Player Matchup

Cabrakan
Cabrakan
AlphaWendigo973
Cabrakan
Level 126
God Stats
2W - 4L
1,382 SR
Queue Stats
232W - 231L
1,497 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bane of Cinders
Ah Muzen Cab
Level 148
God Stats
2W - 2L
1,478 SR
Queue Stats
223W - 216L
1,513 Elo+
Party 2
Ah Puch
Ah Puch
DARKING262631
Ah Puch
Level 103
God Stats
6W - 2L
1,503 SR
Queue Stats
267W - 239L
1,382 Elo+
Solo
Jormungandr
Jormungandr
ogMASTER B
Jormungandr
Level 176
God Stats
25W - 18L
1,626 SR
Queue Stats
1,267W - 1,329L
1,442 Elo+
Solo
Achilles
Achilles
voydx0807
Achilles
Level 82
God Stats
2W - 0L
1,744 SR
Queue Stats
167W - 165L
1,525 Elo+
Solo
Team Averages
Level 127
1,546 SR
1,472 Elo+

VS

Team Averages
Level 79
1,546 SR
1,476 Elo+
Izanami
Izanami
Brink94
Izanami
Level 23
God Stats
1W - 1L
1,727 SR
Queue Stats
6W - 8L
1,472 Elo+
Party 1
Bastet
Bastet
Frathe
Bastet
Level 130
God Stats
2W - 2L
1,297 SR
Queue Stats
46W - 31L
1,516 Elo+
Solo
Fafnir
Fafnir
Kidd_DeniaL
Fafnir
Level 67
God Stats
1W - 1L
1,704 SR
Queue Stats
33W - 40L
1,425 Elo+
Solo
Martichoras
Martichoras
YogiPC
Martichoras
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,551 Elo+
Party 1
Nike
Nike
kingARH95
Nike
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 166L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
3 / 3 / 16
10,388
866
5,891
16,402
29,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Bane of Cinders
Ah Muzen Cab
16
2 / 2 / 13
9,732
811
11,618
11,456
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
18
3 / 2 / 16
10,480
873
13,656
12,028
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ogMASTER B
Jormungandr
17
7 / 5 / 14
10,638
887
13,175
16,458
27,660
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
voydx0807
Achilles
17
11 / 5 / 5
10,457
871
13,687
15,237
18,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brink94
Izanami
16
5 / 6 / 6
9,569
797
16,500
13,137
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Frathe
Bastet
15
0 / 6 / 11
8,779
732
11,029
16,734
8,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
1
0 / 0 / 0
3,056
255
0
0
0
Martichoras
YogiPC
Martichoras
18
6 / 6 / 5
10,105
842
10,619
14,303
7,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
13
3 / 8 / 3
8,601
717
9,684
18,449
12,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
26
Kills
14
17
Deaths
26
64
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
3
16
3.67
W
Ah Muzen Cab
Bane of Cinders
Ah Muzen Cab
2
2
13
4.25
L
Izanami
Brink94
Izanami
5
6
6
1.33
W
Ah Puch
3
2
16
5.5
L
Bastet
Frathe
Bastet
0
6
11
0.92
L
Fafnir
0
0
0
0
L
Martichoras
YogiPC
Martichoras
6
6
5
1.42
L
Nike
3
8
3
0.56
W
Jormungandr
ogMASTER B
Jormungandr
7
5
14
2.8
W
Achilles
voydx0807
Achilles
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,027
Damage
47,832
71,581
Taken
62,623
87,154
Mitigated
34,259
21,168
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
5,891
685
1,579
4,518
16,402
29,476
464
0
16,402
8,812
353
W
Ah Muzen Cab
Bane of Cinders
Ah Muzen Cab
11,618
5,455
12
2,289
11,456
5,364
2,393
0
11,456
0
27,352
L
Izanami
Brink94
Izanami
16,500
10,372
50
1,737
13,137
5,863
0
7,014
5,821
0
34,121
W
Ah Puch
13,656
1,588
1,830
6,988
12,028
5,774
1,341
0
12,028
32,593
0
L
Bastet
Frathe
Bastet
11,029
3,293
828
5,678
16,734
8,695
0
6,782
9,191
0
18,812
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
YogiPC
Martichoras
10,619
3,115
246
2,226
14,303
7,128
0
6,650
7,208
0
21,793
L
Nike
9,684
1,527
70
215
18,449
12,573
0
9,168
8,439
0
17,401
W
Jormungandr
ogMASTER B
Jormungandr
13,175
2,858
492
1,593
16,458
27,660
352
0
16,458
24,207
1,573
W
Achilles
voydx0807
Achilles
13,687
3,626
344
1,523
15,237
18,880
379
0
15,237
0
18,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,695
Gold Earned
40,110
142
Minions Killed
135
0
Camps Cleared
0
1,107,473
Distance Traveled
772,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,388
866
7
1
0
228,081
0
W
Ah Muzen Cab
9,732
811
36
3
0
219,802
0
L
Izanami
9,569
797
52
4
0
182,611
0
W
Ah Puch
10,480
873
55
5
0
226,497
0
L
Bastet
8,779
732
27
2
0
225,784
0
L
Fafnir
3,056
255
0
0
0
0
0
L
Martichoras
10,105
842
43
4
0
186,492
0
L
Nike
8,601
717
13
1
0
177,313
0
W
Jormungandr
10,638
887
34
3
0
205,101
0
W
Achilles
10,457
871
10
1
0
227,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role