Player Matchup

Horus
Horus
Platinum III
Laurkar
Horus
Platinum III
Level 123
God Stats
3W - 0L
1,702 SR
Queue Stats
35W - 24L
1,800 MMR
Party 1
Hachiman
Hachiman
Platinum IV
Ocandox
Hachiman
Platinum IV
Level 100
God Stats
1W - 1L
1,325 SR
Queue Stats
106W - 102L
1,751 MMR
Party 1
Sol
Sol
Platinum I
lokmac123chaka
Sol
Platinum I
Level 134
God Stats
1W - 0L
1,589 SR
Queue Stats
44W - 30L
1,997 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,538 SR
1,849 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,634 SR
1,795 MMR
Cupid
Cupid
Platinum II
Ashytoflashy
Cupid
Platinum II
Level 169
God Stats
7W - 5L
1,604 SR
Queue Stats
146W - 138L
1,941 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum IV
LaceGame
Baba Yaga
Platinum IV
Level 108
God Stats
96W - 86L
1,606 SR
Queue Stats
158W - 166L
1,747 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
mrgetwell
Kuzenbo
Platinum III
Level 135
God Stats
7W - 5L
1,693 SR
Queue Stats
94W - 95L
1,698 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Laurkar
Horus
15
1 / 1 / 8
11,421
714
8,564
17,716
24,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Ocandox
Hachiman
15
4 / 2 / 5
12,212
763
9,301
13,868
6,037
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 5
12,742
796
21,634
21,564
9,302
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BacchusIx ChelAresMartichorasBastet

VS

Bans
Ne ZhaDanzaburouThorSkadiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
11,573
723
11,095
12,719
5,772
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
LaceGame
Baba Yaga
14
2 / 4 / 4
11,339
709
20,051
10,279
5,777
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
mrgetwell
Kuzenbo
12
1 / 3 / 4
10,330
646
8,491
21,182
31,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
6
6
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Baba Yaga
LaceGame
Baba Yaga
2
4
4
1
W
Horus
Laurkar
Horus
1
1
8
5
W
Hachiman
Ocandox
Hachiman
4
2
5
3.25
W
5
3
5
2.5
L
Kuzenbo
mrgetwell
Kuzenbo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,499
Damage
39,637
53,148
Taken
44,180
39,545
Mitigated
43,103
24,148
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,095
4,783
711
4,055
12,719
5,772
0
5,771
6,948
0
50,705
L
Baba Yaga
LaceGame
Baba Yaga
20,051
202
0
3,298
10,279
5,777
47
5,171
5,108
60,772
0
W
Horus
Laurkar
Horus
8,564
4,214
2,760
5,890
17,716
24,206
67
8,066
9,650
0
25,941
W
Hachiman
Ocandox
Hachiman
9,301
5,013
0
1,799
13,868
6,037
1,039
7,463
6,405
0
61,782
W
21,634
8,877
0
13,699
21,564
9,302
1,855
14,342
7,222
87,294
0
L
Kuzenbo
mrgetwell
Kuzenbo
8,491
1,947
0
3,483
21,182
31,554
0
10,824
10,358
22,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
33,242
229
Minions Killed
161
0
Camps Cleared
0
855,029
Distance Traveled
856,059
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,573
723
69
4
0
279,113
3
L
Baba Yaga
11,339
709
62
4
0
287,369
0
W
Horus
11,421
714
20
1
0
317,702
0
W
Hachiman
12,212
763
76
5
0
280,774
2
W
Sol
12,742
796
133
8
0
256,553
0
L
Kuzenbo
10,330
646
30
2
0
289,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role