Player Matchup

Awilix
Awilix
Cashout_PurpX
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,538 Elo+
Party 1
Merlin
Merlin
Rifleman3216
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,622 Elo+
Party 1
Discordia
Discordia
SpeedyIceWolf5
Discordia
Level 106
God Stats
0W - 4L
1,241 SR
Queue Stats
89W - 113L
1,403 Elo+
Solo
Tyr
Tyr
lXxZerefxXl
Tyr
Level 152
God Stats
0W - 1L
1,696 SR
Queue Stats
52W - 54L
1,473 Elo+
Solo
Sol
Sol
sealpai1820
Sol
Level 65
God Stats
4W - 2L
1,633 SR
Queue Stats
147W - 157L
1,431 Elo+
Solo
Team Averages
Level 83
1,514 SR
1,493 Elo+

VS

Team Averages
Level 93
1,584 SR
1,401 Elo+
Yu Huang
Yu Huang
BuckEwe
Yu Huang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 30L
1,267 Elo+
Solo
Chronos
Chronos
KAPTA1NxKLUTCH
Chronos
Level 86
God Stats
3W - 1L
1,524 SR
Queue Stats
110W - 74L
1,491 Elo+
Party 2
Cabrakan
Cabrakan
RogerTimpleton
Cabrakan
Level 69
God Stats
7W - 2L
1,856 SR
Queue Stats
426W - 418L
1,469 Elo+
Solo
Bacchus
Bacchus
Rohedatboat
Bacchus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,419 Elo+
Party 2
Kuzenbo
Kuzenbo
dj2sleezy
Kuzenbo
Level 129
God Stats
10W - 6L
1,538 SR
Queue Stats
322W - 370L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
6,828
854
5,684
10,080
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
14
1 / 3 / 5
7,071
884
6,512
6,133
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
SpeedyIceWolf5
Discordia
14
2 / 4 / 6
7,486
936
8,534
7,274
3,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
5,140
643
0
0
0
14
2 / 3 / 2
7,195
899
12,025
6,230
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BuckEwe
Yu Huang
13
2 / 2 / 10
8,005
1,001
2,562
5,882
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 2 / 4
8,037
1,005
4,995
5,293
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
14
4 / 1 / 12
8,671
1,084
7,419
14,498
14,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Rohedatboat
Bacchus
15
6 / 2 / 10
9,000
1,125
5,963
10,957
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
dj2sleezy
Kuzenbo
14
0 / 1 / 15
7,944
993
5,159
8,238
11,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
8
Kills
17
17
Deaths
8
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BuckEwe
Yu Huang
2
2
10
3.5
L
3
7
3
0.64
W
5
2
4
3.5
L
Merlin
1
3
5
1.17
W
Cabrakan
4
1
12
10
W
Bacchus
Rohedatboat
Bacchus
6
2
10
5.5
L
Discordia
SpeedyIceWolf5
Discordia
2
4
6
1.25
W
Kuzenbo
dj2sleezy
Kuzenbo
0
1
15
7.5
L
0
0
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,755
Damage
26,098
29,717
Taken
44,868
14,521
Mitigated
43,593
5,370
Healing
20,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BuckEwe
Yu Huang
2,562
382
44
1,008
5,882
2,473
436
4,044
1,781
11,872
0
L
5,684
2,407
171
769
10,080
5,345
0
8,498
1,582
0
7,835
W
4,995
1,696
1,110
758
5,293
2,175
650
2,920
2,209
17,281
0
L
Merlin
6,512
424
126
1,026
6,133
2,838
0
5,786
347
15,605
0
W
Cabrakan
7,419
1,393
2,320
8,237
14,498
14,748
38
9,283
5,177
12,633
0
W
Bacchus
Rohedatboat
Bacchus
5,963
676
599
3,202
10,957
12,456
251
6,529
4,316
9,908
269
L
Discordia
SpeedyIceWolf5
Discordia
8,534
792
343
1,605
7,274
3,374
0
5,885
1,389
24,045
0
W
Kuzenbo
dj2sleezy
Kuzenbo
5,159
2,365
1,214
1,820
8,238
11,741
176
4,295
3,881
11,625
0
L
0
0
0
0
0
0
0
0
0
0
0
L
12,025
2,781
0
1,330
6,230
2,964
0
5,660
570
22,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,720
Gold Earned
41,657
95
Minions Killed
78
0
Camps Cleared
0
575,943
Distance Traveled
861,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,005
1,001
26
3
0
152,915
0
L
Awilix
6,828
854
6
1
0
151,216
0
W
Chronos
8,037
1,005
29
4
0
137,607
0
L
Merlin
7,071
884
33
4
0
149,374
0
W
Cabrakan
8,671
1,084
9
1
0
176,793
0
W
Bacchus
9,000
1,125
0
0
0
195,321
0
L
Discordia
7,486
936
25
3
0
139,407
0
W
Kuzenbo
7,944
993
14
2
0
198,741
0
L
Tyr
5,140
643
0
0
0
62
0
L
Sol
7,195
899
31
4
0
135,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role