Player Matchup

Bacchus
Bacchus
DeathTouch1941
Bacchus
Level 89
God Stats
2W - 2L
1,560 SR
Queue Stats
19W - 16L
1,522 Elo+
Party 2
Eset
Eset
FrostyShadow97
Eset
Level 89
God Stats
4W - 1L
1,900 SR
Queue Stats
40W - 31L
1,537 Elo+
Party 2
Xbalanque
Xbalanque
Jinkalak
Xbalanque
Level 108
God Stats
11W - 6L
1,500 SR
Queue Stats
141W - 132L
1,500 Elo+
Party 1
Kali
Kali
Saeik
Kali
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 136L
1,547 Elo+
Solo
Loki
Loki
maddorm
Loki
Level 18
God Stats
0W - 1L
1,300 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 1
Team Averages
Level 80
1,552 SR
1,521 Elo+

VS

Team Averages
Level 81
1,512 SR
1,592 Elo+
Surtr
Surtr
OffFor12Hours
Surtr
Level 65
God Stats
1W - 0L
1,340 SR
Queue Stats
5W - 0L
1,882 Elo+
Solo
Jing Wei
Jing Wei
OilChanges17
Jing Wei
Level 124
God Stats
2W - 0L
1,625 SR
Queue Stats
53W - 42L
1,602 Elo+
Solo
Thanatos
Thanatos
PE_SLEVIN
Thanatos
Level 99
God Stats
13W - 18L
1,441 SR
Queue Stats
461W - 409L
1,538 Elo+
Solo
Raijin
Raijin
WavyBraeden
Raijin
Level 65
God Stats
12W - 4L
1,712 SR
Queue Stats
117W - 105L
1,478 Elo+
Party 3
Ymir
Ymir
jrider1010
Ymir
Level 51
God Stats
4W - 6L
1,444 SR
Queue Stats
84W - 77L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
6,772
521
8,144
10,969
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 1
6,462
497
5,521
7,687
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Jinkalak
Xbalanque
12
2 / 1 / 2
7,016
540
8,425
7,687
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
Saeik
Kali
14
3 / 3 / 3
7,669
590
6,676
15,306
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
maddorm
Loki
9
0 / 7 / 2
5,487
422
2,712
10,156
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 1
9,784
753
13,322
11,915
8,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
OilChanges17
Jing Wei
13
0 / 1 / 2
7,154
550
4,801
8,534
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
PE_SLEVIN
Thanatos
13
1 / 3 / 5
7,322
563
3,970
11,589
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
12
4 / 2 / 3
7,611
585
8,754
6,954
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 7
6,810
524
3,388
11,653
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
17
17
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
2
3
1
0.83
L
Xbalanque
Jinkalak
Xbalanque
2
1
2
3
W
11
1
1
11.5
W
Jing Wei
OilChanges17
Jing Wei
0
1
2
1
W
Thanatos
PE_SLEVIN
Thanatos
1
3
5
1.17
L
Kali
Saeik
Kali
3
3
3
1.5
W
Raijin
4
2
3
2.75
W
1
2
7
2.25
L
Loki
maddorm
Loki
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
34,235
51,805
Taken
50,645
26,040
Mitigated
28,502
13,143
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,144
1,706
0
2,369
10,969
10,554
0
3,209
7,760
17,113
0
L
5,521
395
478
1,447
7,687
3,325
0
4,662
3,025
47,400
0
L
Xbalanque
Jinkalak
Xbalanque
8,425
4,988
0
4,495
7,687
2,688
0
1,578
6,109
0
63,334
W
13,322
5,752
0
4,922
11,915
8,214
32
700
11,215
2,904
68,043
W
Jing Wei
OilChanges17
Jing Wei
4,801
3,568
0
4,493
8,534
3,011
420
1,782
6,752
0
64,333
W
Thanatos
PE_SLEVIN
Thanatos
3,970
1,410
0
5,709
11,589
5,264
0
3,200
8,389
0
59,027
L
Kali
Saeik
Kali
6,676
3,290
0
4,214
15,306
6,657
0
2,583
12,723
0
67,327
W
Raijin
8,754
837
0
1,456
6,954
2,684
0
3,665
3,289
50,117
0
W
3,388
654
237
2,987
11,653
9,329
0
4,318
7,335
21,870
0
L
Loki
maddorm
Loki
2,712
521
0
140
10,156
2,816
0
1,025
9,131
0
26,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
38,681
343
Minions Killed
406
0
Camps Cleared
0
1,297,279
Distance Traveled
1,259,753
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,772
521
16
1
0
259,771
1
L
Eset
6,462
497
87
7
0
234,974
0
L
Xbalanque
7,016
540
108
8
0
235,812
2
W
Surtr
9,784
753
106
8
0
255,585
0
W
Jing Wei
7,154
550
106
8
0
237,769
0
W
Thanatos
7,322
563
78
6
0
289,770
0
L
Kali
7,669
590
89
7
0
294,654
1
W
Raijin
7,611
585
80
6
0
229,159
0
W
Ymir
6,810
524
36
3
0
247,470
0
L
Loki
5,487
422
43
3
0
272,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role