,635 SR
Queue Stats
58W - 59L
1,548 Elo+
Party 1
Ymir
Ymir
jtussing13
Ymir
Level 67
God Stats
9W - 7L
1,551 SR
Queue Stats
250W - 217L
1,466 Elo+
Party 1
Team Averages
Level 73
1,617 SR
1,476 Elo+

VS

Team Averages
Level 83
1,307 SR
1,517 Elo+
Kali
Kali
Mister-Limelight
Kali
Level 54
God Stats
0W - 3L
1,183 SR
Queue Stats
207W - 211L
1,440 Elo+
Solo
Sobek
Sobek
Nobleattempt
Sobek
Level 128
God Stats
0W - 3L
1,262 SR
Queue Stats
163W - 175L
1,513 Elo+
Solo
Cernunnos
Cernunnos
SenileGiraffe
Cernunnos
Level 106
God Stats
0W - 2L
1,298 SR
Queue Stats
111W - 103L
1,556 Elo+
Solo
Hel
Hel
ShloppyJevv
Hel
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 115L
1,539 Elo+
Solo
Chronos
Chronos
pairon64
Chronos
Level 108
God Stats
0W - 2L
1,293 SR
Queue Stats
116W - 139L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
9,449
859
25,013
12,080
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
16
5 / 2 / 10
9,992
908
10,271
15,532
20,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
GrandconQc
Tsukuyomi
14
2 / 3 / 9
8,203
746
14,486
10,411
5,665
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 10
8,239
749
3,652
6,401
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 1 / 12
9,233
839
6,216
22,985
31,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
6,849
623
6,483
9,923
4,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 7
7,532
685
5,699
14,253
22,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
SenileGiraffe
Cernunnos
14
2 / 4 / 6
7,712
701
14,718
13,255
8,333
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 7
7,198
654
4,341
12,475
8,217
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
pairon64
Chronos
17
6 / 2 / 2
9,482
862
16,775
12,779
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
16
Kills
8
8
Deaths
16
48
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Bacchus
5
2
10
5
W
Tsukuyomi
GrandconQc
Tsukuyomi
2
3
9
2.17
W
2
1
10
7
L
0
4
7
0.88
L
0
3
7
1.17
L
Cernunnos
SenileGiraffe
Cernunnos
2
4
6
1.25
L
0
3
7
1.17
W
2
1
12
8
L
Chronos
pairon64
Chronos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,638
Damage
48,016
67,409
Taken
62,685
69,576
Mitigated
51,349
41,722
Healing
29,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,013
9,373
2,496
4,368
12,080
7,492
2,193
4,176
7,904
54,293
0
W
Bacchus
10,271
712
2,247
2,165
15,532
20,626
87
5,318
10,214
17,359
0
W
Tsukuyomi
GrandconQc
Tsukuyomi
14,486
2,167
396
1,131
10,411
5,665
36
3,893
6,518
0
25,551
W
3,652
226
17,228
3,624
6,401
4,784
522
3,233
3,168
6,353
0
L
6,483
1,244
534
2,141
9,923
4,969
0
6,369
3,554
0
9,549
L
5,699
24
1,051
2,728
14,253
22,264
0
10,340
3,913
10,478
0
L
Cernunnos
SenileGiraffe
Cernunnos
14,718
5,714
0
763
13,255
8,333
0
9,463
3,792
0
29,776
L
4,341
625
11,355
6,723
12,475
8,217
0
10,184
2,291
10,052
0
W
6,216
529
2,398
5,669
22,985
31,009
26
10,195
12,790
12,050
0
L
Chronos
pairon64
Chronos
16,775
4,745
1,187
2,628
12,779
7,566
0
8,796
3,983
33,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,116
Gold Earned
38,773
129
Minions Killed
106
0
Camps Cleared
0
1,063,935
Distance Traveled
952,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,449
859
75
7
0
188,395
0
W
Bacchus
9,992
908
20
2
0
218,530
0
W
Tsukuyomi
8,203
746
18
2
0
218,886
0
W
Hel
8,239
749
5
0
0
230,426
0
L
Kali
6,849
623
8
1
0
191,986
0
L
Sobek
7,532
685
8
1
0
196,364
0
L
Cernunnos
7,712
701
25
2
0
166,646
0
L
Hel
7,198
654
16
1
0
192,539
0
W
Ymir
9,233
839
11
1
0
207,698
0
L
Chronos
9,482
862
49
4
0
204,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role