Player Matchup

Chronos
Chronos
Elogical
Chronos
Level 245
God Stats
1W - 0L
1,500 SR
Queue Stats
404W - 223L
1,814 Elo+
Party 1
Fenrir
Fenrir
Jaca99
Fenrir
Level 156
God Stats
4W - 3L
1,746 SR
Queue Stats
220W - 162L
1,695 Elo+
Party 1
Charon
Charon
Niszczyciel009
Charon
Level 153
God Stats
5W - 1L
1,789 SR
Queue Stats
138W - 99L
1,709 Elo+
Party 1
Team Averages
Level 185
1,679 SR
1,739 Elo+

VS

Team Averages
Level 127
1,681 SR
1,663 Elo+
Janus
Janus
Baaaaws
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,606 Elo+
Party 2
Ullr
Ullr
Laban987x
Ullr
Level 133
God Stats
1W - 2L
1,842 SR
Queue Stats
34W - 17L
1,709 Elo+
Party 2
Horus
Horus
RamaDaniel
Horus
Level 127
God Stats
2W - 4L
1,702 SR
Queue Stats
67W - 46L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Elogical
Chronos
12
3 / 2 / 11
9,788
890
10,000
8,531
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Jaca99
Fenrir
13
9 / 1 / 7
10,514
956
12,179
9,968
4,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 0 / 10
10,031
912
13,367
10,226
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baaaaws
Janus
10
1 / 9 / 0
8,077
734
5,048
12,569
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
10
0 / 3 / 2
7,917
720
2,410
11,247
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
9
0 / 5 / 3
7,577
689
3,706
15,778
14,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
1
3
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Baaaaws
Janus
1
9
0
0.11
W
Chronos
Elogical
Chronos
3
2
11
4.25
W
Fenrir
Jaca99
Fenrir
9
1
7
12.5
L
Ullr
0
3
2
0.33
W
5
0
10
10
L
Horus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
11,164
28,725
Taken
39,594
17,970
Mitigated
23,144
9,064
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Baaaaws
Janus
5,048
409
0
250
12,569
4,303
0
5,658
6,110
27,376
0
W
Chronos
Elogical
Chronos
10,000
3,006
0
2,060
8,531
3,142
1,832
682
6,857
49,830
0
W
Fenrir
Jaca99
Fenrir
12,179
6,204
0
3,899
9,968
4,830
869
1,787
7,476
0
38,545
L
Ullr
2,410
570
0
1,801
11,247
4,501
0
7,217
3,288
0
27,944
W
13,367
900
0
3,105
10,226
9,998
144
2,541
6,679
23,209
990
L
Horus
3,706
1,277
423
1,383
15,778
14,340
0
7,700
6,982
0
7,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
23,571
150
Minions Killed
91
0
Camps Cleared
0
621,491
Distance Traveled
506,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,077
734
32
3
0
164,989
0
W
Chronos
9,788
890
90
8
0
194,525
0
W
Fenrir
10,514
956
53
5
0
208,757
0
L
Ullr
7,917
720
55
5
0
148,766
0
W
Charon
10,031
912
7
1
0
218,209
0
L
Horus
7,577
689
4
0
0
192,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role