Player Matchup

Bellona
Bellona
DrPepperBaller
Bellona
Level 25
God Stats
2W - 0L
1,783 SR
Queue Stats
38W - 15L
1,740 Elo+
Party 1
Ullr
Ullr
DrunkDiplomat
Ullr
Level 232
God Stats
12W - 2L
1,691 SR
Queue Stats
390W - 257L
1,679 Elo+
Party 1
Baron Samedi
Baron Samedi
FN7ㅤ
Baron Samedi
Level 128
God Stats
4W - 2L
1,689 SR
Queue Stats
205W - 143L
1,657 Elo+
Party 1
Danzaburou
Danzaburou
Instigated
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 33L
1,790 Elo+
Party 1
Ganesha
Ganesha
JohnnyQuasar
Ganesha
Level 247
God Stats
1W - 0L
1,505 SR
Queue Stats
250W - 156L
1,704 Elo+
Party 1
Team Averages
Level 139
1,633 SR
1,714 Elo+

VS

Team Averages
Level 87
1,604 SR
1,500 Elo+
Osiris
Osiris
Cpt_Fat00
Osiris
Level 144
God Stats
3W - 4L
1,566 SR
Queue Stats
240W - 206L
1,590 Elo+
Party 2
Kukulkan
Kukulkan
DeadlyDisorder
Kukulkan
Level 46
God Stats
1W - 2L
1,640 SR
Queue Stats
70W - 72L
1,495 Elo+
Party 2
Arachne
Arachne
WhenLuck
Arachne
Level 44
God Stats
14W - 8L
1,671 SR
Queue Stats
145W - 138L
1,535 Elo+
Party 2
Cupid
Cupid
Wolfswift3030
Cupid
Level 86
God Stats
5W - 5L
1,528 SR
Queue Stats
638W - 666L
1,381 Elo+
Solo
Sylvanus
Sylvanus
tyrone152
Sylvanus
Level 114
God Stats
3W - 6L
1,613 SR
Queue Stats
160W - 170L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,587
759
5,858
8,405
7,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 0 / 1
6,243
624
8,161
5,383
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
FN7ㅤ
Baron Samedi
9
1 / 0 / 3
6,016
602
6,595
5,700
3,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Instigated
Danzaburou
12
6 / 1 / 0
7,126
713
4,866
7,018
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
JohnnyQuasar
Ganesha
11
1 / 0 / 7
6,537
654
4,548
6,103
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cpt_Fat00
Osiris
8
0 / 4 / 0
4,850
485
3,164
10,194
8,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
8
0 / 6 / 1
4,756
476
3,081
6,890
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
WhenLuck
Arachne
7
0 / 1 / 1
4,550
455
1,956
8,940
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,233
423
764
9,849
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
tyrone152
Sylvanus
8
0 / 1 / 0
4,632
463
2,576
9,832
4,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
16
Kills
0
1
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
Cpt_Fat00
Osiris
0
4
0
0
L
Kukulkan
0
6
1
0.08
W
5
0
0
5
W
3
0
1
3.5
W
Baron Samedi
FN7ㅤ
Baron Samedi
1
0
3
2.5
W
Danzaburou
Instigated
Danzaburou
6
1
0
6
W
Ganesha
JohnnyQuasar
Ganesha
1
0
7
4.5
L
Arachne
WhenLuck
Arachne
0
1
1
0.5
L
0
4
0
0
L
Sylvanus
tyrone152
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,028
Damage
11,541
32,609
Taken
45,705
18,589
Mitigated
21,118
13,058
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Cpt_Fat00
Osiris
3,164
1,504
0
2,950
10,194
8,079
0
550
9,598
0
29,228
L
Kukulkan
3,081
822
0
500
6,890
2,516
0
2,166
4,496
26,865
0
W
5,858
2,539
0
4,669
8,405
7,773
482
0
8,405
0
53,583
W
8,161
3,683
0
1,196
5,383
1,841
0
1,610
3,773
0
47,662
W
Baron Samedi
FN7ㅤ
Baron Samedi
6,595
1,945
1,075
2,874
5,700
3,553
152
966
4,734
24,538
0
W
Danzaburou
Instigated
Danzaburou
4,866
2,099
0
1,782
7,018
2,582
0
979
6,039
0
64,008
W
Ganesha
JohnnyQuasar
Ganesha
4,548
521
0
1,462
6,103
2,840
0
2,102
4,001
34,966
0
L
Arachne
WhenLuck
Arachne
1,956
1,549
0
2,585
8,940
2,762
0
2,238
6,590
0
18,860
L
764
503
27
2,012
9,849
3,146
0
2,228
7,621
0
16,186
L
Sylvanus
tyrone152
Sylvanus
2,576
1,087
1,044
2,945
9,832
4,615
0
3,575
6,257
18,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
23,021
384
Minions Killed
198
0
Camps Cleared
0
990,162
Distance Traveled
880,932
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,850
485
53
5
0
160,738
0
L
Kukulkan
4,756
476
49
5
0
151,140
0
W
Bellona
7,587
759
99
10
0
187,572
3
W
Ullr
6,243
624
84
8
0
188,226
0
W
Baron Samedi
6,016
602
36
4
0
167,752
0
W
Danzaburou
7,126
713
121
12
0
226,061
0
W
Ganesha
6,537
654
44
4
0
220,551
0
L
Arachne
4,550
455
37
4
0
228,515
1
L
Cupid
4,233
423
34
3
0
179,384
0
L
Sylvanus
4,632
463
25
3
0
161,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role