Player Matchup

Atlas
Atlas
Diamond I
SpIy
Atlas
Diamond I
Level 125
God Stats
5W - 1L
1,733 SR
Queue Stats
100W - 32L
2,167 MMR
Solo
Hades
Hades
Gold V
Sеpsis
Hades
Gold V
Level 159
God Stats
4W - 3L
1,447 SR
Queue Stats
234W - 307L
1,484 MMR
Solo
Arachne
Arachne
Diamond V
ne_zils
Arachne
Diamond V
Level 120
God Stats
30W - 21L
1,723 SR
Queue Stats
98W - 107L
2,322 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,634 SR
1,991 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,550 SR
1,359 MMR
Nike
Nike
Silver V
EnforcerJoker
Nike
Silver V
Level 128
God Stats
1W - 4L
1,416 SR
Queue Stats
15W - 35L
1,304 MMR
Party 1
Martichoras
Martichoras
Silver III
EnviousBanshee
Martichoras
Silver III
Level 137
God Stats
0W - 1L
1,735 SR
Queue Stats
19W - 45L
1,281 MMR
Party 1
Janus
Janus
Bronze III
Jasecase00
Janus
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
SpIy
Atlas
14
4 / 1 / 7
10,853
775
15,009
10,846
12,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
Sеpsis
Hades
14
5 / 2 / 5
11,246
803
11,679
12,471
7,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
ne_zils
Arachne
14
5 / 1 / 7
11,566
826
11,146
15,692
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusBastetAthenaAchillesRaijin

VS

Bans
GebHerculesVulcanHachimanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
9,679
691
8,275
18,678
16,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
EnviousBanshee
Martichoras
12
1 / 5 / 3
9,813
701
8,012
13,293
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
12
3 / 4 / 0
10,282
734
11,018
10,402
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
4
4
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Martichoras
EnviousBanshee
Martichoras
1
5
3
0.5
L
Janus
3
4
0
0.75
W
Atlas
SpIy
Atlas
4
1
7
7.5
W
Hades
Sеpsis
Hades
5
2
5
3.75
W
Arachne
ne_zils
Arachne
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,834
Damage
27,305
39,009
Taken
42,373
27,414
Mitigated
26,438
22,873
Healing
1,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,275
871
0
0
18,678
16,306
0
10,266
7,661
5,350
18,863
L
Martichoras
EnviousBanshee
Martichoras
8,012
3,657
0
637
13,293
6,393
0
7,724
5,229
0
30,028
L
Janus
11,018
475
0
791
10,402
3,739
0
6,160
3,694
35,969
0
W
Atlas
SpIy
Atlas
15,009
3,730
0
4,190
10,846
12,489
245
3,336
7,198
34,747
1,157
W
Hades
Sеpsis
Hades
11,679
1,455
1,858
6,730
12,471
7,255
701
5,186
6,951
42,599
0
W
Arachne
ne_zils
Arachne
11,146
7,423
0
10,095
15,692
7,670
445
4,400
11,010
0
52,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,665
Gold Earned
29,774
150
Minions Killed
138
0
Camps Cleared
0
776,123
Distance Traveled
690,540
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,679
691
33
2
0
243,510
0
L
Martichoras
9,813
701
49
4
0
211,386
0
L
Janus
10,282
734
56
4
0
235,644
0
W
Atlas
10,853
775
30
2
0
270,104
2
W
Hades
11,246
803
57
4
0
251,282
0
W
Arachne
11,566
826
63
5
0
254,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role