Player Matchup

Maman Brigitte
Maman Brigitte
Cool Coy Koi
Maman Brigitte
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 17L
1,726 Elo+
Solo
Horus
Horus
Hefestess
Horus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 48L
1,337 Elo+
Solo
Ah Puch
Ah Puch
Voltaeru
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,369 Elo+
Solo
Medusa
Medusa
loaded_tissue300
Medusa
Level 18
God Stats
7W - 3L
1,687 SR
Queue Stats
149W - 175L
1,712 Elo+
Solo
Charon
Charon
terrelladkiss302
Charon
Level 23
God Stats
4W - 1L
1,729 SR
Queue Stats
147W - 157L
1,429 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,515 Elo+

VS

Team Averages
Level 79
1,433 SR
1,351 Elo+
Kukulkan
Kukulkan
BLACKBANE139
Kukulkan
Level 120
God Stats
1W - 1L
1,508 SR
Queue Stats
44W - 54L
1,382 Elo+
Party 1
Ao Kuang
Ao Kuang
HoldenCross9233
Ao Kuang
Level 87
God Stats
1W - 2L
1,522 SR
Queue Stats
59W - 74L
1,374 Elo+
Party 1
Horus
Horus
Kuroi HiShinobi
Horus
Level 128
God Stats
5W - 2L
1,359 SR
Queue Stats
67W - 78L
1,452 Elo+
Party 1
Cerberus
Cerberus
vrokari
Cerberus
Level 43
God Stats
0W - 4L
1,275 SR
Queue Stats
11W - 26L
1,360 Elo+
Party 1
Ishtar
Ishtar
zZer0 Sympathy
Ishtar
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Cool Coy Koi
Maman Brigitte
18
13 / 4 / 20
12,138
867
26,698
16,571
8,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Hefestess
Horus
17
4 / 2 / 27
10,475
748
3,347
15,341
15,111
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Puch
Voltaeru
Ah Puch
18
5 / 2 / 19
10,947
782
15,713
13,245
8,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 3 / 16
12,881
920
24,654
14,408
8,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 30
10,898
778
11,833
13,629
12,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLACKBANE139
Kukulkan
18
5 / 7 / 5
11,122
794
14,869
13,337
7,297
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
11
1 / 11 / 3
7,859
561
7,493
16,407
7,349
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 6 / 7
8,102
579
5,913
16,476
13,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
vrokari
Cerberus
16
1 / 7 / 7
9,698
693
4,496
25,578
23,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 8 / 4
10,023
716
11,631
16,249
7,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
38
39
Kills
12
14
Deaths
39
112
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BLACKBANE139
Kukulkan
5
7
5
1.07
W
Maman Brigitte
Cool Coy Koi
Maman Brigitte
13
4
20
5.75
W
Horus
Hefestess
Horus
4
2
27
8.75
L
Ao Kuang
1
11
3
0.23
L
0
6
7
0.58
W
Ah Puch
Voltaeru
Ah Puch
5
2
19
7.25
W
16
3
16
8
W
1
3
30
5.33
L
Cerberus
vrokari
Cerberus
1
7
7
0.64
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,245
Damage
44,402
73,194
Taken
88,047
52,803
Mitigated
59,070
33,048
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BLACKBANE139
Kukulkan
14,869
558
449
516
13,337
7,297
0
5,452
7,793
37,520
0
W
Maman Brigitte
Cool Coy Koi
Maman Brigitte
26,698
999
1,257
2,366
16,571
8,968
1,104
6,613
9,958
40,182
0
W
Horus
Hefestess
Horus
3,347
1,372
5,258
4,468
15,341
15,111
801
4,847
10,494
0
6,045
L
Ao Kuang
7,493
1,832
15
1,180
16,407
7,349
0
10,442
5,791
11,741
0
L
5,913
2,868
2,446
4,363
16,476
13,040
0
11,094
5,156
0
9,564
W
Ah Puch
Voltaeru
Ah Puch
15,713
1,344
2,339
6,427
13,245
8,142
1,948
7,333
5,912
35,858
0
W
24,654
8,720
1,320
3,905
14,408
8,344
2,620
5,145
9,263
0
48,995
W
11,833
2,431
2,143
3,565
13,629
12,238
875
2,920
10,709
25,821
0
L
Cerberus
vrokari
Cerberus
4,496
210
1,657
4,428
25,578
23,607
0
16,652
8,508
18,475
0
L
11,631
5,064
0
695
16,249
7,777
30
9,473
6,555
0
22,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,339
Gold Earned
46,804
152
Minions Killed
163
0
Camps Cleared
0
1,311,337
Distance Traveled
1,004,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,122
794
55
4
0
199,088
0
W
Maman Brigitte
12,138
867
26
2
0
254,157
0
W
Horus
10,475
748
3
0
0
268,979
0
L
Ao Kuang
7,859
561
11
1
0
165,972
0
L
Horus
8,102
579
6
0
0
246,301
0
W
Ah Puch
10,947
782
54
4
0
245,231
0
W
Medusa
12,881
920
46
3
0
311,935
0
W
Charon
10,898
778
23
2
0
231,035
0
L
Cerberus
9,698
693
40
3
0
206,397
0
L
Ishtar
10,023
716
51
4
0
187,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role