Player Matchup

Charon
Charon
ChromieHomie69
Charon
Level 65
God Stats
1W - 0L
1,748 SR
Queue Stats
52W - 74L
1,338 Elo+
Party 2
Hachiman
Hachiman
ManaaBlunts
Hachiman
Level 18
God Stats
1W - 2L
1,396 SR
Queue Stats
31W - 43L
1,332 Elo+
Party 2
Zhong Kui
Zhong Kui
x601 Kingheze
Zhong Kui
Level 66
God Stats
2W - 2L
1,505 SR
Queue Stats
307W - 297L
1,473 Elo+
Solo
Team Averages
Level 50
1,550 SR
1,381 Elo+

VS

Team Averages
Level 80
1,413 SR
1,395 Elo+
Serqet
Serqet
BrisbyBream
Serqet
Level 102
God Stats
43W - 41L
1,485 SR
Queue Stats
150W - 150L
1,389 Elo+
Party 1
Nox
Nox
Desiudo
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
LucKazama
Guan Yu
Level 96
God Stats
1W - 5L
1,255 SR
Queue Stats
56W - 58L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
12,333
771
13,554
10,345
10,296
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hachiman
ManaaBlunts
Hachiman
14
2 / 4 / 5
11,705
732
8,823
12,240
7,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
x601 Kingheze
Zhong Kui
16
6 / 4 / 3
13,172
823
21,040
18,295
11,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
3 / 4 / 5
11,036
690
10,500
16,805
9,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nox
14
3 / 6 / 2
11,189
699
13,022
17,368
8,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
LucKazama
Guan Yu
15
2 / 0 / 5
11,041
690
6,265
18,120
17,944
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
8
8
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
4
5
1.38
W
2
0
7
5.5
L
Nox
3
6
2
0.67
L
Guan Yu
LucKazama
Guan Yu
2
0
5
4.5
W
Hachiman
ManaaBlunts
Hachiman
2
4
5
1.13
W
Zhong Kui
x601 Kingheze
Zhong Kui
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
29,787
40,880
Taken
52,293
29,297
Mitigated
36,274
8,931
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
10,500
2,645
0
1,509
16,805
9,401
0
11,793
5,012
0
28,028
W
13,554
1,504
287
591
10,345
10,296
920
3,227
6,867
46,739
1,930
L
Nox
13,022
767
0
36
17,368
8,929
0
10,116
7,252
43,054
2,451
L
Guan Yu
LucKazama
Guan Yu
6,265
640
2,815
4,660
18,120
17,944
0
11,420
6,700
0
23,166
W
Hachiman
ManaaBlunts
Hachiman
8,823
4,653
0
0
12,240
7,185
783
4,726
7,138
0
35,528
W
Zhong Kui
x601 Kingheze
Zhong Kui
21,040
2,558
0
8,053
18,295
11,816
900
5,374
12,552
66,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,210
Gold Earned
33,266
151
Minions Killed
90
0
Camps Cleared
0
785,408
Distance Traveled
879,538
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,036
690
33
2
0
312,191
0
W
Charon
12,333
771
40
3
0
290,132
0
L
Nox
11,189
699
40
3
0
272,158
0
L
Guan Yu
11,041
690
17
1
0
295,189
2
W
Hachiman
11,705
732
32
2
0
228,326
0
W
Zhong Kui
13,172
823
79
5
0
266,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role