Player Matchup

Bacchus
Bacchus
Mutavec23
Bacchus
Level 29
God Stats
7W - 7L
1,611 SR
Queue Stats
48W - 47L
1,504 Elo+
Party 1
Janus
Janus
boletop
Janus
Level 24
God Stats
5W - 2L
1,539 SR
Queue Stats
10W - 7L
1,705 Elo+
Party 1
Neith
Neith
feniks789
Neith
Level 103
God Stats
2W - 1L
1,618 SR
Queue Stats
48W - 53L
1,532 Elo+
Party 1
Susano
Susano
punisher00
Susano
Level 161
God Stats
4W - 1L
1,889 SR
Queue Stats
123W - 121L
1,512 Elo+
Party 1
Tyr
Tyr
xxthunderxxd
Tyr
Level 149
God Stats
2W - 0L
1,478 SR
Queue Stats
10W - 11L
1,462 Elo+
Party 1
Team Averages
Level 93
1,627 SR
1,543 Elo+

VS

Team Averages
Level 108
1,500 SR
1,443 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
VikingFarmer
Baron Samedi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
jeanfrench947
Danzaburou
Level 158
God Stats
57W - 63L
1,498 SR
Queue Stats
94W - 117L
1,386 Elo+
Solo
Jing Wei
Jing Wei
wnuczek111
Jing Wei
Level 62
God Stats
5W - 7L
1,500 SR
Queue Stats
45W - 62L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mutavec23
Bacchus
15
1 / 0 / 8
8,430
766
6,253
6,907
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
boletop
Janus
15
2 / 1 / 5
8,640
785
6,219
4,836
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
feniks789
Neith
16
1 / 1 / 5
8,852
805
6,537
6,130
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
punisher00
Susano
16
3 / 1 / 6
9,300
845
8,383
9,007
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 3 / 0
9,556
869
7,995
11,461
12,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 3 / 1
8,091
736
6,901
13,776
11,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
 
Anubis
14
0 / 3 / 2
8,073
734
4,157
6,267
3,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
VikingFarmer
Baron Samedi
16
5 / 2 / 0
9,140
831
8,463
7,162
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
jeanfrench947
Danzaburou
14
0 / 3 / 1
7,959
724
2,366
8,562
4,381
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
wnuczek111
Jing Wei
11
0 / 3 / 1
7,079
644
758
4,138
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
5
6
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Anubis
 
Anubis
0
3
2
0.33
W
Bacchus
Mutavec23
Bacchus
1
0
8
5
L
Baron Samedi
VikingFarmer
Baron Samedi
5
2
0
2.5
W
Janus
boletop
Janus
2
1
5
4.5
W
Neith
feniks789
Neith
1
1
5
3.5
L
Danzaburou
jeanfrench947
Danzaburou
0
3
1
0.17
W
Susano
punisher00
Susano
3
1
6
6
L
Jing Wei
wnuczek111
Jing Wei
0
3
1
0.17
W
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,387
Damage
22,645
38,341
Taken
39,905
27,494
Mitigated
25,179
7,325
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,901
1,355
1,278
3,491
13,776
11,697
0
2,979
10,431
20,131
0
L
Anubis
 
Anubis
4,157
300
0
1,109
6,267
3,232
0
2,516
3,506
21,826
0
W
Bacchus
Mutavec23
Bacchus
6,253
643
0
3,232
6,907
7,923
0
4,095
2,812
12,816
0
L
Baron Samedi
VikingFarmer
Baron Samedi
8,463
479
494
1,936
7,162
4,535
0
2,617
4,154
23,404
0
W
Janus
boletop
Janus
6,219
182
0
250
4,836
1,318
104
3,134
502
23,027
0
W
Neith
feniks789
Neith
6,537
2,487
0
1,710
6,130
2,749
98
2,590
3,540
0
37,181
L
Danzaburou
jeanfrench947
Danzaburou
2,366
911
0
599
8,562
4,381
0
1,934
6,411
0
20,169
W
Susano
punisher00
Susano
8,383
1,099
0
914
9,007
3,387
0
5,842
3,165
0
32,205
L
Jing Wei
wnuczek111
Jing Wei
758
622
0
393
4,138
1,334
0
1,021
2,931
0
2,718
W
7,995
921
0
1,219
11,461
12,117
120
3,860
7,601
0
19,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
40,342
241
Minions Killed
167
0
Camps Cleared
0
1,162,592
Distance Traveled
859,499
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,091
736
26
2
0
182,635
3
L
Anubis
8,073
734
37
3
0
186,378
0
W
Bacchus
8,430
766
16
1
0
240,635
0
L
Baron Samedi
9,140
831
59
5
0
220,411
0
W
Janus
8,640
785
56
5
0
234,339
0
W
Neith
8,852
805
76
7
0
203,766
0
L
Danzaburou
7,959
724
42
4
0
197,525
7
W
Susano
9,300
845
71
6
0
251,938
0
L
Jing Wei
7,079
644
3
0
0
72,550
0
W
Tyr
9,556
869
22
2
0
231,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role