Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ConnorCannibal
Horus
Level 154
God Stats
31W - 30L
1,532 SR
Queue Stats
1,067W - 1,092L
1,437 Elo+
Solo
Ullr
Ullr
ShieldRaphtalia
Ullr
Level 158
God Stats
2W - 6L
1,310 SR
Queue Stats
379W - 395L
1,508 Elo+
Solo
Ne Zha
Ne Zha
XxSkeletorxX98
Ne Zha
Level 122
God Stats
5W - 7L
1,527 SR
Queue Stats
173W - 165L
1,469 Elo+
Solo
Team Averages
Level 121
1,474 SR
1,483 Elo+

VS

Team Averages
Level 108
1,604 SR
1,438 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FleischClown
Poseidon
Level 120
God Stats
2W - 4L
1,536 SR
Queue Stats
90W - 97L
1,394 Elo+
Solo
Janus
Janus
Lady Akii
Janus
Level 127
God Stats
2W - 2L
1,794 SR
Queue Stats
84W - 98L
1,469 Elo+
Party 1
Thor
Thor
MILK SORROW
Thor
Level 83
God Stats
17W - 16L
1,644 SR
Queue Stats
152W - 201L
1,414 Elo+
Party 1
Bacchus
Bacchus
Op_Dany_7
Bacchus
Level 58
God Stats
64W - 55L
1,544 SR
Queue Stats
177W - 177L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 0
5,769
524
2,986
7,054
2,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
 
Ra
1
0 / 0 / 0
2,055
187
0
0
0
11
2 / 1 / 1
5,862
533
3,763
8,544
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
0 / 0 / 0
5,632
512
1,335
4,209
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 2
5,801
527
5,178
9,527
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 0 / 1
6,393
581
2,494
4,268
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
FleischClown
Poseidon
12
1 / 2 / 0
6,881
626
5,064
7,496
2,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
Lady Akii
Janus
12
2 / 1 / 2
7,096
645
4,758
3,444
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 1
6,006
546
1,780
8,782
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Op_Dany_7
Bacchus
10
4 / 0 / 1
6,623
602
2,317
5,966
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
8
8
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
L
Ra
 
Ra
0
0
0
0
W
Heimdallr
 
Heimdallr
0
0
1
0.5
L
2
1
1
2.5
W
Poseidon
FleischClown
Poseidon
1
2
0
0.5
W
Janus
Lady Akii
Janus
2
1
2
3
W
1
0
1
1.5
W
Bacchus
Op_Dany_7
Bacchus
4
0
1
4.5
L
0
0
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,262
Damage
16,413
29,334
Taken
29,956
12,346
Mitigated
14,345
8,852
Healing
14,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,986
153
0
1,623
7,054
2,770
0
3,949
3,105
38,025
0
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
 
Heimdallr
2,494
1,169
0
3,263
4,268
1,647
803
0
4,233
0
52,361
L
3,763
1,650
150
1,395
8,544
4,567
0
2,017
6,527
0
35,300
W
Poseidon
FleischClown
Poseidon
5,064
977
0
2,561
7,496
2,924
409
0
7,388
54,158
0
W
Janus
Lady Akii
Janus
4,758
670
0
359
3,444
1,136
0
1,558
1,848
62,272
0
W
1,780
231
0
5,672
8,782
3,265
0
57
8,683
0
49,654
W
Bacchus
Op_Dany_7
Bacchus
2,317
295
0
2,718
5,966
5,373
178
1,371
4,469
12,327
0
L
1,335
636
0
2,762
4,209
1,484
0
421
3,788
0
38,125
L
5,178
1,621
0
2,922
9,527
3,525
0
5,752
3,775
0
39,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
32,999
249
Minions Killed
398
0
Camps Cleared
0
863,544
Distance Traveled
1,122,170
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,769
524
69
6
0
199,642
0
L
Ra
2,055
187
0
0
0
0
0
W
Heimdallr
6,393
581
90
8
0
204,506
1
L
Horus
5,862
533
53
5
0
242,786
0
W
Poseidon
6,881
626
91
8
0
211,839
0
W
Janus
7,096
645
117
11
0
230,345
0
W
Thor
6,006
546
79
7
0
251,566
0
W
Bacchus
6,623
602
21
2
0
223,914
3
L
Ullr
5,632
512
70
6
0
191,308
4
L
Ne Zha
5,801
527
57
5
0
229,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role