Player Matchup

Chronos
Chronos
Beatlle
Chronos
Level 171
God Stats
2W - 0L
1,705 SR
Queue Stats
52W - 39L
1,557 Elo+
Party 1
Ra
Ra
DeltronZeeero
Ra
Level 171
God Stats
3W - 1L
1,530 SR
Queue Stats
827W - 793L
1,446 Elo+
Solo
Mulan
Mulan
IronbalIsofswag
Mulan
Level 204
God Stats
3W - 0L
1,633 SR
Queue Stats
152W - 119L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
K0RPSE
Hou Yi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,577 Elo+
Party 1
Kuzenbo
Kuzenbo
Scersco
Kuzenbo
Level 202
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 162L
1,579 Elo+
Party 1
Team Averages
Level 174
1,574 SR
1,543 Elo+

VS

Team Averages
Level 126
1,425 SR
1,543 Elo+
The Morrigan
The Morrigan
LoCoBoY503
The Morrigan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,527 Elo+
Solo
Mulan
Mulan
MrMagicFingersz
Mulan
Level 146
God Stats
1W - 3L
1,030 SR
Queue Stats
266W - 276L
1,513 Elo+
Solo
Ra
Ra
TheAssassinGoat
Ra
Level 127
God Stats
2W - 6L
1,417 SR
Queue Stats
803W - 786L
1,528 Elo+
Solo
Merlin
Merlin
Tomas1610
Merlin
Level 83
God Stats
4W - 4L
1,676 SR
Queue Stats
124W - 118L
1,545 Elo+
Solo
Cabrakan
Cabrakan
oEpos
Cabrakan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 50L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beatlle
Chronos
18
9 / 2 / 13
11,312
870
13,234
18,350
14,919
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
1 / 3 / 22
9,852
758
14,228
14,750
8,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 3 / 20
10,614
816
15,840
24,029
22,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
K0RPSE
Hou Yi
18
10 / 3 / 14
11,441
880
17,908
12,662
6,980
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Scersco
Kuzenbo
17
3 / 1 / 18
10,134
780
8,157
17,315
21,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LoCoBoY503
The Morrigan
14
3 / 9 / 5
9,704
746
14,148
13,368
6,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 7 / 3
9,493
730
11,336
18,994
19,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 3 / 9
10,460
805
15,443
11,691
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Tomas1610
Merlin
17
1 / 3 / 8
9,755
750
18,858
10,873
5,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
oEpos
Cabrakan
15
3 / 6 / 2
9,809
755
4,752
23,776
33,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
39
28
Kills
12
12
Deaths
28
87
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chronos
Beatlle
Chronos
9
2
13
7.75
W
1
3
22
4
W
5
3
20
5
W
Hou Yi
K0RPSE
Hou Yi
10
3
14
5.67
L
The Morrigan
LoCoBoY503
The Morrigan
3
9
5
0.61
L
3
7
3
0.64
W
Kuzenbo
Scersco
Kuzenbo
3
1
18
12
L
2
3
9
2.17
L
Merlin
Tomas1610
Merlin
1
3
8
1.67
L
Cabrakan
oEpos
Cabrakan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,367
Damage
64,537
87,106
Taken
78,702
74,070
Mitigated
72,122
43,354
Healing
25,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Beatlle
Chronos
13,234
4,968
1,576
2,584
18,350
14,919
3,890
11,450
6,489
33,732
2,661
W
14,228
1,677
17,816
7,952
14,750
8,079
732
10,295
4,179
34,626
0
W
15,840
1,740
923
7,441
24,029
22,351
241
12,965
10,872
0
28,657
W
Hou Yi
K0RPSE
Hou Yi
17,908
9,532
0
804
12,662
6,980
2,765
8,627
3,844
0
41,334
L
The Morrigan
LoCoBoY503
The Morrigan
14,148
1,252
409
1,877
13,368
6,802
0
5,147
8,208
24,329
0
L
11,336
64
797
1,811
18,994
19,076
364
8,465
10,362
0
13,876
W
Kuzenbo
Scersco
Kuzenbo
8,157
2,952
1,005
3,253
17,315
21,741
225
8,725
8,521
17,877
0
L
15,443
1,355
11,157
3,800
11,691
6,655
1,186
5,001
6,460
49,979
0
L
Merlin
Tomas1610
Merlin
18,858
505
1,214
934
10,873
5,851
963
6,410
4,287
38,250
0
L
Cabrakan
oEpos
Cabrakan
4,752
423
202
3,191
23,776
33,738
0
9,481
14,117
5,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,353
Gold Earned
49,221
170
Minions Killed
152
0
Camps Cleared
0
1,183,234
Distance Traveled
1,084,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,312
870
45
3
0
250,793
0
W
Ra
9,852
758
38
3
0
234,968
0
W
Mulan
10,614
816
20
2
0
227,125
0
W
Hou Yi
11,441
880
54
4
0
220,723
0
L
The Morrigan
9,704
746
24
2
0
188,170
0
L
Mulan
9,493
730
7
1
0
219,979
0
W
Kuzenbo
10,134
780
13
1
0
249,625
0
L
Ra
10,460
805
87
7
0
229,882
0
L
Merlin
9,755
750
30
2
0
239,493
0
L
Cabrakan
9,809
755
4
0
0
207,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role