Player Matchup

Geb
Geb
GEEBAH831
Geb
Level 47
God Stats
31W - 24L
1,614 SR
Queue Stats
50W - 35L
1,519 Elo+
Party 2
Ravana
Ravana
PantsWithDreams
Ravana
Level 108
God Stats
10W - 5L
1,654 SR
Queue Stats
222W - 213L
1,436 Elo+
Party 2
Nox
Nox
Vinwardd
Nox
Level 18
God Stats
3W - 0L
1,856 SR
Queue Stats
6W - 6L
1,358 Elo+
Party 2
Team Averages
Level 58
1,708 SR
1,438 Elo+

VS

Team Averages
Level 65
1,436 SR
1,327 Elo+
Chaac
Chaac
KobraSan
Chaac
Level 47
God Stats
1W - 4L
1,309 SR
Queue Stats
78W - 64L
1,330 Elo+
Party 1
Lancelot
Lancelot
Prince-Dusty5
Lancelot
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 43L
1,349 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Siddharthadx
Maman Brigitte
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
9,686
807
8,249
8,575
8,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
8 / 1 / 4
10,557
880
14,704
8,786
4,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 4 / 9
8,893
741
7,793
7,154
3,056
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KobraSan
Chaac
11
2 / 5 / 4
8,861
738
8,453
15,559
13,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Prince-Dusty5
Lancelot
11
2 / 2 / 3
8,565
714
6,048
10,564
2,974
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maman Brigitte
Siddharthadx
Maman Brigitte
11
2 / 5 / 2
8,690
724
4,077
10,582
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
6
6
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Chaac
KobraSan
Chaac
2
5
4
0.8
W
8
1
4
10
L
Lancelot
Prince-Dusty5
Lancelot
2
2
3
1.75
L
Maman Brigitte
Siddharthadx
Maman Brigitte
2
5
2
0.6
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
18,578
24,515
Taken
36,705
16,033
Mitigated
19,266
5,238
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,249
292
0
1,110
8,575
8,312
308
1,411
7,164
24,326
150
L
Chaac
KobraSan
Chaac
8,453
741
0
2,345
15,559
13,368
0
6,231
8,928
0
31,810
W
14,704
4,545
0
3,768
8,786
4,665
1,118
1,327
7,459
0
52,136
L
Lancelot
Prince-Dusty5
Lancelot
6,048
1,114
0
1,646
10,564
2,974
0
4,675
5,539
0
17,116
L
Maman Brigitte
Siddharthadx
Maman Brigitte
4,077
233
0
2,068
10,582
2,924
0
4,526
5,749
25,326
0
W
7,793
453
0
360
7,154
3,056
0
1,459
5,695
20,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,136
Gold Earned
26,116
116
Minions Killed
95
0
Camps Cleared
0
645,550
Distance Traveled
644,339
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,686
807
22
2
0
221,068
0
L
Chaac
8,861
738
37
3
0
195,256
0
W
Ravana
10,557
880
60
5
0
207,467
0
L
Lancelot
8,565
714
25
2
0
240,016
0
L
Maman Brigitte
8,690
724
33
3
0
209,067
4
W
Nox
8,893
741
34
3
0
217,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role