Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
COLLOSO_
Ganesha
Level 126
God Stats
11W - 7L
1,528 SR
Queue Stats
106W - 93L
1,547 Elo+
Party 1
Chiron
Chiron
CaseraBlanca
Chiron
Level 154
God Stats
6W - 6L
1,352 SR
Queue Stats
946W - 992L
1,380 Elo+
Party 2
Chaac
Chaac
SSouryuu
Chaac
Level 141
God Stats
2W - 1L
1,295 SR
Queue Stats
127W - 125L
1,529 Elo+
Party 1
Anubis
Anubis
ShegoBwoy
Anubis
Level 142
God Stats
12W - 6L
1,577 SR
Queue Stats
383W - 415L
1,414 Elo+
Party 2
Team Averages
Level 148
1,450 SR
1,474 Elo+

VS

Team Averages
Level 77
1,463 SR
1,498 Elo+
Anhur
Anhur
BloodTigerBBZ91
Anhur
Level 64
God Stats
0W - 2L
1,138 SR
Queue Stats
107W - 98L
1,511 Elo+
Party 3
Chaac
Chaac
Crowxz
Chaac
Level 95
God Stats
1W - 2L
1,760 SR
Queue Stats
116W - 112L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Julezz93
Morgan Le Fay
Level 35
God Stats
31W - 37L
1,518 SR
Queue Stats
66W - 64L
1,508 Elo+
Party 3
Bacchus
Bacchus
TheBlackHawkBBZ
Bacchus
Level 69
God Stats
2W - 4L
1,397 SR
Queue Stats
85W - 67L
1,526 Elo+
Party 3
Arachne
Arachne
joelenbhoy89
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 100L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 1 / 0
5,547
555
3,791
10,468
10,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
COLLOSO_
Ganesha
8
0 / 0 / 4
5,493
549
3,289
5,451
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
9
2 / 2 / 3
5,761
576
4,001
6,749
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
SSouryuu
Chaac
11
5 / 1 / 1
6,409
641
7,307
8,614
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ShegoBwoy
Anubis
14
3 / 0 / 0
7,278
728
3,476
7,304
3,946
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,595
560
5,691
8,335
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Crowxz
Chaac
11
1 / 1 / 1
6,104
610
6,928
9,376
8,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Julezz93
Morgan Le Fay
9
0 / 3 / 0
5,345
535
3,587
5,007
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 2
5,050
505
4,403
8,299
4,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
joelenbhoy89
Arachne
9
0 / 1 / 0
5,126
513
836
8,593
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
1
0
1
L
2
5
0
0.4
W
Ganesha
COLLOSO_
Ganesha
0
0
4
2
W
Chiron
2
2
3
1.75
L
Chaac
Crowxz
Chaac
1
1
1
1.5
L
Morgan Le Fay
Julezz93
Morgan Le Fay
0
3
0
0
W
Chaac
SSouryuu
Chaac
5
1
1
5.5
W
Anubis
ShegoBwoy
Anubis
3
0
0
3
L
0
1
2
1
L
Arachne
joelenbhoy89
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
21,445
38,586
Taken
39,610
23,697
Mitigated
20,219
14,742
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,791
2,007
0
5,007
10,468
10,032
0
0
10,468
0
32,798
L
5,691
3,033
0
1,153
8,335
2,576
0
1,217
7,118
0
31,020
W
Ganesha
COLLOSO_
Ganesha
3,289
294
268
955
5,451
3,702
0
1,154
4,297
15,085
0
W
Chiron
4,001
1,085
200
1,074
6,749
1,933
0
2,251
4,498
0
29,696
L
Chaac
Crowxz
Chaac
6,928
1,580
0
3,566
9,376
8,720
0
106
9,270
0
41,134
L
Morgan Le Fay
Julezz93
Morgan Le Fay
3,587
776
0
627
5,007
1,299
0
3,066
1,941
36,978
0
W
Chaac
SSouryuu
Chaac
7,307
1,746
0
2,153
8,614
4,084
0
1,021
7,593
0
51,051
W
Anubis
ShegoBwoy
Anubis
3,476
194
0
5,085
7,304
3,946
0
3,564
3,740
72,044
0
L
4,403
731
766
1,818
8,299
4,766
0
1,399
6,900
12,046
0
L
Arachne
joelenbhoy89
Arachne
836
560
0
2,384
8,593
2,858
0
977
7,616
0
34,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
27,220
332
Minions Killed
262
0
Camps Cleared
0
1,082,782
Distance Traveled
1,034,912
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,547
555
51
5
0
215,606
4
L
Anhur
5,595
560
60
6
0
198,047
0
W
Ganesha
5,493
549
2
0
0
213,672
0
W
Chiron
5,761
576
66
7
0
218,907
0
L
Chaac
6,104
610
66
7
0
198,008
0
L
Morgan Le Fay
5,345
535
60
6
0
189,344
0
W
Chaac
6,409
641
87
9
0
241,243
0
W
Anubis
7,278
728
126
13
0
193,354
0
L
Bacchus
5,050
505
13
1
0
232,985
0
L
Arachne
5,126
513
63
6
0
216,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role