Player Matchup

Ao Kuang
Ao Kuang
ArcticW0lfee
Ao Kuang
Level 56
God Stats
5W - 9L
1,323 SR
Queue Stats
131W - 124L
1,453 Elo+
Solo
Kukulkan
Kukulkan
JKxalltheway88
Kukulkan
Level 40
God Stats
25W - 25L
1,517 SR
Queue Stats
131W - 147L
1,408 Elo+
Solo
Odin
Odin
casino pitbull
Odin
Level 68
God Stats
1W - 0L
1,549 SR
Queue Stats
78W - 84L
1,380 Elo+
Solo
Danzaburou
Danzaburou
mattydalveneske
Danzaburou
Level 94
God Stats
37W - 24L
1,572 SR
Queue Stats
285W - 253L
1,476 Elo+
Party 1
Bacchus
Bacchus
taekwonkilluz
Bacchus
Level 46
God Stats
78W - 76L
1,491 SR
Queue Stats
149W - 132L
1,472 Elo+
Party 1
Team Averages
Level 61
1,490 SR
1,438 Elo+

VS

Team Averages
Level 65
1,462 SR
1,397 Elo+
Neith
Neith
CRANEO0O
Neith
Level 35
God Stats
0W - 2L
1,191 SR
Queue Stats
49W - 61L
1,365 Elo+
Solo
Jormungandr
Jormungandr
I Mr 170 I
Jormungandr
Level 48
God Stats
0W - 2L
1,317 SR
Queue Stats
289W - 304L
1,448 Elo+
Solo
Vamana
Vamana
Lovely_Deadman
Vamana
Level 66
God Stats
5W - 1L
1,869 SR
Queue Stats
240W - 252L
1,409 Elo+
Party 2
Chang'e
Chang'e
SuperDudePTown
Chang'e
Level 88
God Stats
28W - 22L
1,528 SR
Queue Stats
332W - 318L
1,375 Elo+
Party 2
Merlin
Merlin
iitsDready
Merlin
Level 89
God Stats
11W - 17L
1,407 SR
Queue Stats
155W - 173L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArcticW0lfee
Ao Kuang
12
5 / 0 / 1
6,882
626
6,226
9,719
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
10
0 / 2 / 1
6,349
577
1,308
4,693
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,451
496
576
3,947
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
mattydalveneske
Danzaburou
10
2 / 5 / 0
6,189
563
4,959
10,022
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
8
0 / 1 / 2
5,801
527
3,792
8,196
7,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CRANEO0O
Neith
9
3 / 3 / 0
5,801
527
6,974
7,782
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
I Mr 170 I
Jormungandr
8
0 / 2 / 0
5,260
478
2,350
7,734
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 1
6,924
629
5,560
8,259
4,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 0 / 3
6,549
595
6,732
6,240
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
iitsDready
Merlin
3
0 / 1 / 0
3,947
359
687
1,397
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
8
Kills
9
9
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ArcticW0lfee
Ao Kuang
5
0
1
5.5
L
Neith
CRANEO0O
Neith
3
3
0
1
L
Jormungandr
I Mr 170 I
Jormungandr
0
2
0
0
W
Kukulkan
0
2
1
0.25
L
3
2
1
1.75
L
3
0
3
4.5
W
1
1
0
1
L
Merlin
iitsDready
Merlin
0
1
0
0
W
Danzaburou
mattydalveneske
Danzaburou
2
5
0
0.4
W
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,861
Damage
22,303
36,577
Taken
31,412
19,654
Mitigated
16,033
10,738
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ArcticW0lfee
Ao Kuang
6,226
1,776
0
3,878
9,719
3,849
0
1,695
7,979
45,683
1,805
L
Neith
CRANEO0O
Neith
6,974
2,686
0
1,616
7,782
2,649
171
3,920
3,862
0
31,557
L
Jormungandr
I Mr 170 I
Jormungandr
2,350
1,024
0
2,615
7,734
5,809
135
3,185
4,549
19,206
0
W
Kukulkan
1,308
101
0
896
4,693
1,786
162
2,457
2,191
47,283
0
L
5,560
2,964
0
848
8,259
4,649
497
1,368
6,891
0
49,521
L
6,732
482
200
4,282
6,240
2,514
0
1,938
4,302
47,915
867
W
576
168
0
602
3,947
2,809
0
504
3,206
0
18,707
L
Merlin
iitsDready
Merlin
687
0
0
555
1,397
412
0
883
514
3,267
0
W
Danzaburou
mattydalveneske
Danzaburou
4,959
1,789
147
2,629
10,022
3,666
782
2,452
7,570
0
39,549
W
Bacchus
3,792
539
239
2,347
8,196
7,544
421
2,324
5,830
13,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
28,481
267
Minions Killed
230
0
Camps Cleared
0
1,012,419
Distance Traveled
937,762
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,882
626
65
6
0
252,415
0
L
Neith
5,801
527
41
4
0
198,621
0
L
Jormungandr
5,260
478
27
2
0
211,431
4
W
Kukulkan
6,349
577
96
9
0
206,113
4
L
Vamana
6,924
629
81
7
0
213,438
6
L
Chang'e
6,549
595
76
7
0
258,194
0
W
Odin
5,451
496
31
3
0
129,053
0
L
Merlin
3,947
359
5
0
0
56,078
0
W
Danzaburou
6,189
563
64
6
0
191,594
0
W
Bacchus
5,801
527
11
1
0
233,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role