Player Matchup

Athena
Athena
Harper123
Athena
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SamuraiLord121
Sylvanus
Level 149
God Stats
32W - 34L
1,602 SR
Queue Stats
259W - 253L
1,517 Elo+
Solo
Chaac
Chaac
Shadow_HCR
Chaac
Level 105
God Stats
2W - 2L
1,523 SR
Queue Stats
47W - 58L
1,464 Elo+
Solo
Chang'e
Chang'e
carpio2o
Chang'e
Level 182
God Stats
23W - 14L
1,491 SR
Queue Stats
403W - 378L
1,510 Elo+
Solo
Cupid
Cupid
xboxrules772
Cupid
Level 158
God Stats
1W - 0L
1,311 SR
Queue Stats
132W - 119L
1,551 Elo+
Solo
Team Averages
Level 140
1,485 SR
1,508 Elo+

VS

Team Averages
Level 129
1,635 SR
1,523 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigWeenieLord
Morgan Le Fay
Level 123
God Stats
13W - 10L
1,768 SR
Queue Stats
711W - 629L
1,514 Elo+
Solo
Serqet
Serqet
MisterBoscoa
Serqet
Level 125
God Stats
7W - 7L
1,653 SR
Queue Stats
66W - 60L
1,523 Elo+
Party 1
Anubis
Anubis
TWOcansofGrizly
Anubis
Level 118
God Stats
5W - 5L
1,474 SR
Queue Stats
97W - 84L
1,526 Elo+
Solo
Chang'e
Chang'e
ixFloww
Chang'e
Level 154
God Stats
9W - 2L
1,780 SR
Queue Stats
60W - 50L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Harper123
Athena
11
3 / 2 / 9
7,048
542
4,623
11,802
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
14
13 / 0 / 3
8,824
679
9,719
10,803
6,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
13
0 / 2 / 2
7,042
542
3,402
10,362
6,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
carpio2o
Chang'e
14
1 / 0 / 6
7,876
606
9,106
6,079
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 6
7,539
580
7,563
9,372
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 4 / 0
6,965
536
3,105
10,485
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
BigWeenieLord
Morgan Le Fay
13
2 / 3 / 0
7,427
571
8,369
10,924
5,372
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
10
0 / 3 / 1
5,949
458
4,786
9,670
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 2
7,162
551
10,298
11,030
5,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
ixFloww
Chang'e
10
2 / 4 / 1
6,175
475
6,277
9,620
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
19
Kills
6
6
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
0
0
L
Morgan Le Fay
BigWeenieLord
Morgan Le Fay
2
3
0
0.67
W
Athena
Harper123
Athena
3
2
9
3.75
L
Serqet
0
3
1
0.17
W
Sylvanus
13
0
3
14.5
W
Chaac
0
2
2
0.5
L
2
5
2
0.6
W
Chang'e
carpio2o
Chang'e
1
0
6
4
L
Chang'e
ixFloww
Chang'e
2
4
1
0.63
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,413
Damage
32,835
48,418
Taken
51,729
25,325
Mitigated
20,388
19,845
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,105
798
51
2,141
10,485
3,080
0
7,361
3,116
0
56,691
L
Morgan Le Fay
BigWeenieLord
Morgan Le Fay
8,369
1,447
0
5,305
10,924
5,372
0
2,567
8,357
55,265
0
W
Athena
Harper123
Athena
4,623
1,727
0
1,897
11,802
7,488
0
9,102
2,700
12,266
0
L
Serqet
4,786
960
0
1,248
9,670
3,153
0
4,728
4,942
0
36,174
W
Sylvanus
9,719
2,249
1,069
4,595
10,803
6,638
0
2,450
8,353
37,882
16,634
W
Chaac
3,402
303
0
3,166
10,362
6,040
0
7,140
3,222
0
53,614
L
10,298
1,368
0
4,562
11,030
5,844
0
2,760
8,270
61,414
0
W
Chang'e
carpio2o
Chang'e
9,106
64
1,449
4,514
6,079
2,077
0
910
5,169
64,005
0
L
Chang'e
ixFloww
Chang'e
6,277
625
400
2,168
9,620
2,939
0
5,198
4,422
34,740
0
W
7,563
4,727
85
3,070
9,372
3,082
0
5,342
4,030
0
66,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
33,678
416
Minions Killed
387
0
Camps Cleared
0
1,361,824
Distance Traveled
1,265,779
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,965
536
105
8
0
254,180
0
L
Morgan Le Fay
7,427
571
84
6
0
235,135
4
W
Athena
7,048
542
8
1
0
301,154
5
L
Serqet
5,949
458
57
4
0
324,781
0
W
Sylvanus
8,824
679
78
6
0
258,064
2
W
Chaac
7,042
542
101
8
0
293,367
4
L
Anubis
7,162
551
82
6
0
227,442
3
W
Chang'e
7,876
606
120
9
0
276,242
0
L
Chang'e
6,175
475
59
5
0
224,241
0
W
Cupid
7,539
580
109
8
0
232,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role