Player Matchup

Medusa
Medusa
 
Medusa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
EasyTimeZzz
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 74L
1,527 Elo+
Party 1
Martichoras
Martichoras
FettRay
Martichoras
Level 103
God Stats
4W - 0L
1,735 SR
Queue Stats
62W - 63L
1,521 Elo+
Party 1
King Arthur
King Arthur
crazydmitriy
King Arthur
Level 158
God Stats
10W - 5L
1,553 SR
Queue Stats
609W - 518L
1,605 Elo+
Solo
Discordia
Discordia
darkness34angel
Discordia
Level 121
God Stats
4W - 7L
1,188 SR
Queue Stats
307W - 276L
1,472 Elo+
Solo
Team Averages
Level 129
1,495 SR
1,525 Elo+

VS

Team Averages
Level 132
1,511 SR
1,482 Elo+
Nox
Nox
 
Nox
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
A-S3RGIOoO
Odin
Level 155
God Stats
4W - 2L
1,688 SR
Queue Stats
538W - 560L
1,489 Elo+
Party 2
Chaac
Chaac
DeMoNVV
Chaac
Level 127
God Stats
1W - 2L
1,367 SR
Queue Stats
61W - 87L
1,419 Elo+
Solo
Cthulhu
Cthulhu
kiitojp
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 4 / 12
8,313
831
10,648
10,284
5,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
EasyTimeZzz
Chronos
14
5 / 2 / 5
9,059
906
9,884
10,097
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
FettRay
Martichoras
15
3 / 1 / 10
8,626
863
8,470
6,715
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
crazydmitriy
King Arthur
15
2 / 1 / 11
8,407
841
7,180
10,513
10,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
darkness34angel
Discordia
14
2 / 1 / 8
8,299
830
10,040
7,022
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 1 / 4
8,187
819
5,656
7,583
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
14
3 / 3 / 4
8,009
801
5,703
8,473
4,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 3
6,497
650
6,953
12,881
11,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
DeMoNVV
Chaac
13
1 / 4 / 4
7,321
732
11,432
12,573
13,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
kiitojp
Cthulhu
13
0 / 3 / 5
7,071
707
7,408
11,450
10,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
15
Kills
6
9
Deaths
15
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
4
12
2.25
L
Nox
 
Nox
2
1
4
4
L
Izanami
 
Izanami
3
3
4
1.67
L
0
4
3
0.38
L
Chaac
DeMoNVV
Chaac
1
4
4
0.75
W
Chronos
EasyTimeZzz
Chronos
5
2
5
3.75
W
Martichoras
FettRay
Martichoras
3
1
10
8
W
King Arthur
crazydmitriy
King Arthur
2
1
11
7.5
W
Discordia
darkness34angel
Discordia
2
1
8
6
L
Cthulhu
kiitojp
Cthulhu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,222
Damage
37,152
44,631
Taken
52,960
26,869
Mitigated
44,685
17,703
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,648
3,489
1,860
1,673
10,284
5,023
840
2,878
7,267
0
17,012
L
Nox
 
Nox
5,656
85
683
1,174
7,583
4,300
300
2,975
4,608
22,636
0
L
Izanami
 
Izanami
5,703
3,168
541
924
8,473
4,165
0
4,004
4,469
0
18,501
L
6,953
976
1,531
1,139
12,881
11,909
0
4,410
8,471
0
7,498
L
Chaac
DeMoNVV
Chaac
11,432
560
110
2,325
12,573
13,712
42
4,110
8,463
0
19,394
W
Chronos
EasyTimeZzz
Chronos
9,884
3,065
705
3,324
10,097
4,858
530
2,873
7,224
22,856
0
W
Martichoras
FettRay
Martichoras
8,470
1,714
1,460
1,867
6,715
3,651
148
2,089
4,462
0
20,775
W
King Arthur
crazydmitriy
King Arthur
7,180
324
613
3,099
10,513
10,142
0
2,807
7,583
530
10,039
W
Discordia
darkness34angel
Discordia
10,040
1,062
1,168
1,934
7,022
3,195
500
2,417
4,472
24,932
0
L
Cthulhu
kiitojp
Cthulhu
7,408
127
704
1,096
11,450
10,599
126
4,795
6,655
13,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,704
Gold Earned
37,085
129
Minions Killed
111
0
Camps Cleared
0
1,053,060
Distance Traveled
935,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,313
831
20
2
0
211,421
0
L
Nox
8,187
819
47
5
0
179,333
0
L
Izanami
8,009
801
29
3
0
177,063
0
L
Odin
6,497
650
2
0
0
175,124
0
L
Chaac
7,321
732
13
1
0
206,536
0
W
Chronos
9,059
906
34
3
0
212,143
0
W
Martichoras
8,626
863
31
3
0
204,352
0
W
King Arthur
8,407
841
11
1
0
211,670
0
W
Discordia
8,299
830
33
3
0
213,474
0
L
Cthulhu
7,071
707
20
2
0
197,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role