Player Matchup

Ullr
Ullr
Gris 59
Ullr
Level 149
God Stats
2W - 4L
1,467 SR
Queue Stats
183W - 184L
1,522 Elo+
Party 1
Mercury
Mercury
Iuv myron
Mercury
Level 159
God Stats
3W - 0L
1,729 SR
Queue Stats
128W - 148L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
My Kamui
Hou Yi
Level 79
God Stats
1W - 3L
1,190 SR
Queue Stats
267W - 296L
1,467 Elo+
Party 1
Cerberus
Cerberus
Quit It Stepdad
Cerberus
Level 27
God Stats
2W - 1L
1,465 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 1
Bakasura
Bakasura
kochnev
Bakasura
Level 147
God Stats
5W - 6L
1,645 SR
Queue Stats
326W - 281L
1,574 Elo+
Solo
Team Averages
Level 112
1,499 SR
1,504 Elo+

VS

Team Averages
Level 139
1,546 SR
1,509 Elo+
Danzaburou
Danzaburou
DANY_DESTRUCTOR_
Danzaburou
Level 146
God Stats
22W - 17L
1,576 SR
Queue Stats
137W - 120L
1,565 Elo+
Solo
Yemoja
Yemoja
JWSquigglyWorm
Yemoja
Level 151
God Stats
23W - 29L
1,544 SR
Queue Stats
923W - 1,248L
1,453 Elo+
Party 2
Athena
Athena
Jazze Senpai
Athena
Level 123
God Stats
11W - 14L
1,457 SR
Queue Stats
863W - 1,076L
1,480 Elo+
Party 2
Yu Huang
Yu Huang
Moar Death
Yu Huang
Level 149
God Stats
9W - 11L
1,589 SR
Queue Stats
368W - 527L
1,451 Elo+
Party 2
Ratatoskr
Ratatoskr
RustyTheSnowman
Ratatoskr
Level 128
God Stats
8W - 7L
1,566 SR
Queue Stats
205W - 172L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Gris 59
Ullr
14
2 / 1 / 3
8,190
546
7,950
11,061
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Iuv myron
Mercury
15
5 / 4 / 1
8,624
575
7,368
13,893
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
My Kamui
Hou Yi
14
1 / 3 / 4
8,222
548
6,055
8,222
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
15
1 / 0 / 4
9,335
622
7,676
11,817
10,852
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
kochnev
Bakasura
14
5 / 1 / 4
8,450
563
9,117
14,340
11,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DANY_DESTRUCTOR_
Danzaburou
14
4 / 3 / 0
8,535
569
7,552
12,430
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 1 / 2
6,865
458
3,029
10,335
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
12
0 / 4 / 2
7,029
469
5,271
12,271
6,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Moar Death
Yu Huang
13
0 / 5 / 2
7,472
498
8,261
11,445
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
RustyTheSnowman
Ratatoskr
14
4 / 2 / 2
8,337
556
10,915
13,665
5,262
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
9
9
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DANY_DESTRUCTOR_
Danzaburou
4
3
0
1.33
W
Ullr
Gris 59
Ullr
2
1
3
3.5
W
Mercury
Iuv myron
Mercury
5
4
1
1.38
L
1
1
2
2
L
Athena
0
4
2
0.25
L
Yu Huang
Moar Death
Yu Huang
0
5
2
0.2
W
Hou Yi
My Kamui
Hou Yi
1
3
4
1
W
Cerberus
1
0
4
3
L
Ratatoskr
RustyTheSnowman
Ratatoskr
4
2
2
2.5
W
Bakasura
kochnev
Bakasura
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,166
Damage
35,028
59,333
Taken
60,146
35,315
Mitigated
29,633
17,111
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DANY_DESTRUCTOR_
Danzaburou
7,552
3,852
0
4,626
12,430
4,360
1,996
0
11,024
0
70,585
W
Ullr
Gris 59
Ullr
7,950
3,347
0
2,377
11,061
3,629
58
6,446
4,163
0
55,277
W
Mercury
Iuv myron
Mercury
7,368
3,652
0
881
13,893
5,366
0
2,361
11,353
0
82,525
L
3,029
1,276
2,012
2,722
10,335
7,967
0
731
9,594
19,697
0
L
Athena
5,271
1,522
0
1,668
12,271
6,972
0
4,552
7,670
43,148
0
L
Yu Huang
Moar Death
Yu Huang
8,261
236
0
1,365
11,445
5,072
372
395
10,968
59,227
0
W
Hou Yi
My Kamui
Hou Yi
6,055
4,172
0
2,364
8,222
3,491
0
364
7,858
0
63,632
W
Cerberus
7,676
202
0
5,119
11,817
10,852
0
4,446
6,997
83,991
0
L
Ratatoskr
RustyTheSnowman
Ratatoskr
10,915
3,779
0
733
13,665
5,262
0
1,998
11,027
0
57,760
W
Bakasura
kochnev
Bakasura
9,117
5,663
0
6,370
14,340
11,977
0
1,922
12,401
0
48,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,821
Gold Earned
38,238
639
Minions Killed
424
0
Camps Cleared
0
1,530,063
Distance Traveled
1,485,208
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,535
569
120
8
0
267,319
0
W
Ullr
8,190
546
95
6
0
291,763
3
W
Mercury
8,624
575
119
8
0
355,107
0
L
Yemoja
6,865
458
28
2
0
271,930
2
L
Athena
7,029
469
85
6
0
311,127
0
L
Yu Huang
7,472
498
115
8
0
266,595
0
W
Hou Yi
8,222
548
113
8
0
277,402
1
W
Cerberus
9,335
622
215
14
0
276,419
0
L
Ratatoskr
8,337
556
76
5
0
368,237
0
W
Bakasura
8,450
563
97
6
0
329,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role