Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Dom1944526
Arachne
Level 62
God Stats
12W - 7L
1,514 SR
Queue Stats
18W - 17L
1,425 Elo+
Party 1
Bacchus
Bacchus
Keerion
Bacchus
Level 104
God Stats
2W - 0L
1,796 SR
Queue Stats
102W - 28L
1,736 Elo+
Party 3
Medusa
Medusa
Lysuko
Medusa
Level 143
God Stats
19W - 3L
1,798 SR
Queue Stats
78W - 12L
1,879 Elo+
Party 3
Vulcan
Vulcan
sortess
Vulcan
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,297 Elo+
Party 1
Team Averages
Level 103
1,621 SR
1,567 Elo+

VS

Team Averages
Level 78
1,483 SR
1,458 Elo+
Erlang Shen
Erlang Shen
GleziMc_
Erlang Shen
Level 103
God Stats
0W - 1L
1,551 SR
Queue Stats
38W - 50L
1,467 Elo+
Party 2
Chang'e
Chang'e
Jake899
Chang'e
Level 123
God Stats
244W - 212L
1,494 SR
Queue Stats
458W - 477L
1,380 Elo+
Solo
Thanatos
Thanatos
Moppinator123499
Thanatos
Level 64
God Stats
0W - 1L
1,400 SR
Queue Stats
15W - 19L
1,490 Elo+
Party 2
Sol
Sol
Rokfor63
Sol
Level 31
God Stats
5W - 8L
1,479 SR
Queue Stats
18W - 33L
1,506 Elo+
Solo
Discordia
Discordia
zaiiice
Discordia
Level 69
God Stats
622W - 656L
1,492 SR
Queue Stats
805W - 894L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
7 / 3 / 21
12,508
1,251
26,207
6,549
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Dom1944526
Arachne
17
8 / 1 / 9
10,937
1,094
9,554
9,517
5,106
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Keerion
Bacchus
18
4 / 1 / 25
12,257
1,226
12,851
14,379
24,620
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Lysuko
Medusa
18
10 / 0 / 17
12,049
1,205
24,139
11,016
5,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
sortess
Vulcan
17
3 / 0 / 15
10,501
1,050
8,820
2,813
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

279

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GleziMc_
Erlang Shen
15
0 / 8 / 4
9,544
954
5,826
21,415
23,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Jake899
Chang'e
15
1 / 7 / 3
9,599
960
9,855
19,666
8,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 9 / 3
9,817
982
6,405
17,427
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 1
10,117
1,012
7,005
14,321
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
zaiiice
Discordia
15
1 / 3 / 2
9,445
945
11,006
12,310
4,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
18
32
Kills
5
5
Deaths
32
87
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
3
21
5.83
W
Arachne
Dom1944526
Arachne
8
1
9
12.5
L
Erlang Shen
GleziMc_
Erlang Shen
0
8
4
0.25
L
Chang'e
Jake899
Chang'e
1
7
3
0.36
W
Bacchus
Keerion
Bacchus
4
1
25
16.5
W
Medusa
Lysuko
Medusa
10
0
17
18.5
L
1
9
3
0.28
L
2
5
1
0.5
W
Vulcan
sortess
Vulcan
3
0
15
10.5
L
Discordia
zaiiice
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,571
Damage
40,097
44,274
Taken
85,139
39,939
Mitigated
49,841
7,369
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
26,207
1,295
0
0
6,549
3,625
0
4,366
2,017
51,076
0
W
Arachne
Dom1944526
Arachne
9,554
7,858
0
1,857
9,517
5,106
0
6,349
2,877
0
11,808
L
Erlang Shen
GleziMc_
Erlang Shen
5,826
2,689
0
2,074
21,415
23,564
0
8,212
13,203
0
17,659
L
Chang'e
Jake899
Chang'e
9,855
664
2,051
2,465
19,666
8,258
0
11,882
7,784
35,819
0
W
Bacchus
Keerion
Bacchus
12,851
2,066
0
2,262
14,379
24,620
0
8,008
5,629
17,265
0
W
Medusa
Lysuko
Medusa
24,139
8,607
0
3,250
11,016
5,380
0
6,844
3,940
0
60,407
L
6,405
629
0
1,738
17,427
7,748
0
9,339
8,088
0
11,972
L
7,005
2,323
0
546
14,321
5,680
0
9,961
4,360
26,127
1,523
W
Vulcan
sortess
Vulcan
8,820
2,669
0
0
2,813
1,208
0
1,260
1,455
21,579
0
L
Discordia
zaiiice
Discordia
11,006
427
0
1,628
12,310
4,591
0
8,484
3,826
36,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,252
Gold Earned
48,522
201
Minions Killed
221
6
Camps Cleared
3
978,747
Distance Traveled
855,472
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,508
1,251
72
7
1
181,887
0
W
Arachne
10,937
1,094
4
0
1
205,048
0
L
Erlang Shen
9,544
954
29
3
0
168,075
0
L
Chang'e
9,599
960
71
7
0
168,189
0
W
Bacchus
12,257
1,226
4
0
0
201,098
0
W
Medusa
12,049
1,205
81
8
4
208,596
0
L
Thanatos
9,817
982
14
1
1
187,952
1
L
Sol
10,117
1,012
57
6
2
144,596
0
W
Vulcan
10,501
1,050
40
4
0
182,118
0
L
Discordia
9,445
945
50
5
0
186,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role