Player Matchup

Apollo
Apollo
Poyalnik
Apollo
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,233 Elo+
Party 1
Anubis
Anubis
SIMBEAST13
Anubis
Level 96
God Stats
2W - 0L
1,296 SR
Queue Stats
14W - 6L
1,353 Elo+
Party 3
Pele
Pele
Skovfoged1103
Pele
Level 114
God Stats
6W - 4L
1,339 SR
Queue Stats
29W - 17L
1,502 Elo+
Party 3
Guan Yu
Guan Yu
cfirring
Guan Yu
Level 124
God Stats
1W - 0L
1,278 SR
Queue Stats
21W - 17L
1,450 Elo+
Party 3
Bacchus
Bacchus
sanchibas
Bacchus
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,233 Elo+
Party 1
Team Averages
Level 80
1,383 SR
1,354 Elo+

VS

Team Averages
Level 40
1,390 SR
1,333 Elo+
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
H2jaan
Ymir
Level 18
God Stats
0W - 2L
1,308 SR
Queue Stats
39W - 39L
1,122 Elo+
Party 2
Izanami
Izanami
Mhdi99
Izanami
Level 8
God Stats
2W - 8L
1,213 SR
Queue Stats
293W - 349L
1,240 Elo+
Party 2
Vamana
Vamana
Nimo12Master
Vamana
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 209L
1,320 Elo+
Party 2
Janus
Janus
Tsubasaxozoraa
Janus
Level 67
God Stats
4W - 2L
1,427 SR
Queue Stats
291W - 269L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Poyalnik
Apollo
9
1 / 3 / 2
5,466
497
2,884
4,452
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
SIMBEAST13
Anubis
10
2 / 0 / 0
6,378
580
3,555
5,378
2,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 3
7,330
666
9,559
9,554
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
cfirring
Guan Yu
11
1 / 0 / 0
6,563
597
3,309
4,318
2,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
sanchibas
Bacchus
9
3 / 1 / 4
6,146
559
4,787
8,378
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 3 / 1
5,751
523
4,506
11,240
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
H2jaan
Ymir
7
1 / 3 / 1
4,854
441
2,687
9,229
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Mhdi99
Izanami
7
0 / 4 / 2
4,680
425
3,583
6,633
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
10
0 / 1 / 0
5,036
458
1,444
6,359
2,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,038
458
3,821
6,507
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
3
4
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
1
0.83
L
Ymir
H2jaan
Ymir
1
3
1
0.5
L
Izanami
Mhdi99
Izanami
0
4
2
0.25
L
Vamana
0
1
0
0
W
Apollo
Poyalnik
Apollo
1
3
2
0.67
W
Anubis
SIMBEAST13
Anubis
2
0
0
2
W
6
0
3
7.5
L
0
2
0
0
W
Guan Yu
cfirring
Guan Yu
1
0
0
1
W
Bacchus
sanchibas
Bacchus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,094
Damage
16,041
32,080
Taken
39,968
18,361
Mitigated
16,550
9,485
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,506
1,863
103
5,701
11,240
4,325
0
850
10,390
0
45,024
L
Ymir
H2jaan
Ymir
2,687
773
0
722
9,229
5,715
24
2,135
7,094
13,200
0
L
Izanami
Mhdi99
Izanami
3,583
3,103
0
1,562
6,633
2,113
71
1,900
4,733
0
24,214
L
Vamana
1,444
226
0
1,667
6,359
2,760
0
0
5,711
0
28,003
W
Apollo
Poyalnik
Apollo
2,884
1,918
0
556
4,452
1,584
842
725
3,727
0
27,289
W
Anubis
SIMBEAST13
Anubis
3,555
78
0
2,634
5,378
2,236
66
3,168
1,892
39,839
0
W
9,559
2,891
0
2,007
9,554
3,522
0
1,183
8,329
0
64,172
L
3,821
33
0
1,440
6,507
1,637
0
3,457
3,050
28,333
0
W
Guan Yu
cfirring
Guan Yu
3,309
178
20
1,869
4,318
2,774
35
0
4,318
0
41,749
W
Bacchus
sanchibas
Bacchus
4,787
978
0
2,399
8,378
8,245
0
1,072
7,306
23,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
25,359
296
Minions Killed
224
0
Camps Cleared
0
1,062,122
Distance Traveled
1,045,144
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,751
523
72
7
0
211,358
0
L
Ymir
4,854
441
19
2
0
198,150
0
L
Izanami
4,680
425
42
4
0
194,670
0
L
Vamana
5,036
458
46
4
0
240,354
0
W
Apollo
5,466
497
42
4
0
189,857
0
W
Anubis
6,378
580
69
6
0
202,683
0
W
Pele
7,330
666
99
9
0
241,946
0
L
Janus
5,038
458
45
4
0
200,612
2
W
Guan Yu
6,563
597
61
6
0
224,251
0
W
Bacchus
6,146
559
25
2
0
203,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role