Player Matchup

Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DAWIGGLER79
Hera
Level 199
God Stats
10W - 4L
1,536 SR
Queue Stats
243W - 232L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Goaggang
Danzaburou
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Charon
Charon
nw savage xb1
Charon
Level 147
God Stats
6W - 8L
1,535 SR
Queue Stats
197W - 226L
1,443 Elo+
Solo
Team Averages
Level 138
1,514 SR
1,483 Elo+

VS

Team Averages
Level 104
1,594 SR
1,501 Elo+
Poseidon
Poseidon
FarohGangYT
Poseidon
Level 97
God Stats
4W - 1L
1,796 SR
Queue Stats
251W - 248L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
KarmaAlwaysWinss
Cthulhu
Level 111
God Stats
13W - 12L
1,473 SR
Queue Stats
239W - 216L
1,508 Elo+
Solo
Anubis
Anubis
THEMEXICAN316
Anubis
Level 108
God Stats
301W - 257L
1,564 SR
Queue Stats
351W - 326L
1,490 Elo+
Solo
Neith
Neith
haundy
Neith
Level 157
God Stats
18W - 17L
1,542 SR
Queue Stats
151W - 123L
1,570 Elo+
Solo
Skadi
Skadi
thatboy_DQ
Skadi
Level 48
God Stats
15W - 9L
1,594 SR
Queue Stats
136W - 144L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 4 / 1
5,712
519
5,789
10,476
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
6
0 / 2 / 0
4,406
401
1,551
6,933
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 1
7,209
655
5,253
6,014
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Goaggang
Danzaburou
9
0 / 3 / 0
5,028
457
1,603
6,382
2,322
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 0 / 0
5,487
499
1,711
6,418
2,328
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FarohGangYT
Poseidon
12
3 / 3 / 1
6,824
620
4,816
8,226
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 0 / 2
6,489
590
3,946
5,063
3,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 0
7,478
680
7,204
5,933
2,477
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
haundy
Neith
11
2 / 0 / 4
6,424
584
3,235
5,982
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
10
0 / 1 / 0
5,913
538
1,375
4,455
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
10
10
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
1
0.63
L
Geb
 
Geb
0
2
0
0
L
2
1
1
2.5
W
Poseidon
FarohGangYT
Poseidon
3
3
1
1.17
L
Danzaburou
Goaggang
Danzaburou
0
3
0
0
W
2
0
2
3
W
3
1
0
3
W
Neith
haundy
Neith
2
0
4
4
L
1
0
0
1
W
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
20,576
36,223
Taken
29,659
14,258
Mitigated
11,495
10,290
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,789
4,437
0
3,405
10,476
4,028
115
4,070
6,406
0
34,951
L
Geb
 
Geb
1,551
99
166
1,813
6,933
3,399
0
2,734
4,199
11,060
0
L
5,253
1,653
0
2,118
6,014
2,181
153
2,601
3,413
58,897
0
W
Poseidon
FarohGangYT
Poseidon
4,816
1,027
0
4,014
8,226
2,291
0
2,741
5,485
54,991
0
L
Danzaburou
Goaggang
Danzaburou
1,603
361
0
909
6,382
2,322
72
2,735
3,647
0
21,314
W
3,946
693
827
1,882
5,063
3,144
0
1,284
3,779
25,712
0
W
7,204
651
0
3,860
5,933
2,477
1,201
1,711
4,222
51,898
0
W
Neith
haundy
Neith
3,235
596
0
1,282
5,982
2,209
423
460
5,522
0
44,269
L
1,711
225
0
1,879
6,418
2,328
126
3,826
2,592
28,133
0
W
Skadi
1,375
335
0
1,000
4,455
1,374
278
2,319
2,136
0
36,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
33,128
246
Minions Killed
362
0
Camps Cleared
0
979,871
Distance Traveled
986,641
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,712
519
56
5
0
249,734
0
L
Geb
4,406
401
13
1
0
165,198
0
L
Hera
7,209
655
106
10
0
209,093
5
W
Poseidon
6,824
620
94
9
0
213,670
0
L
Danzaburou
5,028
457
35
3
0
158,029
0
W
Cthulhu
6,489
590
38
3
0
218,436
0
W
Anubis
7,478
680
87
8
0
184,325
0
W
Neith
6,424
584
78
7
0
200,059
4
L
Charon
5,487
499
36
3
0
197,817
0
W
Skadi
5,913
538
65
6
0
170,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role