Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NuttuN
Neith
Level 68
God Stats
8W - 0L
2,009 SR
Queue Stats
158W - 143L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
Pro1Pro99
Erlang Shen
Level 68
God Stats
2W - 1L
1,644 SR
Queue Stats
222W - 159L
1,587 Elo+
Party 3
Janus
Janus
QuietPoint
Janus
Level 102
God Stats
4W - 4L
1,505 SR
Queue Stats
40W - 25L
1,687 Elo+
Party 3
Agni
Agni
butterbrains01
Agni
Level 56
God Stats
5W - 1L
1,803 SR
Queue Stats
104W - 84L
1,573 Elo+
Party 2
Team Averages
Level 88
1,692 SR
1,577 Elo+

VS

Team Averages
Level 137
1,526 SR
1,531 Elo+
Cthulhu
Cthulhu
DarKComplexx
Cthulhu
Level 127
God Stats
1W - 1L
1,707 SR
Queue Stats
35W - 37L
1,441 Elo+
Solo
Xbalanque
Xbalanque
MrCookieMonsta
Xbalanque
Level 160
God Stats
7W - 12L
1,558 SR
Queue Stats
141W - 122L
1,553 Elo+
Party 1
Discordia
Discordia
MrCrazyDoge
Discordia
Level 145
God Stats
6W - 3L
1,269 SR
Queue Stats
354W - 331L
1,499 Elo+
Party 1
Thor
Thor
OpioidAddiction
Thor
Level 148
God Stats
0W - 2L
1,324 SR
Queue Stats
127W - 101L
1,567 Elo+
Party 1
Achilles
Achilles
TTVvarb
Achilles
Level 104
God Stats
1W - 1L
1,773 SR
Queue Stats
54W - 41L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
13 / 0 / 2
9,207
708
8,845
14,626
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
NuttuN
Neith
14
7 / 3 / 3
8,709
670
9,733
10,057
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Pro1Pro99
Erlang Shen
12
3 / 2 / 7
7,851
604
7,591
12,849
11,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
13
2 / 3 / 2
8,115
624
7,410
8,725
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 8
7,832
602
7,481
10,289
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarKComplexx
Cthulhu
10
1 / 6 / 1
6,259
481
3,564
12,124
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
MrCookieMonsta
Xbalanque
13
2 / 5 / 1
7,579
583
8,476
11,804
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
MrCrazyDoge
Discordia
12
2 / 7 / 1
7,267
559
9,201
10,515
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 6 / 1
7,237
557
7,423
13,945
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
TTVvarb
Achilles
12
2 / 3 / 0
7,080
545
6,080
15,337
12,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
27
Kills
10
10
Deaths
27
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
0
2
14
L
Cthulhu
DarKComplexx
Cthulhu
1
6
1
0.25
L
Xbalanque
MrCookieMonsta
Xbalanque
2
5
1
0.5
L
Discordia
MrCrazyDoge
Discordia
2
7
1
0.36
W
Neith
NuttuN
Neith
7
3
3
2.83
L
3
6
1
0.58
W
Erlang Shen
Pro1Pro99
Erlang Shen
3
2
7
3.25
W
Janus
2
3
2
1
L
Achilles
TTVvarb
Achilles
2
3
0
0.67
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,060
Damage
34,744
56,546
Taken
63,725
30,087
Mitigated
32,061
24,174
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,845
2,830
0
13,341
14,626
5,768
42
2,849
11,777
0
68,947
L
Cthulhu
DarKComplexx
Cthulhu
3,564
730
0
307
12,124
7,514
0
2,450
9,674
25,530
0
L
Xbalanque
MrCookieMonsta
Xbalanque
8,476
4,756
0
4,420
11,804
4,342
242
24
11,780
0
60,915
L
Discordia
MrCrazyDoge
Discordia
9,201
928
0
1,004
10,515
3,082
0
4,289
6,226
52,830
0
W
Neith
NuttuN
Neith
9,733
4,213
0
2,752
10,057
4,606
394
737
9,320
0
66,151
L
7,423
2,189
0
3,971
13,945
4,755
0
1,118
12,827
0
40,328
W
Erlang Shen
Pro1Pro99
Erlang Shen
7,591
4,465
0
4,609
12,849
11,539
0
3,328
9,521
0
28,341
W
Janus
7,410
756
0
1,476
8,725
4,427
0
0
8,725
57,597
0
L
Achilles
TTVvarb
Achilles
6,080
466
0
1,755
15,337
12,368
0
7,010
8,327
22
40,341
W
7,481
803
0
1,996
10,289
3,747
132
5,873
4,416
46,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,714
Gold Earned
35,422
445
Minions Killed
372
0
Camps Cleared
0
1,416,356
Distance Traveled
1,322,409
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,207
708
105
8
0
329,952
0
L
Cthulhu
6,259
481
35
3
0
284,335
0
L
Xbalanque
7,579
583
99
8
0
234,894
2
L
Discordia
7,267
559
89
7
0
253,130
0
W
Neith
8,709
670
121
9
0
243,800
1
L
Thor
7,237
557
72
6
0
279,146
2
W
Erlang Shen
7,851
604
35
3
0
302,284
3
W
Janus
8,115
624
114
9
0
256,649
0
L
Achilles
7,080
545
77
6
0
270,904
4
W
Agni
7,832
602
70
5
0
283,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role